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forked from mirrors/0ad

Commit Graph

  • 84c8ec6cf3 Orients toward default angle for snapping to edges when possible vladislavbelov 2020-12-30 21:04:37 +00:00
  • 95e84fa923 Standardise hero regnal numbers. Freagarach 2020-12-30 08:02:22 +00:00
  • 3dc19aa753 Only have techs that affect the bolt and art tower researchable there. bb 2020-12-29 21:22:05 +00:00
  • c4eeb82d83 [Gameplay A24] - Enable stable for all civilisations. Freagarach 2020-12-29 11:57:12 +00:00
  • 521639cad6 [Gameplay A24] - Tweak maceman attacks. Freagarach 2020-12-29 11:41:14 +00:00
  • a79a47effe Allow to limit unit count per match. Freagarach 2020-12-29 11:00:54 +00:00
  • 71a61d5f50 Fix Idle formation rearranging when an entity dies. wraitii 2020-12-29 10:08:55 +00:00
  • f0faab7a42 Fix serialization errors when hosting MP game. wraitii 2020-12-28 17:44:20 +00:00
  • 9fc6c3c897 Correctly serialize/deserialize user-defined JS objects. wraitii 2020-12-27 17:18:13 +00:00
  • 1432343eeb Fix upgrades not being sorted by phase in structuretree Angen 2020-12-27 15:47:30 +00:00
  • 06dfd3eaa0 [gameplay-a24] Lower cost of briton special tech for grain gather rate Angen 2020-12-27 15:46:00 +00:00
  • ae9ea5b859 Map browser, used in the gamesetup and in the main menu. wraitii 2020-12-27 15:26:19 +00:00
  • f31443eccb Increase projectile speed slightly across the board. wraitii 2020-12-27 08:26:32 +00:00
  • eafc2a4ea8 Don't show the sword-shield icon if there is nothing to show. wraitii 2020-12-27 08:12:44 +00:00
  • d7caa91420 Switch to the running animation only above a certain ratio of the walk speed. wraitii 2020-12-27 08:07:10 +00:00
  • 1e8299dcdb Fix off-by-one line number in JS error reporting. wraitii 2020-12-27 07:51:30 +00:00
  • 8a77efd849 Fix no-pch builds following 5b46ce0778 wraitii 2020-12-27 07:48:26 +00:00
  • 4c1d6eb236 Fix entities turning when attacking while fleeing. Freagarach 2020-12-27 07:21:18 +00:00
  • 7f6602cffd Show the number of builders together with build time. Freagarach 2020-12-27 06:56:37 +00:00
  • 6a3cad75eb Correct technology specific names. Freagarach 2020-12-26 06:21:37 +00:00
  • 47b9d2a02e Play sound of entity that is able to perform a command. Freagarach 2020-12-26 05:46:13 +00:00
  • fe1356b80c [Petra/AI] Fix wrong function call in worker.js after FastMoving class introduction Angen 2020-12-25 17:46:35 +00:00
  • 9ae637bd43 var => let and some periods in fogging bb 2020-12-25 17:02:52 +00:00
  • 136022564d Change tower armour tech to a roughly equivalent health one bb 2020-12-24 17:02:01 +00:00
  • 87849f4fe9 Fix some translatable strings bb 2020-12-24 16:25:32 +00:00
  • e90609fa28 Some cleaning in unit_actions.js. Freagarach 2020-12-24 07:45:42 +00:00
  • 3d61c227f3 Make slaughter actually kill animals in one strike. Freagarach 2020-12-24 06:35:33 +00:00
  • 19762acf03 Also do transform bb 2020-12-23 17:48:24 +00:00
  • 6205f687e4 cp => CapturePoints bb 2020-12-23 17:26:36 +00:00
  • 75b8d3194e Show a default value in playersFilter input to show user what it is for [v2] Angen 2020-12-23 15:50:16 +00:00
  • 0fe7f86b6d Display header from c8fda40b02 also for upgrades. bb 2020-12-22 22:27:10 +00:00
  • 6b353c4ae5 [Petra/Ai] Get landaccess of garrison holder if entity is garrisoned Angen 2020-12-22 11:11:18 +00:00
  • 41df29ff25 [gameplay-a24] sword/axeman cavalry balance move speed Angen 2020-12-22 08:15:06 +00:00
  • d92aadcb96 Revert ZONE_INCREMENTAL gc to fix a crash. wraitii 2020-12-22 07:44:53 +00:00
