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Commit Graph

  • c78fc09bb6 #Some wave breaker textures for testing Mythos_Ruler 2006-11-03 16:03:00 +00:00
  • 9b9aa696d5 This was SVN commit r4613. Mythos_Ruler 2006-11-03 02:28:49 +00:00
  • 332bdf0e44 This was SVN commit r4612. Mythos_Ruler 2006-11-03 02:28:32 +00:00
  • d5fb7668c9 This was SVN commit r4611. Mythos_Ruler 2006-11-03 02:07:40 +00:00
  • 34342cc2cf #Player-colorized the Roman scutum shield designs. Mythos_Ruler 2006-11-03 02:03:04 +00:00
  • fe24bf440c This was SVN commit r4609. Mythos_Ruler 2006-11-02 02:13:07 +00:00
  • e4acd21890 #Brand new Philip of Macedon texture. Mythos_Ruler 2006-11-02 01:51:05 +00:00
  • e733d6106f This was SVN commit r4607. Mythos_Ruler 2006-11-02 01:48:22 +00:00
  • 8577b96960 This was SVN commit r4606. Mythos_Ruler 2006-10-31 23:56:09 +00:00
  • bcd1313b32 screenshot for Nov 1 Mythos_Ruler 2006-10-31 15:09:08 +00:00
  • 4df019a593 - Removed some debug spam. Matei 2006-10-29 17:22:14 +00:00
  • fad6ad4baa This was SVN commit r4603. christoph 2006-10-29 15:51:22 +00:00
  • 58917f7e70 This was SVN commit r4602. christoph 2006-10-29 15:49:37 +00:00
  • 2411c771bd skeleton added christoph 2006-10-29 15:48:39 +00:00
  • 77eded3b45 a secret thing ;) christoph 2006-10-29 15:39:15 +00:00
  • 7d249c3abc This was SVN commit r4599. christoph 2006-10-29 15:38:09 +00:00
  • 5c6d0eb2b9 gravestone added christoph 2006-10-29 15:35:52 +00:00
  • 005cc8d355 Renamed ore to metal in C++. Matei 2006-10-26 22:01:26 +00:00
  • ab4246bb29 Renamed ore to metal in techs. Matei 2006-10-26 22:00:03 +00:00
  • acea9cc2a3 #Several gameplay changes: Matei 2006-10-26 21:35:25 +00:00
  • c56f6f1055 This was SVN commit r4593. Mythos_Ruler 2006-10-25 20:34:18 +00:00
  • fd931937b1 This was SVN commit r4592. Mythos_Ruler 2006-10-21 15:43:20 +00:00
  • fc026b6f30 # fix DLL version retrieval on Win64 fixes #125 janwas 2006-10-20 20:33:38 +00:00
  • b2b5d4aa57 test_archive_builder: fix further trouble with selftest vfs: initialize initstate (works without, but is more clear this way) janwas 2006-10-20 20:20:57 +00:00
  • abec0f17b9 # fix to VFS init called from self test fixes #157 bitten again by the complex tree_shutdown code. now correctly pull rug (memory) out from under the tree *after* it has emptied itself. janwas 2006-10-20 17:29:55 +00:00
  • 751f0ca377 This was SVN commit r4587. Mythos_Ruler 2006-10-20 08:37:40 +00:00
  • 765fb6f1d7 This was SVN commit r4586. Mythos_Ruler 2006-10-20 08:37:15 +00:00
  • 1aab06cb00 This was SVN commit r4585. Mythos_Ruler 2006-10-20 08:35:43 +00:00
  • ea34bcfeb0 This was SVN commit r4584. Mythos_Ruler 2006-10-20 08:35:16 +00:00
  • 532a3033c3 This was SVN commit r4583. Mythos_Ruler 2006-10-20 06:35:24 +00:00
  • 0e3cbe506f This was SVN commit r4582. Mythos_Ruler 2006-10-20 06:35:11 +00:00
  • 1f268b17bb GCC compatibility (fixed CStr.h case, got rid of a few warnings) Ykkrosh 2006-10-20 01:06:43 +00:00
  • b03c42d4f2 This was SVN commit r4579. Mythos_Ruler 2006-10-18 18:01:02 +00:00
  • 49b1169080 This was SVN commit r4578. Mythos_Ruler 2006-10-18 12:17:58 +00:00
