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forked from mirrors/0ad

Commit Graph

  • cb263b9f26 Add a decal to the berry bushes to make them more visible and make the fruits bigger Stan 2021-05-13 11:19:37 +00:00
  • 61e0aef0b4 Split JS conversions from ScriptInterface. wraitii 2021-05-13 09:43:33 +00:00
  • d798a2ec0e Fix crash in Atlas. wraitii 2021-05-12 19:25:09 +00:00
  • dd19cc3444 Major improvements to the lobby bots XpartaMuPP and EcheLOn. user1 2021-05-12 15:40:50 +00:00
  • 4ad78018f9 Fix no-pch build. Potentially fixes bb49fbe793, 0198942a79, 34b1920e7b, 8b08f4ae7a 0dbf417171, 3af1fc64d2, 5fbdbaa3bc, 6fbf036ae4. Stan 2021-05-12 13:48:55 +00:00
  • 412e870c55 Add defeat condition on civil centre loss bb 2021-05-12 13:34:50 +00:00
  • 441c122331 Fix collecting treasures near position. Freagarach 2021-05-11 07:41:40 +00:00
  • 6fbf036ae4 Split off StructuredClone from ScriptInterface wraitii 2021-05-10 11:51:32 +00:00
  • ad62707eef Ensure rated game and cheat won't be enabled at the same time. wraitii 2021-05-10 07:49:30 +00:00
  • 5fbdbaa3bc Fix 3af1fc64d2 - incorrect texture path on Windows. wraitii 2021-05-09 17:29:50 +00:00
  • b4d11bda89 Fix warnings and missing break from f1acd22455 Angen 2021-05-09 17:05:02 +00:00
  • 8f8996e338 Allow registering custom data for triggers wraitii 2021-05-09 16:55:36 +00:00
  • f653541e2c Fix warnings in 3af1fc64d2 wraitii 2021-05-09 16:24:13 +00:00
  • f1acd22455 Do not allow to start pyrogenesis with incompatible mods Angen 2021-05-09 13:53:25 +00:00
  • 933b331c1b Hide icon for matches without password Angen 2021-05-09 13:47:03 +00:00
  • 3af1fc64d2 Allow GUI elements to define custom mouse event mask shapes. wraitii 2021-05-09 13:08:07 +00:00
  • e94faf7827 Don't hardcode the "0ad" resource into lobby XMPP & hosting wraitii 2021-05-09 12:51:32 +00:00
  • 88810524b3 Make it explicit that technology specific names expect an object. wraitii 2021-05-09 12:46:58 +00:00
  • abb124a36f Fix cpuid call with -fPIC on i386 architectures. wraitii 2021-05-09 12:41:45 +00:00
  • 1e1af6e2df Separate campaign replays in replay page & fix for i18n wraitii 2021-05-09 08:39:38 +00:00
  • 14324b8918 Fix auto-complete chat entries for Biome names in GameSetup s0600204 2021-05-08 20:45:20 +00:00
  • 0dbf417171 Fix 8b08f4ae7a - CGUIColor setting wraitii 2021-05-07 11:34:20 +00:00
  • f008edea73 Fx low resource supply tricking AI. Freagarach 2021-05-07 09:07:20 +00:00
  • a18d97b047 Let team bonuses also apply to own player. Freagarach 2021-05-07 08:48:51 +00:00
  • 2dfc8681d2 Fix returning resources by formation members. Freagarach 2021-05-07 07:05:57 +00:00
  • d2d0c6b347 Some small fixes for the AutoQueue feature. Freagarach 2021-05-07 07:01:39 +00:00
  • 64b475b390 Fix Profiler1 "time per turn". wraitii 2021-05-06 16:49:34 +00:00
  • e0800bc092 Allow toggling repairability. wraitii 2021-05-06 14:25:33 +00:00
  • 8b08f4ae7a Change GUI settings to explicitly be member variables. wraitii 2021-05-06 08:22:37 +00:00
  • 4db5467717 Fix mistake in 100159548c wraitii 2021-05-06 07:42:49 +00:00
  • c2167ffc7e Differentiate a bit the spart and athen rams. Stan 2021-05-06 07:17:09 +00:00
  • 100159548c Fix bounding boxes after f73fa05542 wraitii 2021-05-05 16:20:33 +00:00
  • 781afea4b1 More broken implicit conversions. wraitii 2021-05-05 15:39:44 +00:00