  • 37e08a4ffb Implement placeholder text for input fields and get rid of hack with mod filter Angen 2020-12-21 09:04:12 +00:00
  • c72861b708 Add proper lake to tutorial map Angen 2020-12-19 20:21:15 +00:00
  • 6ee43b6bcd Allow free upgrades and technologies. Freagarach 2020-12-19 20:11:57 +00:00
  • aeb3c284f2 Fix Danubis trigger. Freagarach 2020-12-19 15:57:04 +00:00
  • 70ec7812de Improve UnitMotion behaviour when working around obstructions. wraitii 2020-12-19 10:45:07 +00:00
  • cd882c1669 Commit new files forgotten in 5b46ce0778 wraitii 2020-12-19 09:48:11 +00:00
  • 5b46ce0778 Use templates to replace explicit serialization helpers. wraitii 2020-12-19 09:10:37 +00:00
  • 974d4a4e25 [gameplay] Add a flaming status effect to iber champion cavalry Accepted by: @borg- Stats by: @wowgetoffyourcellphone Differential Revision: https://code.wildfiregames.com/D2737 This was SVN commit r24426. Stan 2020-12-18 23:46:01 +00:00
  • a2ad93662d Allow flying objects to be stationary Stan 2020-12-18 22:35:31 +00:00
  • 8c8dab6573 Part of the same rebase missing. Freagarach 2020-12-18 15:14:21 +00:00
  • 12bdbecd2b Fix production queue of previous commit. Freagarach 2020-12-18 15:11:01 +00:00
  • 2452e3fb97 Tweak Kush Amun temple. Freagarach 2020-12-18 14:41:51 +00:00
  • 25c4bb66f6 Fix persisted matchsettings issues in GameSetup. wraitii 2020-12-18 08:40:38 +00:00
  • 9eb5f338cd [gameplay] reduce slinger attack speed. Stan 2020-12-18 00:53:25 +00:00
  • 3b1bce759b Restore the briton wonder stats for balance. Add a new model following @genava55's suggestions Thread: * https://wildfiregames.com/forum/topic/27889-task-brit-wonder/ Stan 2020-12-18 00:05:27 +00:00
  • 070492750c Don't remove const keywords, but update years bb 2020-12-17 23:43:09 +00:00
  • 42c70cd508 Let units take time actual time for turning while moving. This limits the possibility of "dancing" (making short moves to avoid being hit by arrows) beyond only patrolling. bb 2020-12-17 22:54:14 +00:00
  • 051807ffae Using same value for unit and terrain ambient colors for scenarios and tutorial maps. vladislavbelov 2020-12-17 22:17:51 +00:00
  • 596155cede Use C++17 std::size instead of sizeOf Stan 2020-12-17 22:17:46 +00:00
  • 5bb703bc75 Fix style issues in ea38089853 Stan 2020-12-17 22:04:03 +00:00
  • ff18f3dbd9 Using same value for unit and terrain ambient colors for skirmishes maps. vladislavbelov 2020-12-17 22:02:13 +00:00
  • 387b2106ae Fix style issues in archive_zip code. test for more things. Stan 2020-12-17 22:00:31 +00:00
  • de1a42d937 Fix test macro introduced in b6114adc8d Stan 2020-12-17 21:17:16 +00:00
  • 686686f2a4 Make buildingAI's arrowcount more transparent bb 2020-12-17 19:55:22 +00:00
  • 82d079d06c Add a Dev Overlay checkbox to activate RejoinTest from the session. wraitii 2020-12-17 17:53:13 +00:00
  • e22a915351 Add a function to query a global object, including JS classes, from C++ wraitii 2020-12-17 17:51:18 +00:00
  • 25b8cfc6b8 Only create construction previews when committed. wraitii 2020-12-17 17:40:35 +00:00
  • 2e0b9d7a9b Do not let UnitAI listen to HealthChanged messages anymore. Freagarach 2020-12-17 13:09:49 +00:00
  • bc4e75c75c Reverts 2603703d66 Freagarach 2020-12-17 12:56:21 +00:00
  • 2603703d66 Remove some unnecessary default handlers. Freagarach 2020-12-17 11:56:18 +00:00
  • 88bc450b79 Correct some strings in the GUI. Freagarach 2020-12-17 11:47:04 +00:00
  • 3726db16b1 Treat code between [] and {} as one blob for translations. bb 2020-12-16 21:12:54 +00:00
