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forked from mirrors/0ad

Commit Graph

  • 5aba6861ae Updated entity script to work with traits.promotion.entity. Matei 2007-01-05 19:16:11 +00:00
  • 25e0338dad Added traits.promotion.entity to unit entities that gain ranks, so that we don't have to use file names to find unit's upper ranks. Elpea 2007-01-05 05:36:16 +00:00
  • 2d4f5478de Added ICC-Linux PCH support in Premake. (It's much more like the MSVC approach than the GCC one.) Passed --have-std to CxxTest so it always adds the same code before including precompiled.h, so that the PCH is usable. Ykkrosh 2007-01-04 03:22:23 +00:00
  • 0bdc1c22c8 # Made the Atlas scenario editor partly work on Linux. Ykkrosh 2007-01-03 15:45:13 +00:00
  • fffc32f8ad Oops, bug. Fixed. Ykkrosh 2007-01-02 18:55:24 +00:00
  • 1926317975 # Linux/ICC fixes - added "--icc" Premake flag, to disable PCH and set different warning flags - added required headers - changed debug_warn to not generate constant-expression-in-conditional warnings - changed FAM popup-warning into a log message, so it's not so irritating - Atlas: pass around wxGLCanvas instead of wxGLContext, because the context is sometimes just NULL Ykkrosh 2007-01-02 18:11:00 +00:00
  • 15e7bae0ba Extra fixes Ykkrosh 2007-01-01 22:56:24 +00:00
  • ebfd7910cf fixes: (after testing on other machine) - add newly added dirs to premake.lua - self_test is in lowlevel project and thus doesn't have cxxtest include path set => must not include self_test.h - wposix: make each _CRTIMP declaration extern "C" (can't rely on definition of _CRTIMP, nor that the header is wrapped in extern "C" {}) janwas 2007-01-01 22:54:42 +00:00
  • 1df436f07f # GCC fixes Ykkrosh 2007-01-01 21:55:38 +00:00
  • 0bb0df5b2c # new year's cleanup (reduce dependencies, clean up headers) - remove headers always included from PCH - nommgr.h is only included ifdef REDEFINED_NEW (allows leaving out the mmgr stuff) - in lib/*.cpp, moved the corresponding include file to right behind the PCH (catches headers that aren't compilable by themselves) - byte_order no longer depends on SDL - add debug_level (another means of filtering debug output; needed for thesis) - split posix stuff up into subdirs (lib/posix and sysdep/win/wposix). makes including only some of the modules (e.g. sockets, time) much easier. janwas 2007-01-01 21:25:47 +00:00
  • 2d1543b93b Created a sample unit which automatically starts gathering the nearest object, for use in cinematics. Auto-gatherer versions of other units can be created by copying temp_hele_infantry_javelinist_b_gatherer.xml and changing the parent to the appropriate unit. Matei 2006-12-31 06:23:33 +00:00
  • 8929e27ace Revised values for XML files. Updated Excel file. arissa_nightblade 2006-12-29 05:42:23 +00:00
  • b5403bcfc7 # Conversion of skeleton animations from COLLADA Ykkrosh 2006-12-26 22:43:09 +00:00
  • 24f06de815 # Optimised conversion of COLLADA models Duplicate vertices are only stored once (then indexed multiple times), whereas the old version needlessly repeated data. Ykkrosh 2006-12-25 23:42:53 +00:00
  • ba666313f1 This was SVN commit r4722. Mythos_Ruler 2006-12-23 20:35:59 +00:00
  • 679d6bd376 This was SVN commit r4721. Mythos_Ruler 2006-12-23 20:19:54 +00:00
  • c0637279e6 # Fixed a crash on older graphics cards. Matei 2006-12-21 17:17:14 +00:00
  • 0462336cf2 Fixed compilation on Linux Ykkrosh 2006-12-21 16:53:51 +00:00
  • 844256fa0c Fixed compilation on VS2003 Ykkrosh 2006-12-21 15:37:45 +00:00
  • d672674bc6 # Order system refactoring. Matei 2006-12-21 14:57:13 +00:00
  • 805981519e Fixed unit costs (the tags were in the wrong place). Also set all costs in template_entity_full.xml to 0 so it's less confusing. Matei 2006-12-20 17:36:17 +00:00
  • 603401dc09 # Bug fixes. Matei 2006-12-20 05:41:54 +00:00
  • f6de818ea8 # Added support for automatically loading 3d models in the COLLADA format. Ykkrosh 2006-12-20 03:22:24 +00:00
  • ab12d7303f Finished move of mods/_tests. Ykkrosh 2006-12-20 03:12:01 +00:00
