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forked from mirrors/0ad

Commit Graph

  • c9ebacaa36 fix assertion under heavy cache usage due to 32-bit overflow (c.f. http://www.wildfiregames.com/forum/index.php?showtopic=13622) janwas 2010-10-09 18:12:11 +00:00
  • 7f0b055907 warn when VFS directory creation fails due to an existing file of the same name (was seeing a crash due to a Zip file I had created in the cache directory) janwas 2010-10-09 17:53:25 +00:00
  • a4e47abf34 Stop suggesting the now-unnecessary libtxc_dxtn when S3TC support is missing Ykkrosh 2010-10-09 16:07:41 +00:00
  • 184779e00e # Add "[", "]" keys to rotate buildings during placement, based on patch from k776. Ykkrosh 2010-10-09 13:53:17 +00:00
  • 5d1ad60d18 Fix aliasing error in NVTT (fixes #605). Ykkrosh 2010-10-08 23:34:55 +00:00
  • db9a2eecee Adjusted resource value of the Metal Mines. Mythos_Ruler 2010-10-08 21:45:00 +00:00
  • b62b316c56 Delete obsolete scripts Ykkrosh 2010-10-08 16:58:06 +00:00
  • dd3bf54e4c Add translation to desktop file (see #492) Ykkrosh 2010-10-08 14:08:54 +00:00
  • 7b6775ee9f Fix building with NVTT Ykkrosh 2010-10-08 10:42:23 +00:00
  • 43b110a43b Final 3 waypoint flags. Mythos_Ruler 2010-10-08 04:54:23 +00:00
  • 3f7941d5c2 Hide the health bar when a unit containing resources is killed WhiteTreePaladin 2010-10-07 22:41:48 +00:00
  • 46d5fff269 Use zipped data files and pre-converted textures in release distributions Ykkrosh 2010-10-07 19:57:31 +00:00
  • 5eedb07297 Fix selection of loading screen textures with pre-converted texture cache Ykkrosh 2010-10-07 19:56:13 +00:00
  • 8dda4db8d8 Remove obsolete pmdexp tool Ykkrosh 2010-10-07 18:50:49 +00:00
  • 0436dc4cb9 Fix memory leak Ykkrosh 2010-10-07 18:42:35 +00:00
  • ff983a7114 Remove obsolete file Ykkrosh 2010-10-07 18:40:30 +00:00
  • 0c170e2e01 Add test for NVTT bug Ykkrosh 2010-10-07 10:56:38 +00:00
  • 7ebf258033 Fix tests Ykkrosh 2010-10-07 10:35:45 +00:00
  • 7b82173bad Avoid potential integer overflow in pathfinder Ykkrosh 2010-10-06 23:50:07 +00:00
  • de673be78a Fix likely cause of "unexpected PathResult" warnings Ykkrosh 2010-10-06 22:17:34 +00:00
  • 368b07b04e # Add hunting (animals get killed before gathering meat from them) Ykkrosh 2010-10-06 21:37:55 +00:00
  • 69b2581ff0 Preparation for garrison code WhiteTreePaladin 2010-10-06 18:55:46 +00:00
  • 1784c67c8b Changed background icon for total unit count WhiteTreePaladin 2010-10-06 05:25:30 +00:00
  • a4fad2a549 This was SVN commit r8293. Mythos_Ruler 2010-10-06 05:17:12 +00:00
  • ca223eeb5b Made multiple unit selection health bar vertical again Increased unit selection icons to 16 Added total unit count WhiteTreePaladin 2010-10-06 04:19:25 +00:00
  • ff8477c339 Made unit selection icons the same size as the formation icons WhiteTreePaladin 2010-10-05 22:44:32 +00:00
  • f05e403ee5 This was SVN commit r8290. ShieldBearer 2010-10-05 17:44:51 +00:00
  • 22920d34d9 This was SVN commit r8289. ShieldBearer 2010-10-05 17:44:14 +00:00
  • 9dfa21b558 Fix off-by-one error (glDrawRangeElements expects the *inclusive* upper bound of indexes) Ykkrosh 2010-10-05 15:54:04 +00:00
  • 5e197be0b4 This was SVN commit r8287. Mythos_Ruler 2010-10-05 10:09:16 +00:00
  • 3092691690 This was SVN commit r8286. Mythos_Ruler 2010-10-05 09:13:40 +00:00
  • 0baa84f6ab texture for Celt temple Mythos_Ruler 2010-10-05 09:10:37 +00:00
  • e9d3bf05a8 This was SVN commit r8284. ShieldBearer 2010-10-05 09:08:40 +00:00
  • 9faedfbc90 Lots of art tweaks. Brand new Celtic Civic Centre. Mythos_Ruler 2010-10-05 08:42:16 +00:00
  • 759da20346 Some new wood textures. Mythos_Ruler 2010-10-05 06:12:13 +00:00
  • e2bbdd2448 This was SVN commit r8281. Mythos_Ruler 2010-10-05 05:36:07 +00:00
  • a399c2af03 Round roof for a Celt building. Mythos_Ruler 2010-10-05 03:13:47 +00:00
  • adefbc7b23 This was SVN commit r8279. Mythos_Ruler 2010-10-05 02:29:09 +00:00
  • 9872cb17b8 Deselect units that disappear into fog-of-war. Ykkrosh 2010-10-05 00:08:05 +00:00