  • 8724b86915 Fix macOS boost compilation wraitii 2021-05-05 08:25:01 +00:00
  • 51ab4315ff Enable production entities to autoqueue. Freagarach 2021-05-05 06:12:31 +00:00
  • fe3ff1b0ff Map browser fixes and improvements wraitii 2021-05-04 16:40:16 +00:00
  • 2e08fd38ea GUI cleanup: XML & child handling. wraitii 2021-05-04 15:17:50 +00:00
  • 0198942a79 Fix warning in cdd75deafb wraitii 2021-05-04 14:01:18 +00:00
  • 911f49c655 Gamesetup: make sure GameSpeed is a number wraitii 2021-05-04 13:59:30 +00:00
  • cdd75deafb XMB Improvements, parse JS into XMB, make strings more efficient. wraitii 2021-05-04 13:02:34 +00:00
  • a1010b83d3 Enable specifying the trigger action independently of the trigger name. wraitii 2021-05-04 12:33:45 +00:00
  • c0157d613d Simplify trigger event naming scheme. wraitii 2021-05-04 09:46:38 +00:00
  • 79118e6716 Remove castshadow from decals. Stan 2021-05-04 09:21:32 +00:00
  • 6663b27fa2 Disable shadows for blood. Since they are decals it doesn't seem to make much difference. Stan 2021-05-04 09:06:13 +00:00
  • 2efe255bbd Fix error when hosting lobby game. wraitii 2021-05-04 08:58:22 +00:00
  • 738b200dda Let entity react on target death directly. Freagarach 2021-05-04 05:18:11 +00:00
  • 34b1920e7b Split ScriptRequest in its own header. wraitii 2021-05-03 16:07:26 +00:00
  • 0406c4dfde Throw errors instead of warnings on wrong implicit conversions. wraitii 2021-05-03 15:44:06 +00:00
  • 5287dd768d Add some missing credits. Freagarach 2021-05-03 14:03:43 +00:00
  • 48cb9a2d6f Allow triggers to spawn turreted entities. Freagarach 2021-05-03 08:54:54 +00:00
  • bb49fbe793 Further reduce usage of TERRAIN_TILE_SIZE in non-terrain components wraitii 2021-05-02 17:40:00 +00:00
  • 6d10a35d97 Fix some warnings. wraitii 2021-05-02 15:45:40 +00:00
  • 3801a4dd47 Allow implicit JS boolean -> string conversions. wraitii 2021-05-02 15:43:59 +00:00
  • e53628ab56 Remove debug code left in d9748173c7 wraitii 2021-05-02 07:08:40 +00:00
  • 0ad3dba097 Do not transfer xp twice on Promotion Angen 2021-05-01 17:40:26 +00:00
  • 2fcab79e15 Moves terrain independent code for viewport bounds calculations to camera. vladislavbelov 2021-05-01 16:59:42 +00:00
  • d46a417748 Replace ScriptInterface::Call* with new ScriptFunction functions wraitii 2021-05-01 14:04:53 +00:00
  • d9748173c7 Generalize icon-specific tooltips to a tag, streamline code. wraitii 2021-05-01 12:38:05 +00:00
  • 9107d6d8c7 Fixes unused CCamera argument in debug rendering in SilhouetteRenderer. vladislavbelov 2021-05-01 12:13:48 +00:00
  • 8633a28b00 TriggerPoint - default required component is '0'. wraitii 2021-05-01 09:02:30 +00:00
  • 19b01dc710 Migrate DEFINE_INTERFACE_METHOD_* to the ScriptFunction wrappers. wraitii 2021-05-01 08:01:30 +00:00
  • c62ad8fefa Implement FromJSVal<IObject*> safely wraitii 2021-04-30 13:20:43 +00:00
  • 3579097d95 Count resource gatherers also when returning their resources. Freagarach 2021-04-30 06:24:13 +00:00
  • 835c081ca4 Fix large slowdown in rendering on some configurations. wraitii 2021-04-29 07:38:40 +00:00
  • 2ce4c2e7d5 Unify pierce resistance of defensive structures. wraitii 2021-04-29 07:35:27 +00:00
  • f0b2c31533 Buff stone throwers: increased range and HP. wraitii 2021-04-29 07:32:49 +00:00
  • 70149803c5 Introduce a specific limit to domestic animals pop. wraitii 2021-04-29 07:29:48 +00:00