  • 8b7d1fcfb3 * Moved command-line options list from system.cfg into readme.txt. Updated the list to reflect reality. Removed -novbo option because you can use the .cfg file instead. Ykkrosh 2006-12-20 03:09:21 +00:00
  • 64d56aadf8 # fix to base32 (was interpreting length incorrectly) janwas 2006-12-18 22:15:20 +00:00
  • 84260057f9 Upaded Excel file arissa_nightblade 2006-12-17 05:12:08 +00:00
  • e3e0d513b5 # minor fixes exposed by ICC 9.0 warnings janwas 2006-12-17 00:49:09 +00:00
  • ad060405d6 Added entity graph image created using entgraph. Matei 2006-12-16 16:23:37 +00:00
  • 53ec2466d9 Fixed some missing parents in entity tree. Matei 2006-12-16 16:22:47 +00:00
  • 13f2e3ca0c Tried compiling with ICC9 on Linux, which raised various issues: Ykkrosh 2006-12-16 01:01:15 +00:00
  • 173c56140c # Fixed skeletal animation algorithm. Ykkrosh 2006-12-15 16:09:30 +00:00
  • fc97a81743 This was SVN commit r4695. arissa_nightblade 2006-12-15 03:31:43 +00:00
  • bfac9b3e47 This was SVN commit r4694. arissa_nightblade 2006-12-14 05:51:19 +00:00
  • 966d63107a # Implemented initial building resource costs. arissa_nightblade 2006-12-14 05:43:23 +00:00
  • 913a4f7784 For consistency, changed traits.extant from an attribute to a stand-alone tag. Matei 2006-12-13 05:34:47 +00:00
  • 5d8bef5f6e Semi-broken skeletally-animated model COLLADA->PMD converter. Ykkrosh 2006-12-12 02:11:24 +00:00
  • 207d54e825 # Added command-line launching of mods. Ykkrosh 2006-12-09 15:47:12 +00:00
  • cbafd43eea # Changed handling of command-line arguments. Ykkrosh 2006-12-09 14:39:52 +00:00
  • 0e1eb62687 Undid my previous attempt to increase cull frustum, since it degraded shadow quality. Matei 2006-12-09 02:30:19 +00:00
  • 1480c57446 Linux compatibility in test converter. Fixed O(n^2) bottleneck. Ykkrosh 2006-12-06 17:42:07 +00:00
  • da266ebcb8 GCC compatibility for COLLADA converter Ykkrosh 2006-12-06 17:39:49 +00:00
  • 0caac67fe2 Updated cull camera to include slightly more objects, to reduce glitches with reflections and shadows. Matei 2006-12-06 02:52:14 +00:00
  • 8fa6b12568 # Initial COLLADA support. Ykkrosh 2006-12-06 00:06:05 +00:00
  • 34d62318f5 new cinematics christoph 2006-12-05 16:09:08 +00:00
  • 184152b8ab (TortoiseSVN doesn't like deleting directories in partial commits...) Ykkrosh 2006-12-05 02:39:27 +00:00
  • 2c71c22045 # Added basic video recording. Ykkrosh 2006-12-05 02:35:00 +00:00
  • 6ed4ad6519 Added a hotkey to toggle rendering of territory outlines. (Currently "T"). Matei 2006-12-05 02:08:52 +00:00
  • 371cd06fc4 # Updates to cliffs on Latium. Matei 2006-12-04 20:09:31 +00:00
  • ea766c5663 # Made XML writer more robust. Ykkrosh 2006-12-03 17:13:22 +00:00
  • 84dc3f1b3c # Removed DTD from old map XML files (because it's not used any more) Ykkrosh 2006-12-03 13:47:12 +00:00
  • 4b6a2296c4 This was SVN commit r4671. Mythos_Ruler 2006-12-02 17:40:54 +00:00
  • e6cab9495e Generate documentation for all source (except tools), with more sensible project hierarchy Ykkrosh 2006-12-01 20:42:30 +00:00
  • 4d8133f785 # Fixes for MSVC Use _WIN32/__WXMSW__ instead of OS_WIN. Ykkrosh 2006-12-01 20:34:28 +00:00
  • 42803552bf This was SVN commit r4667. Mythos_Ruler 2006-12-01 15:54:32 +00:00
  • 9d19c484b2 Texture and actor files for King Philip. Dnas 2006-12-01 00:00:49 +00:00
  • 835003d525 # Fixes for GCC Renamed 'not' to 'negated', since 'not' is special in C++. Added some includes, etc. Ykkrosh 2006-11-29 23:37:10 +00:00
  • 828c8581ac Fixed beaches on Latium to look right on fancy water too (moved the sand-wet higher up). Matei 2006-11-28 22:46:48 +00:00
  • 086aa6e251 Updated Latium script with more eyecandy (including fixing a bug that was causing straggler trees not to show up). Matei 2006-11-28 22:19:29 +00:00
  • 18c9e53263 Some tweaks to the Latium map and to the lighting on rmgen. Matei 2006-11-28 21:54:21 +00:00
  • 14556e6a30 # Finished Latium random map. Matei 2006-11-28 19:21:42 +00:00
  • ff736fb72a - Exposed placeTerrain function in rmgen. Matei 2006-11-28 00:35:39 +00:00
