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Commit Graph

  • b6012ec606 Fix false positive; undefined variable in NetworkClient.cpp Stan 2021-09-09 18:00:17 +00:00
  • 6272ba2344 Remove Custom implementation of wrename on windows. 52baaa4bbd removed the other occurences. Stan 2021-09-09 17:53:17 +00:00
  • d599a86b3e Disable the false positive "mod by 0" warning on Windows. Stan 2021-09-09 17:49:07 +00:00
  • 96708cc6a5 Adds header for forward declarations of CStr. vladislavbelov 2021-09-09 17:39:08 +00:00
  • a5c82a4ef6 Removes unused forward declarations of class and struct. vladislavbelov 2021-09-08 19:43:01 +00:00
  • 9552a9720c Add pushFront logic to the entity collection of the AI. Freagarach 2021-09-08 06:05:22 +00:00
  • b90066a69b Moves macro-defined methods of CStr to templates. vladislavbelov 2021-09-07 21:01:34 +00:00
  • 2fc07741e3 Fix two inaccuracies in the tutorial text. Freagarach 2021-09-07 14:49:53 +00:00
  • 3fdbe3e8dc Make translation pulling parallel to reduce update time. Stan 2021-09-05 17:39:51 +00:00
  • 480228f964 Add quadratic scaling function in rmgen library and use it for decorations. bb 2021-09-04 09:48:06 +00:00
  • bd24a30567 Move camera to holder when moving to grouped units. Freagarach 2021-09-04 05:25:42 +00:00
  • e62dac7ad4 Removes unused macro from CStr, reduces macro dependency. vladislavbelov 2021-09-03 21:06:22 +00:00
  • 3b417062bb Reduces the number of possible allocations for models with multiple UV sets during loading. vladislavbelov 2021-09-03 20:11:52 +00:00
  • 18d9cadf7d Update map size in description panel Angen 2021-09-03 18:31:31 +00:00
  • 7f59f46988 Remove redundant z-value from MiniMap.xml. Freagarach 2021-09-03 17:07:31 +00:00
  • eaddc92816 Removes unused g_GameRestarted forgotten in 7ce4552f5e. vladislavbelov 2021-09-01 19:48:09 +00:00
  • 55f9d78e7e Moves tex tests to the related folder, was forgotten to move in 63086f4e26. vladislavbelov 2021-09-01 19:27:34 +00:00
  • ba7bde9f31 Remove passability magic numbers from terrain-analysis Angen 2021-09-01 16:30:31 +00:00
  • 6b903e4a92 Display the number of idle workers in that respective button. Freagarach 2021-09-01 16:28:28 +00:00
  • 0c2c071aac Fix mod calling function from public Angen 2021-09-01 16:24:12 +00:00
  • 9b865f9b02 Update message for not supported commands Angen 2021-08-30 18:35:56 +00:00
  • 500ee2cf19 Actually implement the hotkey for the Call to Arms feature. Freagarach 2021-08-30 14:58:28 +00:00
  • 380df3cf73 Enlarge "Watch Replay" button in summary screen for long translations bb 2021-08-29 20:38:10 +00:00
  • 4e664dd712 [PetraAI] - Manage bases in a separate BasesManager. Freagarach 2021-08-29 06:47:05 +00:00
  • 2c4427b488 A bit more refactoring in the ProductionQueue's item logic. Freagarach 2021-08-29 05:38:23 +00:00
  • 8459160038 Lobby player search input bb 2021-08-28 10:55:39 +00:00
  • 5b41b982f9 Give all tabs hotkeyTooltips bb 2021-08-28 10:36:14 +00:00
  • 080cae147e Remove generated test files, stub_impl_hack on cleanup bb 2021-08-28 10:21:03 +00:00
  • 7180e72d52 Reset the dust color at red sea and egypt 3v3 maps bb 2021-08-28 10:16:20 +00:00
  • dd90dbf8b5 Allow to enable Cartography at the start of a match. Freagarach 2021-08-28 06:15:36 +00:00
  • 4b1270f841 Implement "Call to the Arms"-button. Freagarach 2021-08-28 05:52:37 +00:00
