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forked from mirrors/0ad

Commit Graph

  • 1b35d36daa Implement a global task manager using a pool of worker threads wraitii 2021-06-03 14:48:38 +00:00
  • c78ead79e6 Standardize prepare time for ranged units. wraitii 2021-06-03 13:49:07 +00:00
  • 5d542ab63b Fix new biomes: small mines are again small wraitii 2021-06-03 13:44:14 +00:00
  • 70a4406bef Allow specifying forest size in createForests wraitii 2021-06-03 13:40:48 +00:00
  • 37d979d898 Fix wrong textures in nubia/savanna biome wraitii 2021-06-03 13:39:32 +00:00
  • 3662b2d5e2 Fix error in HasSameMods with old matchsettings. wraitii 2021-06-03 10:16:59 +00:00
  • dd0d4dc57a Some more fixes for miletus. Stan 2021-06-03 07:08:32 +00:00
  • 83608c9205 Removes complex transform from TextRenderer. vladislavbelov 2021-06-02 22:16:09 +00:00
  • 94d669c198 Fix ignoring arrays as supported biomes in gamesetup Imarok 2021-06-02 22:03:59 +00:00
  • 455b784f62 Delete test .zip file after running tests Imarok 2021-06-02 21:31:18 +00:00
  • 2d455df18d Removes Z value from TextRenderer translate, renames TextRenderer methods to more explicit ones. vladislavbelov 2021-06-02 21:21:28 +00:00
  • ad9cb9d467 Use new small shields for mace archers too. Stan 2021-06-02 18:53:29 +00:00
  • c8c2b03a08 Differentiate Ptolemaic archers from Seleucid ones. Use a fancier shield mesh. Stan 2021-06-02 18:49:39 +00:00
  • 6243fd07da New UI background Stan 2021-06-02 18:04:19 +00:00
  • d4cf36574e Some map tweaks Stan 2021-06-02 18:03:38 +00:00
  • dfbc481ec1 [Mod] Fix list and filter in mod selection breaking page when mod is missing some attribute Angen 2021-06-02 17:58:49 +00:00
  • 0f8ba775c3 Fix areFilters Angen 2021-06-02 17:45:17 +00:00
  • be3749a788 New savanna textures based on cc0 textures Stan 2021-06-02 17:44:20 +00:00
  • c012888e2a Allow switching to the gamesetup from the campaign screen wraitii 2021-06-02 17:37:29 +00:00
  • 48ea6ee7d2 Moddability for pushing: radius in XML, allow deactivating globally/some templates. wraitii 2021-06-02 17:36:32 +00:00
  • 07e44a75a1 Allow mods to say they should be ignored in replay/MP compatibility checks wraitii 2021-06-02 06:50:16 +00:00
  • 693f296e71 Improve 'incompatible mods' splash screen wraitii 2021-06-02 06:44:43 +00:00
  • 2c3a49734c Removes ShaderProgram from MiniMap header, removes unnecessary members, removes useless scissoring. vladislavbelov 2021-06-01 21:37:14 +00:00
  • e0fd3b532f Cleanups MiniMapTexture a bit. vladislavbelov 2021-06-01 19:50:15 +00:00
  • c2c9059f67 Fixes removed terrain missed in 7ce4552f5e. vladislavbelov 2021-06-01 19:08:22 +00:00
  • 7ce4552f5e Moves partially MiniMap texture rendering into a separate object. vladislavbelov 2021-06-01 18:55:35 +00:00
  • 0cc0852683 Remove build limits of structures that train champions. wraitii 2021-06-01 08:09:43 +00:00
  • eda3eb7cc6 Speed up citizen rotation & differentiate ranged infantry unit move speed wraitii 2021-06-01 07:45:36 +00:00
  • 9e0c30f316 Improve Cart tech 'colonization' wraitii 2021-06-01 07:26:07 +00:00
  • 44ea80977a Tweak mercenaries: no food cost, advanced rank, faster training wraitii 2021-06-01 07:20:21 +00:00
  • 2147da9aa6 Revert citizen train times to A23 values wraitii 2021-06-01 07:16:16 +00:00
  • 6cc6d8c156 Speed up and simplify TileClass implementation wraitii 2021-06-01 07:06:36 +00:00
  • 01e940217e Adds header safeguards to LOSTexture forgotten in fe21c5e023. vladislavbelov 2021-05-31 20:47:03 +00:00
  • 4d11256510 Adds shader technique caching to Canvas2D. vladislavbelov 2021-05-31 19:22:14 +00:00