  • f03387c183 This was SVN commit r4577. Mythos_Ruler 2006-10-18 12:17:36 +00:00
  • b7459898a6 Removing redundant files for the gaia tree entities Wijitmaker 2006-10-18 05:03:59 +00:00
  • 9a7b8b60cb This was SVN commit r4575. Mythos_Ruler 2006-10-18 01:56:57 +00:00
  • da5a80b755 This was SVN commit r4574. Mythos_Ruler 2006-10-18 01:35:55 +00:00
  • 59902a7e04 aleppo pine actor tweak Wijitmaker 2006-10-17 23:22:34 +00:00
  • 0022eacdb8 Removed an assert that was causing lots of error messages on maps where the designer placed overlapping entities. Matei 2006-10-17 22:34:47 +00:00
  • 939e20f3b1 - Fixed some bugs with Aleppo pine, GUI messages and projectiles hitting quasientities like rocks and trees. Matei 2006-10-17 22:34:11 +00:00
  • 67428bd5f2 This was SVN commit r4570. Mythos_Ruler 2006-10-17 14:40:48 +00:00
  • fd0a91c6d7 This was SVN commit r4569. Mythos_Ruler 2006-10-17 14:39:54 +00:00
  • ada9c47b13 This was SVN commit r4568. Mythos_Ruler 2006-10-17 14:39:28 +00:00
  • 1920b39bde This was SVN commit r4567. Mythos_Ruler 2006-10-17 11:51:06 +00:00
  • 7c35b22f34 This was SVN commit r4566. Mythos_Ruler 2006-10-17 11:49:59 +00:00
  • 03cf167dd0 This was SVN commit r4565. Mythos_Ruler 2006-10-17 11:49:13 +00:00
  • 8ef17c2d04 #fixed minor bug in SoundGroups fixed a bug regarding the indexing of soundgroups. index is no longer static. nd3c3nt 2006-10-17 07:55:35 +00:00
  • 2e392ac76e #updated sound cones. nd3c3nt 2006-10-17 07:53:42 +00:00
  • 1038f3e4cc pine mesh updates Wijitmaker 2006-10-17 03:59:23 +00:00
  • f326faa479 This was SVN commit r4560. Mythos_Ruler 2006-10-15 06:39:23 +00:00
  • ca60e35160 This was SVN commit r4559. Mythos_Ruler 2006-10-15 06:39:04 +00:00
  • 0346fd8766 This was SVN commit r4558. Mythos_Ruler 2006-10-15 05:48:39 +00:00
  • 6bf77c4155 This was SVN commit r4557. Mythos_Ruler 2006-10-15 05:48:15 +00:00
  • cb4fecddc7 #New Roman Advanced Equites texture. Additional Hoplitai texture. Tweaked Roman female texture. Tweaked Hieròs Lókhos texture. Mythos_Ruler 2006-10-15 05:46:45 +00:00
  • 78849740b8 This was SVN commit r4555. Mythos_Ruler 2006-10-15 05:08:11 +00:00
  • d979d954c3 This was SVN commit r4554. Mythos_Ruler 2006-10-15 05:07:48 +00:00
  • d86f1380a7 This was SVN commit r4553. Mythos_Ruler 2006-10-15 04:13:30 +00:00
  • 4272728142 This was SVN commit r4552. Mythos_Ruler 2006-10-15 04:12:59 +00:00
  • f88aa409b9 This was SVN commit r4550. Mythos_Ruler 2006-10-15 02:44:54 +00:00
  • a8840ac0b4 #added soundcone functionality to sound manager. nd3c3nt 2006-10-12 07:33:40 +00:00
  • 12f49cc383 This was SVN commit r4548. Mythos_Ruler 2006-10-11 18:35:21 +00:00
  • df91f8b073 This was SVN commit r4547. Mythos_Ruler 2006-10-11 18:33:59 +00:00
  • 466f6c853b This was SVN commit r4546. Mythos_Ruler 2006-10-11 18:02:53 +00:00
  • de4d94a685 This was SVN commit r4545. Mythos_Ruler 2006-10-11 18:02:32 +00:00
  • d36bc3a949 - Fixed a compile error on VS2003. Matei 2006-10-11 13:37:13 +00:00
  • 0daed1ed30 This was SVN commit r4542. Mythos_Ruler 2006-10-11 06:03:31 +00:00
  • ce9b4d9efe This was SVN commit r4541. Mythos_Ruler 2006-10-11 05:45:27 +00:00
