forked from mirrors/0ad
Remove some unnecessary default handlers.
`ConstructionFinished` is obselete since 88dc6d8e1e.
These messages are only sent when the entity is in a specific state (or
states).
Differential revision: D3044
Discussed with @wraitii
This was SVN commit r24402.
This commit is contained in:
@@ -161,16 +161,6 @@ UnitAI.prototype.UnitFsmSpec = {
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// Default event handlers:
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"MovementUpdate": function(msg) {
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// ignore spurious movement messages
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// (these can happen when stopping moving at the same time
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// as switching states)
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},
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"ConstructionFinished": function(msg) {
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// ignore uninteresting construction messages
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},
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"LosRangeUpdate": function(msg) {
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// Ignore newly-seen units by default.
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},
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@@ -191,18 +181,10 @@ UnitAI.prototype.UnitFsmSpec = {
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// ignore
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},
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"PackFinished": function(msg) {
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// ignore
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},
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"PickupCanceled": function(msg) {
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// ignore
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},
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"TradingCanceled": function(msg) {
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// ignore
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},
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"GuardedAttacked": function(msg) {
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// ignore
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},
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