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forked from mirrors/0ad

Commit Graph

  • 221e4c8e23 Map updates Ykkrosh 2007-02-04 01:28:04 +00:00
  • 6f2fba3c09 This was SVN commit r4855. Mythos_Ruler 2007-02-04 01:23:25 +00:00
  • e9f758131e This was SVN commit r4854. Mythos_Ruler 2007-02-04 00:29:45 +00:00
  • 9cc744bf39 This was SVN commit r4853. Mythos_Ruler 2007-02-04 00:29:18 +00:00
  • 6fa1a5bc89 This was SVN commit r4852. Mythos_Ruler 2007-02-04 00:26:01 +00:00
  • 2c237690ac #Super secret map for not-so-secret February project. Mythos_Ruler 2007-02-04 00:17:09 +00:00
  • 662a913f90 This was SVN commit r4849. Mythos_Ruler 2007-02-03 23:15:29 +00:00
  • b1298a30c1 This was SVN commit r4848. Mythos_Ruler 2007-02-03 18:51:29 +00:00
  • 7f5856e915 New "basic" tunic for the Hellenes. Mythos_Ruler 2007-02-03 18:50:49 +00:00
  • bc4bbb2a6b Forgot to add the Marcellus-on-horsie actors. Enjoy. Mythos_Ruler 2007-02-03 18:49:20 +00:00
  • 8734a6e919 This was SVN commit r4845. Mythos_Ruler 2007-02-03 18:48:34 +00:00
  • 6c103979c4 This was SVN commit r4844. Mythos_Ruler 2007-02-03 18:39:20 +00:00
  • b74b0ec318 This was SVN commit r4843. Mythos_Ruler 2007-02-03 18:35:12 +00:00
  • b675eb20de #All new Celt Heroes added to game (this revision and previous revision) Mythos_Ruler 2007-02-03 18:33:09 +00:00
  • 326163dcd3 This was SVN commit r4841. Mythos_Ruler 2007-02-03 18:29:06 +00:00
  • 63af758c4a This was SVN commit r4840. Mythos_Ruler 2007-02-03 18:28:09 +00:00
  • c02940c181 This was SVN commit r4839. Mythos_Ruler 2007-02-03 16:26:10 +00:00
  • 0b7542cc6d #Added Roman cavalry hero of the 2nd Punic War - Marcus Claudius Marcellus "The Sword of Rome." Mythos_Ruler 2007-02-03 15:49:08 +00:00
  • f99658b758 This was SVN commit r4837. Mythos_Ruler 2007-02-03 15:33:01 +00:00
  • 376e7079a2 This was SVN commit r4836. Mythos_Ruler 2007-02-03 15:12:20 +00:00
  • 56af4178f6 Horse texture for Roman Hero Marcellus Mythos_Ruler 2007-02-02 17:44:06 +00:00
  • de0ab4e75c This was SVN commit r4834. Mythos_Ruler 2007-02-02 17:42:55 +00:00
  • 27e48abb35 Made bushes last slightly longer for cinematic.. though really the units should begin auto-gathering other bushes. Matei 2007-02-02 14:58:19 +00:00
  • 892fb6ce9e # Fixed some script bugs. Matei 2007-02-02 14:53:16 +00:00
  • 6ae5576d3f Gathering entities for cinematic map Ykkrosh 2007-02-02 02:19:08 +00:00
  • 117f3dfe4a Rough cinematic/triggers in map. Ykkrosh 2007-02-02 02:17:15 +00:00
  • 8d0a7170f6 # Slightly tidied up string code. Ykkrosh 2007-02-01 14:46:14 +00:00
  • fb91d32d61 philip points out G++ will not support the restrict keyword at all. janwas 2007-02-01 01:44:13 +00:00
  • 27b6ffe2d6 # housekeeping sorry, update-workspaces + rebuild is necessary (moved boost/utility into PCH) janwas 2007-02-01 01:34:17 +00:00
  • 1e195ac519 Changed task unit triggers to use unit ID's properly. Matei 2007-01-30 03:50:28 +00:00
  • 465c0a037b # Fixed some trigger bugs. Matei 2007-01-29 22:21:25 +00:00
  • 41cf5c6139 CinemaTrack: Avoided crashing in certain cases. Ykkrosh 2007-01-29 17:46:28 +00:00
  • 248e4ef4dc This was SVN commit r4819. Mythos_Ruler 2007-01-29 03:57:43 +00:00
  • ecf6b5c74a This was SVN commit r4818. Mythos_Ruler 2007-01-29 03:45:32 +00:00
  • 8ae237478d Fixed cinematics playback in Atlas Ykkrosh 2007-01-28 15:51:28 +00:00
  • b972965968 Found bug while asleep. Ykkrosh 2007-01-27 12:38:12 +00:00
  • adc8c64724 # General tidying. Ykkrosh 2007-01-27 02:36:33 +00:00
  • 8a9ddae60b Oops, I broke GCC PCH a month ago. Fixed, and added a comment so I now know why it does what it does. Ykkrosh 2007-01-26 21:16:49 +00:00