  • 66f7c81614 #Aleppo Pine Meshes Wijitmaker 2006-10-11 04:45:33 +00:00
  • 78382c14c9 Fixed some potential sources of errors. Matei 2006-10-10 05:21:41 +00:00
  • e1c888eca0 aleppo pine for Jason Mythos_Ruler 2006-10-10 05:20:32 +00:00
  • 93bd041bcc Ensure that corpses have bounds. Matei 2006-10-10 05:20:24 +00:00
  • f7b64b6e14 restored the gathering animation Wijitmaker 2006-10-10 03:34:00 +00:00
  • ffb62e778b Fixed forage animation lengths (using a smaller length than the simulation tick time causes the animation not to be played). Matei 2006-10-09 18:34:41 +00:00
  • 5ddb3a9190 This was SVN commit r4534. Mythos_Ruler 2006-10-09 07:50:44 +00:00
  • 34391d5e67 This was SVN commit r4533. Mythos_Ruler 2006-10-09 07:50:32 +00:00
  • 4730ed0276 Fixed a bug that could cause corpses to "wiggle" if a unit died while moving. Matei 2006-10-09 04:32:27 +00:00
  • 4fb0f2ae5d Added CEventTargetExhausted, used by the unit AI for gather and build, as well as GetDistance and GetVisibleEntities JS functions in CEntity that are required by the JS code for these events. Matei 2006-10-09 04:17:15 +00:00
  • a4582caa0c # Unit AI for gather and build. Matei 2006-10-09 04:16:01 +00:00
  • 5de9ed7444 # Added elevation bonus to all attacks. Matei 2006-10-08 23:41:17 +00:00
  • fa229121ec Bug fixes and more game setup options. Matei 2006-10-08 17:39:46 +00:00
  • 0a6c4ae103 # Bug fixes and more game setup options. Matei 2006-10-08 17:34:46 +00:00
  • db958867ea Bug fix: Entities had infinite LOS by default, which caused a significant slowdown. Matei 2006-10-08 15:29:29 +00:00
  • d5375f68cf This was SVN commit r4524. Mythos_Ruler 2006-10-08 11:48:21 +00:00
  • 985a4cc6d5 # Bug fixes. Matei 2006-10-08 04:56:30 +00:00
  • 12f0720f31 More minimap fixes on game restart (recalculate everything because the map size might have changed). Matei 2006-10-08 03:28:22 +00:00
  • ba4d30d149 Fixed a crash in snd_mgr.cpp that sometimes happen on fade(), although no function should really be calling it with hvs=0. Also made the minimap reupdate its texture when the game is restarted. Matei 2006-10-08 03:07:54 +00:00
  • 35d6805010 # Added return-to-menu hotkey. Matei 2006-10-08 02:51:16 +00:00
  • 4d9e292b4e This was SVN commit r4517. Mythos_Ruler 2006-10-08 01:52:32 +00:00
  • 048dcf01a1 This was SVN commit r4516. Mythos_Ruler 2006-10-08 01:51:43 +00:00
  • 2a8f534f4a This was SVN commit r4515. Mythos_Ruler 2006-10-08 01:50:36 +00:00
  • c701876588 This was SVN commit r4513. Mythos_Ruler 2006-10-08 01:48:01 +00:00
  • 583d775356 This was SVN commit r4512. Mythos_Ruler 2006-10-08 01:45:44 +00:00
  • 7e64718949 This was SVN commit r4511. Mythos_Ruler 2006-10-08 01:45:29 +00:00
  • a34dab13f2 This was SVN commit r4510. Mythos_Ruler 2006-10-08 01:45:00 +00:00
  • 8765f3773b This was SVN commit r4509. Mythos_Ruler 2006-10-08 01:44:46 +00:00
  • 60b6b67780 #Roman Female Citizen Mythos_Ruler 2006-10-08 01:44:20 +00:00
  • 90faa7f6d2 This was SVN commit r4507. Mythos_Ruler 2006-10-08 01:43:33 +00:00
  • 24a08c8c50 This was SVN commit r4506. Mythos_Ruler 2006-10-08 01:43:15 +00:00
  • 2cf878a138 This was SVN commit r4505. Mythos_Ruler 2006-10-08 01:42:52 +00:00