1
0
forked from mirrors/0ad

Play sound of entity that is able to perform a command.

In unit_actions.js sounds of the first entity that is able are now
played, instead of trying to play a sound of the first entity of the
selection, which may or may not be able to perform the command.

Differential revision: D3099
Reviewed by: @bb
This was SVN commit r24449.
This commit is contained in:
Freagarach
2020-12-26 05:46:13 +00:00
parent fe1356b80c
commit 47b9d2a02e
@@ -59,7 +59,7 @@ var g_UnitActions =
Engine.GuiInterfaceCall("PlaySound", {
"name": "order_walk",
"entity": selection[0]
"entity": action.firstAbleEntity
});
return true;
@@ -109,7 +109,7 @@ var g_UnitActions =
Engine.GuiInterfaceCall("PlaySound", {
"name": "order_walk",
"entity": selection[0]
"entity": action.firstAbleEntity
});
return true;
@@ -151,7 +151,7 @@ var g_UnitActions =
Engine.GuiInterfaceCall("PlaySound", {
"name": "order_attack",
"entity": selection[0]
"entity": action.firstAbleEntity
});
return true;
@@ -196,7 +196,7 @@ var g_UnitActions =
Engine.GuiInterfaceCall("PlaySound", {
"name": "order_attack",
"entity": selection[0]
"entity": action.firstAbleEntity
});
return true;
@@ -251,7 +251,7 @@ var g_UnitActions =
Engine.GuiInterfaceCall("PlaySound", {
"name": "order_patrol",
"entity": selection[0]
"entity": action.firstAbleEntity
});
return true;
},
@@ -298,7 +298,7 @@ var g_UnitActions =
Engine.GuiInterfaceCall("PlaySound", {
"name": "order_heal",
"entity": selection[0]
"entity": action.firstAbleEntity
});
return true;
@@ -363,7 +363,7 @@ var g_UnitActions =
Engine.GuiInterfaceCall("PlaySound", {
"name": action.foundation ? "order_build" : "order_repair",
"entity": selection[0]
"entity": action.firstAbleEntity
});
return true;
@@ -420,7 +420,7 @@ var g_UnitActions =
Engine.GuiInterfaceCall("PlaySound", {
"name": "order_gather",
"entity": selection[0]
"entity": action.firstAbleEntity
});
return true;
@@ -470,7 +470,7 @@ var g_UnitActions =
Engine.GuiInterfaceCall("PlaySound", {
"name": "order_gather",
"entity": selection[0]
"entity": action.firstAbleEntity
});
return true;
@@ -579,7 +579,7 @@ var g_UnitActions =
Engine.GuiInterfaceCall("PlaySound", {
"name": "order_trade",
"entity": selection[0]
"entity": action.firstAbleEntity
});
return true;
@@ -679,7 +679,7 @@ var g_UnitActions =
Engine.GuiInterfaceCall("PlaySound", {
"name": "order_garrison",
"entity": selection[0]
"entity": action.firstAbleEntity
});
return true;
@@ -751,7 +751,7 @@ var g_UnitActions =
Engine.GuiInterfaceCall("PlaySound", {
"name": "order_guard",
"entity": selection[0]
"entity": action.firstAbleEntity
});
return true;
@@ -804,7 +804,7 @@ var g_UnitActions =
Engine.GuiInterfaceCall("PlaySound", {
"name": "order_guard",
"entity": selection[0]
"entity": action.firstAbleEntity
});
return true;