  • b1267f7878 Unify resistances of non-buildable structures. wraitii 2021-04-29 07:27:12 +00:00
  • 04d242c456 Introduce an Hoplite tradition tech for Athens/Sparta. wraitii 2021-04-29 07:26:00 +00:00
  • e3c7c4656a Increase archer spread slightly, introducing a compensating technology. wraitii 2021-04-29 07:22:20 +00:00
  • 59168b015e Revert 2e1545ffc4, fix correctly. wraitii 2021-04-28 16:38:45 +00:00
  • c9a7aabbea Fix enabling / disabling shadows in the actor viewer. Stan 2021-04-28 11:09:16 +00:00
  • d981536a5e Fix horses props going OOS when gathering. Stan 2021-04-28 11:03:15 +00:00
  • cbd91ca999 Translation fixes. wraitii 2021-04-28 08:04:13 +00:00
  • b74d5bf0d8 Removes glColor* calls from scene rendering, colors are set explicitly by uniforms. vladislavbelov 2021-04-27 19:35:36 +00:00
  • 5b33d3a76c Removes ShaderProgramPtr argument from DebugRenderer methods. vladislavbelov 2021-04-27 19:23:37 +00:00
  • cd6a554198 Removes GL matrix stack usages from scene rendering. vladislavbelov 2021-04-27 18:43:49 +00:00
  • 4718760754 Fix ugly water color in polynesia.xml Stan 2021-04-27 14:09:57 +00:00
  • 66fbc23f2c De-singletonify CConfigDB, make hooks RAII. wraitii 2021-04-27 07:45:40 +00:00
  • 2698cf8ba2 Fixes missing DrawCameraFrustum argument after 5e12424123. vladislavbelov 2021-04-26 21:21:13 +00:00
  • 5e12424123 Removes glBegin from scene rendering, removes GL matrix stack dependency from scene rendering. vladislavbelov 2021-04-26 21:11:35 +00:00
  • 67948e4229 Fix flag position for barracks. Stan 2021-04-26 15:33:54 +00:00
  • 8963786a76 Improve error message for broken quality levels in Actor files. wraitii 2021-04-26 14:59:32 +00:00
  • ad87f1e295 More actor file validation, preventing crashes. wraitii 2021-04-26 14:57:13 +00:00
  • 9957ff1b08 Fix broken garrison flag on the athenian temple.xml Refs: #6160 Stan 2021-04-26 14:56:50 +00:00
  • 2e1545ffc4 Fix unused variable warning in a97f7f3917 wraitii 2021-04-26 08:47:24 +00:00
  • 2086a66340 Adds circle drawing to DebugRenderer. vladislavbelov 2021-04-25 21:55:19 +00:00
  • e90aaf6348 Adds line drawing to DebugRenderer. vladislavbelov 2021-04-25 20:48:44 +00:00
  • 9977c73eb6 Revert 895182cbcb Angen 2021-04-25 13:42:51 +00:00
  • 895182cbcb Make player entities more visible on minimap Angen 2021-04-25 11:05:41 +00:00
  • 45805043a1 Use better colour in multiplayer lobby for away status Angen 2021-04-25 10:56:57 +00:00
  • 1ccb85d8d7 Unify damage of arrow-shooting structures wraitii 2021-04-24 13:46:36 +00:00
  • a97f7f3917 Hotloading fix after 76acc4e146 wraitii 2021-04-24 09:39:33 +00:00
  • f73fa05542 Cache the model-animation bounds more efficiently. wraitii 2021-04-23 14:26:59 +00:00
  • 52258ce48b Use the new "Lod" Feature for reins Stan 2021-04-23 09:38:23 +00:00
  • f3bc024e79 Draws scrollbar above list to have a correct order for Z sorting after a6cb77a204. vladislavbelov 2021-04-23 06:56:01 +00:00
  • 6f1644aac3 Some translation fixes. Freagarach 2021-04-22 07:41:56 +00:00
  • f4905066ab Reduces number of allocations during error message formatting. vladislavbelov 2021-04-22 06:53:03 +00:00
  • 19e055c6e1 Store build time modifier in template. Freagarach 2021-04-22 06:18:00 +00:00
  • 56aabc1242 Add note about patience on the chat-button and add FAQ-button. Freagarach 2021-04-22 04:52:38 +00:00