  • 81ad9f746b Do not require restart when chaning Background pause option Angen 2021-08-27 18:54:20 +00:00
  • 9ff8b0758c [scripts]Update translation checks to check pluralised strings Angen 2021-08-27 18:48:41 +00:00
  • 0eb9bc0762 [PetraAI] inline in DefenseManager Angen 2021-08-27 18:43:50 +00:00
  • f95835308a Fix wrong number in tooltip for phase requirements Angen 2021-08-27 18:40:47 +00:00
  • 701ecb095e [AI] Simplify getMetadata in sharedscript Angen 2021-08-27 18:35:20 +00:00
  • 4a9bac2811 Bump version to alpha 26. Stan 2021-08-27 16:32:34 +00:00
  • af4896b4c5 Set matchID at the start of a new match. Fix ratings being broken. a25b Stan 2021-08-25 11:05:53 +00:00
  • 84c2dc3f15 Add seagulls on top of fish to make them easier to spot. Stan 2021-08-22 17:11:55 +00:00
  • 54b832b6a6 Make big grass 25% smaller to improve visibility a bit on some maps. Ideally Random maps like wildlake would not put some next to the CCs. Stan 2021-08-22 17:10:56 +00:00
  • 26bfd92dbd Fix nopch build. broken in 52baaa4bbd. Stan 2021-08-22 13:20:41 +00:00
  • 52baaa4bbd Fix updating existing mods Angen 2021-08-22 11:35:34 +00:00
  • 83bb6f3ed5 Fix downloanded mods not showing in list until restart Angen 2021-08-22 09:54:16 +00:00
  • 2cf908a974 Fix game setup lobby player stats stanza. Freagarach 2021-08-19 17:01:19 +00:00
  • 6400a4a0c5 Update Available mods when installing them Angen 2021-08-17 17:32:10 +00:00
  • 8f5b5670ff Fix gui objects failing on undefined in modmod Angen 2021-08-17 17:29:54 +00:00
  • 32f3d18a15 Fix walk and fight with formations. a25 Freagarach 2021-08-03 16:43:43 +00:00
  • c48d0c562f Fix fromations gathering treasures. Freagarach 2021-08-03 16:42:56 +00:00
  • 8b0d82be33 Reject FormationWalk if entity is not part of formation anymore Angen 2021-08-02 16:48:00 +00:00
  • 0ba9cbef74 Fix units changing appearance when switching animation. wraitii 2021-07-31 17:55:10 +00:00
  • 12aa35eb3b Fix loading grayscale heightmaps for RM maps. wraitii 2021-07-31 17:52:05 +00:00
  • ae744f13f3 Prevent formation members to run when they should not Angen 2021-07-27 18:20:26 +00:00
  • cba3528c48 Update translation credits. Stan 2021-07-26 16:40:16 +00:00
  • d3e1184191 Check range extra while gathering to prevent animation changes when gathering from dropsite. Freagarach 2021-07-25 18:14:39 +00:00
  • 5fba65e97d Don't lose trade gain when ordering a trader. Freagarach 2021-07-23 05:24:41 +00:00
  • c7a6d49fc8 Translate map name in game setup Patch by: @s0600204 Tested by: @Langbart Differential Revision: https://code.wildfiregames.com/D4188 Fixes: #6241 Stan 2021-07-20 22:08:36 +00:00
  • 2bda444435 Fix foundation and corpses phenotypes being different than the source entity. Stan 2021-07-20 22:04:19 +00:00
  • c6a9e7188e Fix actor being different after foundation has been built. Stan 2021-07-20 21:51:29 +00:00
  • 72a20be1df Fix rare crash on Linux when opening dropdowns. Stan 2021-07-20 20:59:45 +00:00
  • 5eec8039b4 Fix segfault with daytime option in gamesetup. Stan 2021-07-20 20:52:25 +00:00
  • b06dd26dd7 Fix PetraAI constructing ships as ordinary units. Freagarach 2021-07-20 05:18:50 +00:00
  • fe6ce8d402 (Partly) Fix PetraAI building a lot of siege and not using it. Freagarach 2021-07-18 05:05:13 +00:00
  • f891ed4e53 Fix treasure in statistics Angen 2021-07-13 16:46:32 +00:00
  • 68e40575a4 Disable autoqueue when changing ownership. Freagarach 2021-07-05 06:18:26 +00:00