  • 60befbd1cf # Updates to random map generator. Matei 2006-11-27 00:20:58 +00:00
  • aa405024f2 should be a macedonian not a greek Wijitmaker 2006-11-25 22:00:04 +00:00
  • f99743cd20 # King Philip's new helmet mesh Wijitmaker 2006-11-25 21:35:57 +00:00
  • 4f28e19204 # Began work on sample map using noise. Matei 2006-11-25 18:52:10 +00:00
  • dd4d63cb68 # Added Perlin Noise functions to random map generator. Matei 2006-11-25 18:32:10 +00:00
  • c92fc57a50 Added data files for test cases Ykkrosh 2006-11-25 13:49:13 +00:00
  • 1fe9c9fbcb I'm an idiot pyrolink 2006-11-25 05:18:11 +00:00
  • 7a8f5b51ef Added a temp trigger.png icon to make Atlas not warn about it missing. Matei 2006-11-24 21:49:20 +00:00
  • 0d0a767fa2 #Trigger framework, terrain flattening on building placement pyrolink 2006-11-24 19:45:04 +00:00
  • e94199bfe5 Fixed sysdep/unix compilation Ykkrosh 2006-11-18 18:15:31 +00:00
  • 9d34e32c34 rename DIR_SEP to SYS_DIR_SEP (it being it sysdep.h, where most everything is thus prefixed) janwas 2006-11-18 17:48:49 +00:00
  • 3705caae7a Fixed assert vs debug_assert. Ykkrosh 2006-11-15 10:33:51 +00:00
  • 4dd04f9bea lib/config.h: re #155, define HAVE_PCH on non-windows systems too, if USING_PCH is defined (defined by the premake scripts) FileConverter.cpp: Fix wxString-through-valist (for no better reason than being annoyed by the warnings...) olsner 2006-11-12 19:55:10 +00:00
  • 35ac7776ee GCC PCH support: closes #155, and decreases build times by a BUNCH! olsner 2006-11-12 19:46:47 +00:00
  • db045c330b # Made Atlas compile on linux olsner 2006-11-12 04:02:36 +00:00
  • 05c9525fdc update-workspaces.sh: generate atlas makefiles by default *.lua: some extra libraries and options to make atlas work premake: - fixed #156 (creation of spurious dirs with strange permissions) - implemented the "run" project kind to run the tests automatically - changed the clean target for cxxtestgen projects to delete the generated .cpp files so that a make clean all actually regenerates the tests. olsner 2006-11-12 03:39:40 +00:00
  • 591f1f1232 #Corrected Unit Portraits for Hellenes Units. Mythos_Ruler 2006-11-12 01:42:27 +00:00
  • 7bf195ba0f #Fixed the icon specifications for the Celts Wijitmaker 2006-11-12 01:09:44 +00:00
  • 53c2563048 This was SVN commit r4636. Mythos_Ruler 2006-11-12 01:05:57 +00:00
  • b4cf155040 # fix 2 problems with self-test on linux (lock-free init and path separator test) fixes #159 fixes #160 janwas 2006-11-11 17:46:41 +00:00
  • 2a47d4b2e2 This was SVN commit r4634. Mythos_Ruler 2006-11-10 00:01:37 +00:00
  • 6f48a0cc68 This was SVN commit r4633. Mythos_Ruler 2006-11-09 23:56:18 +00:00
  • 27a72f8816 This was SVN commit r4632. Mythos_Ruler 2006-11-09 23:47:18 +00:00
  • b3a5240f0c This was SVN commit r4631. Mythos_Ruler 2006-11-09 23:41:42 +00:00
  • 9d9fc6864e This was SVN commit r4630. Mythos_Ruler 2006-11-09 23:33:17 +00:00
  • ab28241b95 This was SVN commit r4629. Mythos_Ruler 2006-11-09 20:30:55 +00:00
  • 284464b099 This was SVN commit r4628. Mythos_Ruler 2006-11-09 20:30:07 +00:00
  • bf517216c5 This was SVN commit r4627. Mythos_Ruler 2006-11-09 02:32:29 +00:00
  • a265a441fd # Fixed string handling for Windows/Linux compatibility. Ykkrosh 2006-11-07 21:03:13 +00:00
  • 75f2f9fd5f Avoid some warnings on GCC Ykkrosh 2006-11-07 13:28:03 +00:00
  • 83928926ec This was SVN commit r4622. Mythos_Ruler 2006-11-07 03:12:52 +00:00
  • 672a93311f A whole SLEW of stuff Mythos_Ruler 2006-11-07 03:03:39 +00:00
  • 958238786a This was SVN commit r4620. Mythos_Ruler 2006-11-07 02:58:57 +00:00
  • f499676337 Changed player colour for actors to dark gray for Michael. Matei 2006-11-07 02:48:27 +00:00
  • f11bfa2ff2 This was SVN commit r4618. Mythos_Ruler 2006-11-03 18:08:35 +00:00
  • 761fc3696b This was SVN commit r4617. Mythos_Ruler 2006-11-03 18:07:36 +00:00
  • e9535d9ed4 This was SVN commit r4616. Mythos_Ruler 2006-11-03 17:31:48 +00:00
  • ceae1d31d5 This was SVN commit r4615. Mythos_Ruler 2006-11-03 17:25:57 +00:00