1
0
forked from mirrors/0ad

Commit Graph

  • 050c5401b1 Adjust range visualisation and aura ranges following d0fc8ff67d wraitii 2020-12-08 12:53:07 +00:00
  • 4bfc7048f0 Fix tests in bdbd0b9dbf wraitii 2020-12-08 09:29:04 +00:00
  • bdbd0b9dbf Make construction previews local entities (fix 7bf933d5f6) wraitii 2020-12-08 08:32:15 +00:00
  • d4773df0c1 Version the documentation pipeline used on Jenkins Stan 2020-12-07 15:49:47 +00:00
  • d95550248b Rework bundle creation scripts. wraitii 2020-12-07 13:44:42 +00:00
  • a2f3b25923 Update tinygettext to match upstream. Stan 2020-12-07 13:15:31 +00:00
  • 421fbfd278 Make Profiler2 configurable in visual mode. Non visual doesn't load the config so it's not possible. Also update the profiler2 page to be able to change the port Stan 2020-12-07 08:11:23 +00:00
  • d92a2118b0 [SM78 2/2] Update to Spidermonkey 78 APIs wraitii 2020-12-06 14:03:02 +00:00
  • 6da64bf354 [SM78 1/2] Upgrade Spidermonkey build system and binaries to 78.6.0 wraitii 2020-12-06 14:00:57 +00:00
  • 46413134bb simplify mercenary cost Angen 2020-12-06 08:34:31 +00:00
  • 1bd3d7ee5b Fix macos-differential typo Angen 2020-12-06 07:56:07 +00:00
  • f62d233f55 Two fixes after the moving of templates to civ-dirs. Freagarach 2020-12-06 07:39:27 +00:00
  • 2e79c0a177 Remove health component from relics. Freagarach 2020-12-06 07:22:51 +00:00
  • 40f3a967d9 Handle unknown APIC IDs in the ACPI SRAT Imarok 2020-12-05 13:40:29 +00:00
  • d20e68ff0f Revert 429d5d6194 as the linking is broken Stan 2020-12-04 19:02:07 +00:00
  • 429d5d6194 Fix FCollada on platforms without ecvt Stan 2020-12-04 14:39:07 +00:00
  • f44390f3fc Fix 3391542fec: AA / Sharpness not being correctly enabled at the start. wraitii 2020-12-03 12:19:44 +00:00
  • 72d8bf47d4 Fix potential UB in 783e77cc8d wraitii 2020-12-03 12:16:19 +00:00
  • b3704338e9 [gameplay-a24] Increase hack damage of pikemen Angen 2020-12-02 18:39:17 +00:00
  • 3ffc23008d [Petra] do not pass min == max range in moveToRange Angen 2020-12-02 18:11:02 +00:00
  • 5a66f89044 Update ICU on Windows to 68.1 with the v140_xp toolset. Stan 2020-12-02 16:47:28 +00:00
  • 1b150b303f Update i18n scripts to run on Python3 wraitii 2020-12-02 10:05:27 +00:00
  • 783e77cc8d Fix f78d3ddf71 - actually speed up MP/lobby chat. wraitii 2020-12-02 09:28:46 +00:00
  • d38fde3682 Do not attempt to rebuild bundled libs every time, and do not run CMAKE for nvtt everytime. Also pass -fpic for NVTT to prevent build failures on FreeBSD (reported by @nephele). Stan 2020-12-01 19:29:21 +00:00
  • 6f841d0ccb Update mac WxWidgets to 3.0.5.1 wraitii 2020-12-01 14:18:24 +00:00
  • 7e91806be3 Use C++17 to compile 0 A.D. wraitii 2020-12-01 14:17:12 +00:00
  • f78d3ddf71 Fix Lobby/MP Gamesetup chat lag with many messages. wraitii 2020-12-01 09:42:05 +00:00
  • dcc73561c2 Remove Xcursor dependency following bbcd9b34cc Fixes #5842 Stan 2020-11-30 18:10:02 +00:00
  • d719a66b43 [gameplay] remove female inspiration aura Discussed with: @Imarok, @wraitii Thread: https://wildfiregames.com/forum/topic/33873-please-make-it-a-little-less-sexist/?tab=comments#comment-411342 Stan 2020-11-30 15:57:13 +00:00
  • 48c31ce03f Update random_shuffle usage for C++17 wraitii 2020-11-30 15:52:16 +00:00
  • 46399371ed Remove binary_function usage. wraitii 2020-11-30 15:45:05 +00:00
