forked from mirrors/0ad
Fix broken SP persisted settings
The MP ones were always used instead. Differential Revision: https://code.wildfiregames.com/D4038 This was SVN commit r25618.
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@@ -7,7 +7,7 @@ class GameSettingsController
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{
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this.setupWindow = setupWindow;
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this.mapCache = mapCache;
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this.persistentMatchSettings = new PersistentMatchSettings(this);
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this.persistentMatchSettings = new PersistentMatchSettings(g_IsNetworked);
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this.guiData = new GameSettingsGuiData();
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