  • b86b4d352e Fix broken SP persisted settings wraitii 2021-05-31 16:27:50 +00:00
  • 3d20791837 Add a "Best for MP" filter for random maps wraitii 2021-05-31 13:44:02 +00:00
  • 42e67be0ee Fix crash when pushing a page while pushing a page. wraitii 2021-05-31 13:42:08 +00:00
  • b1902d8e80 Allow setting texture quality in the config file. Fixes a todo. Stan 2021-05-31 12:52:43 +00:00
  • fcd8035fd4 Use the new "Lod" Feature for aprons Stan 2021-05-31 12:00:05 +00:00
  • 0bc7ba50ea Add an option to reduce the diversity of actor variants wraitii 2021-05-31 11:42:46 +00:00
  • 6f72560228 Use the new "Lod" Feature for celt barrels Stan 2021-05-31 11:38:34 +00:00
  • 9cc6228b28 Fix random biome not working. wraitii 2021-05-31 07:49:20 +00:00
  • 4188e7ff18 Remove unuseful 'siege bolt accuracy' from Kushites arsenal wraitii 2021-05-31 06:53:07 +00:00
  • 2cc671fd36 Makes 2D text drawing via Canvas2D. vladislavbelov 2021-05-30 19:10:10 +00:00
  • 7f16a5c40c Moves TextRenderer shader to a more relevant place, into the rendering function argument. vladislavbelov 2021-05-30 18:28:06 +00:00
  • 7f6ef5db79 Removes gui_solid material usage from CChart. vladislavbelov 2021-05-30 18:13:23 +00:00
  • 9933fe4b69 Removes gui_solid material usage from ProfileViewer. vladislavbelov 2021-05-30 17:35:26 +00:00
  • 1f192f1593 Removes low level GL code from GUI sprite rendering and switches to Canvas2D. vladislavbelov 2021-05-30 13:48:58 +00:00
  • c388ef64ad Add missing credits in 7e92f714ca Angen 2021-05-30 10:44:48 +00:00
  • 0d87ec5cf4 Fix and simplify areFilters functions Angen 2021-05-30 09:32:18 +00:00
  • 7e92f714ca [PetraAI] - Make easy difficulties of AI weaker Angen 2021-05-30 09:07:27 +00:00
  • d08c96be43 Uses Canvas2D for str_gui_add material in GUIRenderer. vladislavbelov 2021-05-30 01:01:42 +00:00
  • bee5a4b3a6 Uses Canvas2D for str_gui_solid_mask material in GUIRenderer. vladislavbelov 2021-05-30 00:30:55 +00:00
  • 9e611e11f8 Uses Canvas2D for gui_basic material in GUIRenderer. vladislavbelov 2021-05-29 23:41:07 +00:00
  • a462970707 Restores GL check for tests in TextureManager forgotten in 283f524fcf. vladislavbelov 2021-05-29 23:24:36 +00:00
  • 7f0c4ee9ab Removes unnecessary blend state changes from GUIRenderer. vladislavbelov 2021-05-29 22:48:52 +00:00
  • df7cabd653 Implements DrawTexture in Canvas2D. vladislavbelov 2021-05-29 22:30:23 +00:00
  • dacbab8b02 Fixes a mistype introduced in 283f524fcf. A smaller size might cause a write to an allocated memory. vladislavbelov 2021-05-29 20:07:15 +00:00
  • 57dde8d082 Provides Canvas2D for sprite rendering. vladislavbelov 2021-05-29 19:47:36 +00:00
  • 283f524fcf Implements DrawRect in Canvas2D, removes CConsole background drawing with low level GL calls. vladislavbelov 2021-05-29 12:31:14 +00:00
  • 2f3837e0b5 Adds Canvas2D to encapsulate low level GL calls for 2D rendering. vladislavbelov 2021-05-28 16:35:57 +00:00
  • 6f9a162dfa CList, COList, CDropdown, CText, CInput: Draw borders above the rest and improve scrollbar drawing order Imarok 2021-05-28 16:32:04 +00:00
  • d50ca8e8ec Slight tweak to the grass texture. Stan 2021-05-28 13:11:16 +00:00
  • 3d7af82328 Improve support for classes in PetraAI. Freagarach 2021-05-28 06:54:48 +00:00
  • f7ad2daf62 Removes gui_solid material shader usages from scene rendering. vladislavbelov 2021-05-27 20:13:47 +00:00
  • 25b9faf1cb Split graphics options in two tabs wraitii 2021-05-27 10:12:13 +00:00
  • f57c2f71d5 Fix map names Noticed by @wraitii Stan 2021-05-27 09:18:00 +00:00
  • bd8c6b1572 Fix GetLoadedModsWIthVersions following 498f0d420b wraitii 2021-05-27 08:30:27 +00:00