  • 3573c4a4e3 # Optimisations for Linux GCC: Don't export symbols from DSOs by default - see http://gcc.gnu.org/wiki/Visibility Ykkrosh 2007-01-26 18:26:45 +00:00
  • 5e7baf3a43 # Bug fixes and cleanup of entity kill code. Matei 2007-01-25 07:00:31 +00:00
  • d05a6ca78d added footstep sfx on grass,gravel,sand,wood,rock with l/r group xml group files lostchocolatelab 2007-01-25 05:20:15 +00:00
  • ee3243ff92 # Fixes for simulation speed in scenario edtior. Various code cleanups. Ykkrosh 2007-01-24 20:17:28 +00:00
  • 5f45e08799 This was SVN commit r4806. Mythos_Ruler 2007-01-21 18:38:11 +00:00
  • 5c8250ddb8 # Added primitive memory-allocation counting Profiler: now shows "mem allocs" for the previous frame (only in MSVC Debug mode). Aura: got rid of a couple of hundred allocations per frame. Ykkrosh 2007-01-21 03:33:52 +00:00
  • ff52db91fa Updated Armor values in XML files arissa_nightblade 2007-01-21 02:39:54 +00:00
  • 757d3d23f9 This was SVN commit r4803. Mythos_Ruler 2007-01-20 23:49:27 +00:00
  • 5e2c70252f #New Horse for King Philip Mythos_Ruler 2007-01-20 23:43:41 +00:00
  • 2c3c1be393 Fixed a bug with units not dying during playtesting in the scenario editor. Matei 2007-01-20 18:35:02 +00:00
  • d618551fe8 Singleton: removed "cunning trick", because someone pointed out that it is very undefined behaviour and is completely unnecessary nowadays Ykkrosh 2007-01-20 14:20:31 +00:00
  • cfeda2cbab #fixed minor bug with soundgroups nd3c3nt 2007-01-20 04:23:08 +00:00
  • 2840694629 #updated soundgroups fixed a small formating issue in the xml files, and removed a unused test file. nd3c3nt 2007-01-20 04:20:42 +00:00
  • f1fe80211c slightly nicer fix for goto-skips-init trouble janwas 2007-01-19 23:03:35 +00:00
  • 22cc0bd595 #Rearranged audio folder and made room for groups. nd3c3nt 2007-01-19 19:49:56 +00:00
  • 5abeaa5558 #Added ambient sound resources. nd3c3nt 2007-01-19 19:34:16 +00:00
  • 95a1abbcf3 # Fixed Linux build Forgot that you can't initialise std::exception with a message. Fixed invalid goto jumping over declarations that aren't POD types with no initialiser. Ykkrosh 2007-01-19 18:06:54 +00:00
  • 153e607006 # fix in sound resource management .. as mentioned in http://www.wildfiregames.com/forum/index.php?showtopic=10719&hl= thanks to matei and philip! janwas 2007-01-18 22:59:44 +00:00
  • 2d98baf8e5 # Sound file fixes. Ykkrosh 2007-01-18 16:24:37 +00:00
  • 8da71a84a7 # Fixed crash when saving in actor editor Ykkrosh 2007-01-18 15:29:12 +00:00
  • ad204e16c9 This was SVN commit r4787. Mythos_Ruler 2007-01-18 07:24:49 +00:00
  • 7e8e268ae1 This was SVN commit r4786. Mythos_Ruler 2007-01-18 07:06:09 +00:00
  • 55e97b12a1 This was SVN commit r4785. Mythos_Ruler 2007-01-18 07:05:52 +00:00
  • 34a51429bd This was SVN commit r4784. Mythos_Ruler 2007-01-18 07:05:23 +00:00
  • 04c0199303 This was SVN commit r4783. Mythos_Ruler 2007-01-18 07:05:10 +00:00
  • 90c483f3a9 This was SVN commit r4782. Mythos_Ruler 2007-01-18 06:20:54 +00:00
  • c065b6fc2a Fix VC2003 compilation (hopefully). Ykkrosh 2007-01-17 03:41:23 +00:00
  • 6cfb96855a # Added initial play-testing support in the scenario editor. Ykkrosh 2007-01-17 03:25:20 +00:00
  • bd2fc4f2f4 Put the Armor Points in the correct spot. arissa_nightblade 2007-01-17 01:27:08 +00:00
  • 31d1e14912 #Cinematic improvements; trigger features pyrolink 2007-01-16 23:22:25 +00:00
  • 3fa6d64063 forgot to add, sorry janwas 2007-01-16 21:16:20 +00:00
  • 5d05ef4ea8 # Experimental Atom feed output for public revision log Ykkrosh 2007-01-16 00:46:09 +00:00
  • 62ccd531ed Added Armor and Damage values using the new config system. arissa_nightblade 2007-01-15 21:51:55 +00:00