  • ad2f08a355 Use a more common locale, en_US.UTF-8 is not always present. Stan 2020-11-30 13:59:05 +00:00
  • 6eda2b1803 Fix debug_printf warning Stan 2020-11-30 13:52:12 +00:00
  • 02578e46bf [SM68 2/2] Update to Spidermonkey 68 APIs wraitii 2020-11-30 09:03:20 +00:00
  • d8332a2938 [SM68 1/2] Upgrade Spidermonkey build system and binaries to 68.12.1 wraitii 2020-11-30 08:59:49 +00:00
  • d2075bed5d Fix graphics issue with old AMD cards. Stan 2020-11-29 16:26:28 +00:00
  • f230988e0e Add globalscript helper function for Auras s0600204 2020-11-29 04:44:38 +00:00
  • 7cde8a9df4 Rewrite the civinfo page to use OOP principles s0600204 2020-11-29 04:20:17 +00:00
  • 416cc90c3e Drop support for compiling with Visual Studio 2015 wraitii 2020-11-28 16:54:48 +00:00
  • 3b81fff942 Fix BuildingAI error in FireArrows wraitii 2020-11-28 14:06:17 +00:00
  • 2cfd1b9fac Fix MacOs bundle for Python3 wraitii 2020-11-28 10:23:06 +00:00
  • cf6aaf37a4 Fix visual-replays not processing turn 0 commands. wraitii 2020-11-28 09:14:29 +00:00
  • 7bf933d5f6 Fix VisualActor tech changes for mirages wraitii 2020-11-28 08:57:15 +00:00
  • b79c7186f8 Fix Hotkey/input handling in input boxes. wraitii 2020-11-28 08:24:39 +00:00
  • 7b49f9217e Fix incorrect index in 9ae084519f Noticed by: @Angen This was SVN commit r24276. Stan 2020-11-27 20:02:34 +00:00
  • 259c57929d Fix MP OOS when rejoining on turn 0 wraitii 2020-11-27 15:41:24 +00:00
  • 4b76e33e4d Fix MacOS bundle build wraitii 2020-11-27 11:00:53 +00:00
  • d867b829b4 Add missing file in https://code.wildfiregames.com/D3126 / 9ae084519f Stan 2020-11-27 09:40:45 +00:00
  • 4928508dcd Properly set and get GUI objects' style attribute in JS s0600204 2020-11-27 02:30:42 +00:00
  • 8b720117ee Follow up of D3126. Refactor L10.cpp following wraitii's advice. Stan 2020-11-26 22:29:36 +00:00
  • 9ae084519f Fix most of the new vs2017 induced warnings. Stan 2020-11-26 22:28:50 +00:00
  • d7d0f142d8 Update (and debundle) fmt dependancy s0600204 2020-11-26 21:01:32 +00:00
  • fb3a0b7add Use new JS Map/Set APIs in the serializer wraitii 2020-11-26 18:15:47 +00:00
  • 64243cf5f3 Revert b1a78ce285 Angen 2020-11-26 15:51:46 +00:00
  • 97e254c295 Fix MacOS GNUTLS linking against the 10.12 SDK wraitii 2020-11-26 14:47:36 +00:00
  • eb7940b418 Silence warnings about unused result. wraitii 2020-11-26 13:58:59 +00:00
  • 22d1742311 Fix MacOS libpng compilation against the 10.12 SDK wraitii 2020-11-26 09:15:36 +00:00
  • a33b3883e1 Fix forgotten patch file in 9a1c7cb8d2 wraitii 2020-11-26 08:00:43 +00:00
  • 9a1c7cb8d2 Upgrade Mac OS libraries wraitii 2020-11-26 07:20:10 +00:00
  • 646ff183ae Fix horse breed animations. Fix naming conventions while at it. Stan 2020-11-25 22:08:46 +00:00
  • c4c7d3c760 Fix recent macOS builds. Stan 2020-11-24 19:36:19 +00:00
  • d07f271d60 [SM60 2/2] Update to Spidermonkey 60 APIs wraitii 2020-11-24 15:47:03 +00:00
  • f2cf2c97ad [SM60 1/2] Upgrade Spidermonkey build system and binaries to 60.9.1 wraitii 2020-11-24 15:41:52 +00:00
  • a226c4804e Fix segfault in FCollada with Visual Studio > 2013. Bump the version of fcollada for macOS; Linux has no check. add native eol to the file. Stan 2020-11-24 11:07:05 +00:00
  • 5ef6ff054d Prepare for VS2017 upgrade - workspace updates wraitii 2020-11-24 08:29:21 +00:00
  • 1fbf51ccf1 Fix OS detection on Windows 10. Stan 2020-11-23 10:11:37 +00:00
  • 15001ec798 Enable C++14 wraitii 2020-11-22 14:34:31 +00:00