  • 4c2d060d73 Move wild lake biome specific entities to a json file like hellas. Stan 2021-06-29 16:48:57 +00:00
  • dddaa67abd Fix unicode build for Atlas on OpenSuse. Stan 2021-06-29 12:41:31 +00:00
  • 7871d74521 Give picking up treasures back its sound. Freagarach 2021-06-29 09:04:24 +00:00
  • 42c3fc12cf Don't show turreted entities as idle. Freagarach 2021-06-29 08:51:21 +00:00
  • 79fb6e6ab2 Fix incorrect comment/default parameter introduced in e1a0cabf5a wraitii 2021-06-26 09:09:04 +00:00
  • a541f3a317 Fix hotloading making models disappear. wraitii 2021-06-17 07:52:50 +00:00
  • 8c7d77a610 Fix serialisation crash when patrolling. Freagarach 2021-06-17 07:40:24 +00:00
  • 17c54d5a69 Fix options occasionally thinking they've been modified when they haven't. wraitii 2021-06-16 15:54:55 +00:00
  • d8f0bde05e Reset the campaigns previews wraitii 2021-06-16 15:53:19 +00:00
  • 8e26bd0446 Fix bug with map-dependent random settings wraitii 2021-06-16 15:52:19 +00:00
  • eafa7fc005 Mirage unrepairable in cmpRepairable. wraitii 2021-06-15 08:46:14 +00:00
  • 6f49e7bd6b New key for signing A25-compatible mods. Itms 2021-06-14 19:42:00 +00:00
  • fde057dd1c Provide Magadha description. Freagarach 2021-06-14 06:15:28 +00:00
  • 6b493aa52c Fixes big screenshots, implements CCamera::GetViewQuad properly for custom projections. vladislavbelov 2021-06-13 17:42:37 +00:00
  • 08400276e1 Slight size increase for the parchment background of loading screen tips. wraitii 2021-06-13 15:12:14 +00:00
  • 893ea3cd10 Alpha 25 Name: Yaunā wraitii 2021-06-13 15:08:27 +00:00
  • 467f2140be Fixup 21bbeb4bbc wraitii 2021-06-13 15:07:03 +00:00
  • 7ca15b42fd Add a tip about the default formation feature. wraitii 2021-06-13 15:02:54 +00:00
  • 21bbeb4bbc Update some MR map previews. wraitii 2021-06-13 14:56:16 +00:00
  • b4b7a1fc3a Fix issues with Introductory Tutorial wraitii 2021-06-13 08:55:37 +00:00
  • 9ef19ad795 Remove African Plains from "best for Mp" maps wraitii 2021-06-13 08:46:12 +00:00
  • f189172db6 UnitMotion hack to fix units being stuck near corners. wraitii 2021-06-13 08:43:32 +00:00
  • caebc4d3f9 Update the splash screen. wraitii 2021-06-13 08:40:26 +00:00
  • a5399d34b8 Floor turn rates to 4 wraitii 2021-06-13 08:11:48 +00:00
  • dd779872c4 Small tweak of map flare characteristics Imarok 2021-06-12 22:35:30 +00:00
  • bfc20bc847 Add a background to campaign load page wraitii 2021-06-12 17:20:01 +00:00
  • 7e423fe20e Only show the full template run name + template name if they're different. wraitii 2021-06-12 17:19:09 +00:00
  • 956b3f96db Improvement to autoqueue usability wraitii 2021-06-12 09:43:57 +00:00
  • 42d6893eb8 Fix lobby dgame details panel with incompatible mods. wraitii 2021-06-12 08:57:34 +00:00
  • 721cfa7ae6 Improve some options texts. Freagarach 2021-06-12 05:56:23 +00:00
  • f537fdd87d Look for resources nigh the order when forced. Freagarach 2021-06-12 05:47:06 +00:00
  • b3458d408a Add a setting for the minimap flare lifetime. Imarok 2021-06-11 20:47:09 +00:00
  • abe7211e15 Remove duplicated loading tip images Imarok 2021-06-11 19:07:34 +00:00
  • ded4859e6e Fix missing templates on wild_lake.js. Stan 2021-06-11 15:41:40 +00:00
  • e1a0cabf5a RM generation: improve metal mines generation wraitii 2021-06-11 15:14:40 +00:00
  • ffd62e08d8 Speed up Corinthian Isthmus / Lorraine Plain RM generation wraitii 2021-06-11 06:38:16 +00:00