  • b17e8f3043 Removes global g_xres and g_yres dependency from GUI objects. vladislavbelov 2021-05-26 18:52:22 +00:00
  • bcac3bb896 Fix two issues noticed by @marder. Disable AO on quarried objects as its arguably broken. Adds a second uv in case it's enabled again to prevent crashes in Atlas. Use normal instead of parallax for the texture that do not have height information. Stan 2021-05-26 15:18:25 +00:00
  • 18372d665c Campaign menu: reuse default map preview if available. wraitii 2021-05-26 14:45:44 +00:00
  • 81457ef952 Fix potential undefined conversion. wraitii 2021-05-26 13:29:11 +00:00
  • bce26e905f Mod selector: "start mods" saves the configuration. wraitii 2021-05-26 13:27:43 +00:00
  • 8f4b3dfb16 Removes GL1 constants deprecated in GL3+ from HWDetect since they are not useful anymore. vladislavbelov 2021-05-25 22:34:57 +00:00
  • 35601a7bb3 Fix some error in rmgen. Imarok 2021-05-25 21:26:48 +00:00
  • cf454fe533 Removes unused BitBuf added in 5b5726ed4d. vladislavbelov 2021-05-25 19:42:06 +00:00
  • db9356944c Removes unused base32 encoding added in 5cc814759f. vladislavbelov 2021-05-25 19:18:22 +00:00
  • 38e085a8c0 Removes unused wutil command line arguments parsing added in 5383eff15c. vladislavbelov 2021-05-25 18:42:27 +00:00
  • 007d30f4b4 Removes outdated user32.dll preload hack added in 7a889deca3 and became useless in bbcd9b34cc. vladislavbelov 2021-05-25 18:29:50 +00:00
  • 3f371f40b1 Replace missing biomes by the closest we now have. Stan 2021-05-25 14:17:39 +00:00
  • 23d7969ffd Fix city phase requirements in PetraAI HQ. Freagarach 2021-05-25 13:46:03 +00:00
  • 44f935562c Update mainland icons Stan 2021-05-25 12:26:29 +00:00
  • 95e576dbe3 Use new biomes for random maps, Stan 2021-05-25 12:25:39 +00:00
  • de1a10ca53 New maps using the new biomes. Stan 2021-05-25 12:18:40 +00:00
  • 88d3f50f7e Update some maps with new terrains Stan 2021-05-25 12:15:41 +00:00
  • 20bb3ea4a3 Add trading posts and shrines as map props Add a placement obstructor (idea by @Grapjas) to prevent construction but not movement Stan 2021-05-25 11:32:07 +00:00
  • 92a4fdc8e4 Add more ruin objects Add a new metal type of ruins Update templates accordingly. Stan 2021-05-25 11:00:13 +00:00
  • c8f1501db4 Add templates for the new rock and stone mines Stan 2021-05-25 10:57:22 +00:00
  • b6ae8915de Add more prop actors for maps - Update the stone and metal mine meshes and textures/skins/gaia/decal_quarry_sahara_a.png - Slight tweak to the steppe grass - Add some ptol eyecandy Stan 2021-05-25 10:53:20 +00:00
  • ac33c8513b More grass types for biomes Patch by @wowgetoffyourcellphone Stan 2021-05-25 10:44:19 +00:00
  • 63199dac2d Some tweaks to the grass fields. Stan 2021-05-25 10:40:39 +00:00
  • 47fc344567 Update the resource icons. Stan 2021-05-25 10:21:52 +00:00
  • 463775faa4 Slight tweaks to particles. Stan 2021-05-25 10:07:04 +00:00
  • 6324f3369a Use correct projectiles for artillery. Stan 2021-05-25 10:06:34 +00:00
  • b3aa84adea New shark and whale icons. update the berry an tree and artic wolf icons. Stan 2021-05-25 09:24:23 +00:00
  • fb84adda3b New autoqueue icons. Stan 2021-05-25 08:35:46 +00:00
  • 424b3cdcab Fix 498f0d420b - re-add special-casing of mod & user mods wraitii 2021-05-25 07:50:04 +00:00
  • 863ef0f88a Tweak sound distance attenuation & add configurability wraitii 2021-05-25 06:19:25 +00:00
  • 498f0d420b Mod data parsing rework wraitii 2021-05-25 06:12:45 +00:00
  • b56f0222d9 Prevent hotkeys from firing for disabled buttons wraitii 2021-05-25 06:10:53 +00:00