  • d257122bb4 Fix typo from 2dd223af29. Freagarach 2020-12-16 19:40:45 +00:00
  • dd0b56c8aa Replace DISCARD macro with ignore_result template. wraitii 2020-12-15 09:03:44 +00:00
  • 38c3827d3b Fix UnitMotion updating the visual Actor with the target speed, not the real speed. wraitii 2020-12-15 07:44:05 +00:00
  • 7f77cf2f3e Move PopulationBonus from cmpCost to new cmpPopulation. Freagarach 2020-12-14 18:17:59 +00:00
  • 014c2922f2 Give Fortress a territory root. Freagarach 2020-12-14 18:05:41 +00:00
  • b0c3037abc Fix JS incremental GC issue (destroyed realms are not collected). wraitii 2020-12-14 08:51:29 +00:00
  • 21fa835cff Move a few unit actors and icons. Freagarach 2020-12-14 08:07:44 +00:00
  • 2e27ece0a0 (2/2) Update premake5 to Alpha 15 - shell scripts s0600204 2020-12-14 02:22:58 +00:00
  • a0d2112195 (1/2) Update premake5 to Alpha 15 - premake5 files s0600204 2020-12-14 02:17:47 +00:00
  • 5190bd4c56 Remove old premake5 vs20XX make files s0600204 2020-12-14 01:41:50 +00:00
  • df9f0bef20 Run a short-pathfinder call occasionally to get unstuck in some situations. wraitii 2020-12-13 15:25:16 +00:00
  • 1b67a079fb Reduce duplication in JSI GUI objects implementation. wraitii 2020-12-13 15:06:18 +00:00
  • 876f6d5e50 Improve sound attenuation so that zooming out actually reduce the sound level. Stan 2020-12-13 00:04:17 +00:00
  • aa3bd08513 Fix non-visual replay on Windows. Use the actual detected resolution. Stan 2020-12-12 08:18:24 +00:00
  • 00aeebea6d Add getTextSize() for CButton Imarok 2020-12-11 16:12:46 +00:00
  • 5e754a86a9 Associate .zip and .pyromod files with 0 A.D. on MacOS wraitii 2020-12-11 15:43:25 +00:00
  • bf85e4ac38 Allow boolean and u16 modifications for C++ Allow boolean modifications JavaScript Allow territory influence weight, and root, to be changed via tech. Stan 2020-12-11 14:07:48 +00:00
  • c013ee3778 Fix usage of remove_if in CHotkeyPicker wraitii 2020-12-11 10:02:05 +00:00
  • 14cc771b6d Fix zip with comments triggering assertion on game startup Fixes #5165 Stan 2020-12-10 19:09:10 +00:00
  • ea38089853 Fix userreport detection of sound cards Stan 2020-12-10 18:36:05 +00:00
  • cc65e0e8a2 Add support for HAIKU detection by the SDL. Stan 2020-12-10 18:15:50 +00:00
  • d09c5bf8bc Small cleanup of test_wdbg_sym.h Stan 2020-12-10 16:13:29 +00:00
  • b6114adc8d Fix tests on Windows in no pch mode. Stan 2020-12-10 15:58:17 +00:00
  • c9695dd669 Really remove domestic class from violent arctic wolves. Freagarach 2020-12-10 10:45:57 +00:00
  • 764440e017 Remove the Engine threading when using Atlas wraitii 2020-12-10 09:42:58 +00:00
  • 6778fc4ea6 Make units wait a few seconds at waypoints during Patrol. wraitii 2020-12-10 09:18:13 +00:00
  • 28cb8a4c06 Remove domestic attribute from wolves on polar sea. Freagarach 2020-12-10 08:34:04 +00:00
  • aa305cc14b Properly clean up _testcache folder. wraitii 2020-12-10 08:18:18 +00:00
  • 1e0a6f66f0 Show gatherers next to resource icons. Freagarach 2020-12-10 08:13:46 +00:00
  • 8accbce1d7 Fix nomad maps after moving templates to civ folders. Freagarach 2020-12-10 07:55:32 +00:00
  • 605386a278 Fix OOS in bdbd0b9dbf wraitii 2020-12-09 16:45:14 +00:00
  • 69f31a67a4 More improvements to the release scripts. wraitii 2020-12-09 15:22:24 +00:00
  • 369c2e8801 Further header & precompiled cleanup, fix no-PCH builds. wraitii 2020-12-09 14:39:14 +00:00
  • 715f441fbb Add context for mustang attack bb 2020-12-08 22:33:56 +00:00