  • 94099e035a # housekeeping janwas 2007-01-14 23:13:08 +00:00
  • 3f017c418c Removed some header files from header files. Ykkrosh 2007-01-13 22:44:42 +00:00
  • 77f9d23d0f Added m_SoundGroupTable in CEntityTemplate to allow the soundgroup file for each animation to be specified in XML. Matei 2007-01-13 20:14:03 +00:00
  • e505843bb6 Added some example sound definitions in template_unit_infantry. Matei 2007-01-13 20:13:05 +00:00
  • 2390a122fe Forgot to save some files last time.. Matei 2007-01-13 18:45:09 +00:00
  • d5e5bb5e09 # Updates to the combat damage system. Matei 2007-01-13 18:41:24 +00:00
  • 38755cc589 # improvements to app_hooks thesis pointed out more dependencies that had to be stomped on. 0ad-specific apphooks are now in pyrogenesis. added function AH_IS_DEFINED (useful for ogl_tex, which now has its own default version of a hook) janwas 2007-01-13 18:37:51 +00:00
  • f5bcb031ff Fix for GCC Ykkrosh 2007-01-13 18:32:03 +00:00
  • edab93934e #added sound cone functionality for possible doplar effects, added ability to check if a sound is currently playing. nd3c3nt 2007-01-13 16:15:17 +00:00
  • 0b150ee311 #Added Sound Group Manager, updated Sound Groups. nd3c3nt 2007-01-13 16:00:52 +00:00
  • e0a6c50ce1 fixed a wrong shield Wijitmaker 2007-01-13 06:55:36 +00:00
  • 68e3f75195 # Six new Celtic heroes Wijitmaker 2007-01-13 06:30:36 +00:00
  • 91db07faa2 Handle armour differently: Instead of having a value and percents for each type, just have a different value for each type. This makes it easier to upgrade *one* type of armour at once. Matei 2007-01-12 16:18:20 +00:00
  • 5d3f85a7d0 #Committed rough draft of a map for cinematic testing. Mythos_Ruler 2007-01-09 17:38:23 +00:00
  • ec69bccb2c # Tidied up some code. Ykkrosh 2007-01-08 01:56:46 +00:00
  • 8094125b18 Avoided "unknown pragma" warning in VS2003. Ykkrosh 2007-01-07 18:09:14 +00:00
  • 785694a4af small convenience requested by philip: file_stats_dump is now disabled by default (use debug_filter_add("FILE_STATS") to reenable) janwas 2007-01-07 17:35:26 +00:00
  • 95f8aa126f # fixes for overzealous vc8 optimization and housekeeping these are required by thesis and improve 0ad code. - sysdep/win init/shutdown mechanism is now better documented and survives clever vc8 optimization - moved some extern declarations from win_internal into separate headers janwas 2007-01-07 16:50:36 +00:00
  • ecb83f12f4 added mining sounds from kit challis/ browncoat and mining.xml, updated building/ambient with new file paths lostchocolatelab 2007-01-07 07:04:26 +00:00
  • 4877afd443 added audio file folders, building ambiance ogg's and xml's lostchocolatelab 2007-01-07 06:45:54 +00:00
  • 3f8c636531 This was SVN commit r4749. Mythos_Ruler 2007-01-06 23:14:18 +00:00
  • afe3aa860e This was SVN commit r4748. Mythos_Ruler 2007-01-06 22:15:36 +00:00
  • b326054fba This was SVN commit r4747. Mythos_Ruler 2007-01-06 22:11:05 +00:00
  • ff1f05b4a9 This was SVN commit r4746. Mythos_Ruler 2007-01-06 22:04:07 +00:00
  • e035d781df Quintus Fabius Maximus texture, actor, and entity committed to the game. Amazing texture done by Brendan. :) Mythos_Ruler 2007-01-06 21:52:50 +00:00
  • 3c8dd6869c Fixed an upgrade bug. Matei 2007-01-06 05:10:48 +00:00
  • d34ef783bf (Whoops, wrong version number) Ykkrosh 2007-01-06 02:48:32 +00:00
  • ab94e73385 Added 'restrict' support for non-GCC compilers (partly to benefit from the optimisation, partly to make it more likely that bugs will be found if restrict is ever used incorrectly). Ykkrosh 2007-01-06 01:33:13 +00:00
  • 667ae032ef Fixed a bug in the XML (charge action should be in actions.attack.charge). Matei 2007-01-05 21:40:04 +00:00