  • 2288de4aa6 Remove UniqueRange custom code in favour of unique_ptr wraitii 2020-11-22 13:43:19 +00:00
  • 3391542fec Fix rendering options failures following 8a1b3d6769 wraitii 2020-11-22 11:09:13 +00:00
  • b3c5347e26 Real fix for d0fc8ff67d, wraitii 2020-11-22 09:29:45 +00:00
  • 7c04ea0211 Make JS GUI Objects Proxy objects. wraitii 2020-11-21 17:49:06 +00:00
  • 8a1b3d6769 Allow registering hooks that trigger on config changes. wraitii 2020-11-21 11:57:14 +00:00
  • f6348b9617 Clean up header includes, add new forward declarations. wraitii 2020-11-21 11:20:29 +00:00
  • 8726a2abbf [gameplay] tweak human training times to make them feel less "spammy" Stan 2020-11-21 11:13:15 +00:00
  • 560127a5c8 [gameplay] Remove structure <Loot/xp> as most builings are destroyed by siege. Stan 2020-11-21 11:08:37 +00:00
  • 95dbb8be25 Fix broken assertion in d0fc8ff67d wraitii 2020-11-20 15:30:55 +00:00
  • ff924aaffc Fix no-PCH builds and checkrefs following a4852c4c01 wraitii 2020-11-20 11:41:56 +00:00
  • eef9e9517b Fix .dae files with Windows paths inside. wraitii 2020-11-20 08:26:46 +00:00
  • 640efa557e Add a hashing function for CStr8 & CStrW Stan 2020-11-19 15:25:27 +00:00
  • d0fc8ff67d Update range queries to account for entity size. wraitii 2020-11-19 14:07:24 +00:00
  • b57abe806c Move civ-specific templates to subfolders. Freagarach 2020-11-19 10:20:25 +00:00
  • a4852c4c01 Let players remap hotkeys in-game, fix default hotkeys being qwerty-specific. wraitii 2020-11-19 09:27:26 +00:00
  • e6adfd01bf Deactivate RTTI (except in AtlasUI) on all platforms. wraitii 2020-11-19 08:36:25 +00:00
  • f1881a0ccd Missed a rebase when committing 0cdd69e8e5. Freagarach 2020-11-19 07:05:57 +00:00
  • 0cdd69e8e5 Separate elephant archer from cavalry templates. Freagarach 2020-11-19 06:42:29 +00:00
  • 5faf62d9ee Allow affecting garrison list via tech and auras Stan 2020-11-18 21:39:22 +00:00
  • 85c9a48db0 Generalize to arbitrary translatable attacknames in the GUI bb 2020-11-18 21:34:33 +00:00
  • 2dd223af29 Rename nuba -> noba. Freagarach 2020-11-18 20:13:30 +00:00
  • 0cbd07b455 [SM52 3/2] Revert static linking change on linux - other fixes. wraitii 2020-11-18 19:08:15 +00:00
  • fd8f5abd2e [SM52 2/2] Update to Spidermonkey 52 APIs. wraitii 2020-11-18 14:39:04 +00:00
  • 6bb08fb424 [SM52 1/2] Upgrade Spidermonkey build system and binaries to 52.9.1 wraitii 2020-11-18 14:34:17 +00:00
  • 935af751b9 Fix building without precompiled headers. wraitii 2020-11-18 11:35:36 +00:00
  • 0f2b00326f Notify players with a sound when a player is defeated Stan 2020-11-18 09:14:08 +00:00
  • 28c11ab6f2 Lets not break tests in 029751c135 bb 2020-11-18 08:31:03 +00:00
  • 029751c135 Don't uselessly traffic constant statuseffect translatable strings and icons through the guiinterface. bb 2020-11-18 08:25:43 +00:00
  • 841b381607 Correct a few weapon prop names. Stan 2020-11-17 10:06:09 +00:00
  • 4f897d7151 Napatan voices for the Kushites. Audio fixes (reverb, background noises) and equalization by @Samulis Stan 2020-11-16 22:36:39 +00:00
  • d0c1d119dc Using same value for unit and terrain ambient colors for random maps. vladislavbelov 2020-11-16 20:40:31 +00:00
  • 61eb93d0f7 Move entities from other/ to structures/. Freagarach 2020-11-16 20:06:01 +00:00
  • 3a4a7ee5f9 Make cheering moddable Stan 2020-11-16 14:47:41 +00:00