  • f662e069b1 Tighten schema for ranks, to help detect errors Ykkrosh 2010-10-05 00:07:15 +00:00
  • 19066998c1 Show rank icon on selected units Ykkrosh 2010-10-05 00:05:52 +00:00
  • bf77f61b0f This was SVN commit r8274. ShieldBearer 2010-10-04 17:58:02 +00:00
  • f2e96f3f3c Reduce brightness of fogged objects. Ykkrosh 2010-10-04 17:35:13 +00:00
  • ab77ec40e4 Fix highlighting of obstructed building placement previews. Ykkrosh 2010-10-04 17:34:33 +00:00
  • 6b5b35c245 Remove BFD-based debugging code, to avoid the runtime dependency on binutils. Ykkrosh 2010-10-04 17:21:55 +00:00
  • caba7cbe8f Fix #586 (setting sound.mastergain to 0), based on patch from historic_bruno Ykkrosh 2010-10-04 12:07:17 +00:00
  • d77e70389b Fix #585 (Windows support for font builder), based on patch from historic_bruno Ykkrosh 2010-10-04 12:00:22 +00:00
  • 795be260be Improve docs Ykkrosh 2010-10-04 11:38:43 +00:00
  • 2959cce0e8 Another "campaign" unit for people to play with in Atlas for Alpha II--The Theban Sacred Band. Mythos_Ruler 2010-10-04 09:27:50 +00:00
  • ec681ce8a8 This was SVN commit r8266. Mythos_Ruler 2010-10-04 07:00:44 +00:00
  • e8314783d9 New Celtic Dock. :) New Celtic waypoint banner. Mythos_Ruler 2010-10-04 06:43:20 +00:00
  • bd17bc349e This was SVN commit r8264. ShieldBearer 2010-10-04 06:36:00 +00:00
  • f8853fe7b2 Touched up the waypoint textures. Continued work on Arcadia III. Tweak footprints for House and Barracks. Mythos_Ruler 2010-10-04 05:23:19 +00:00
  • deadd4d31e Footprints. Mythos_Ruler 2010-10-04 02:12:09 +00:00
  • 50ed028dcb New way-point flag, including a new flag for possible faction-specific implementation. Persian and Greek versions complete so far. Mythos_Ruler 2010-10-04 01:49:28 +00:00
  • 47c9f8144c This was SVN commit r8260. Mythos_Ruler 2010-10-04 00:11:07 +00:00
  • c146fe24ba sunset sky Mythos_Ruler 2010-10-04 00:10:24 +00:00
  • b8bd93d22b Deleted the old 'temp' portrait sheets. Mythos_Ruler 2010-10-03 23:42:02 +00:00
  • cc0a680a21 Increase box/column formation switching distance Ykkrosh 2010-10-03 23:20:21 +00:00
  • eff766d6b9 Made ESC close out open dialogs rather than offer to close the game Fixed the multiple unit health bar failing to work correctly Changed multiple selection area to fit layout better. Organized code WhiteTreePaladin 2010-10-03 22:42:15 +00:00
  • 2cc6280d70 Fix OOS Ykkrosh 2010-10-03 20:12:08 +00:00
  • 59c8ecfa3d Use voices for infantry/cavalry units. Ykkrosh 2010-10-03 17:58:49 +00:00
  • aa32677784 Restore highlighting of units on hover. Ykkrosh 2010-10-03 16:48:52 +00:00
  • a47227daaa #New Celt Market Mythos_Ruler 2010-10-03 09:24:26 +00:00
  • 91a644df3c This was SVN commit r8251. Mythos_Ruler 2010-10-03 02:51:36 +00:00
  • bf177d6a7d Messed with the sizes of the Health bars. See what everyone thinks. Mythos_Ruler 2010-10-03 01:28:38 +00:00
  • 9a0db9713e Add resource supply status bars. Ykkrosh 2010-10-03 00:30:43 +00:00
  • 1d32223e1a Tweaked the names of these units. Mythos_Ruler 2010-10-02 23:54:31 +00:00
  • 21a07af553 Messed with the GUI backgrounds to make them fit better. Starting a new Arcadia III map. Mythos_Ruler 2010-10-02 23:46:09 +00:00
  • f9b5bd37ca Removed button background from command icons WhiteTreePaladin 2010-10-02 23:24:13 +00:00
  • cd12571845 This was SVN commit r8245. Mythos_Ruler 2010-10-02 22:32:39 +00:00
  • 96f417ab3b Control-group icons. Mythos_Ruler 2010-10-02 22:27:51 +00:00
  • 7412e5563a Switch to column formation when moving longer distances. Ykkrosh 2010-10-02 19:40:30 +00:00
  • 7ea522a484 # Add on-screen health bars Ykkrosh 2010-10-02 12:41:29 +00:00
  • 5e9a968bd6 This was SVN commit r8240. Mythos_Ruler 2010-10-02 04:01:25 +00:00
  • 4afcd057f6 Made lower panel sprites same scale Adjusted vertical spacing of player and unit names. WhiteTreePaladin 2010-10-02 03:24:12 +00:00
  • 3eb50d0763 command icons moved to a 32x32 cell grid. :) Mythos_Ruler 2010-10-02 03:15:27 +00:00
  • d2f07800ed Fixed bug where resource bar sometimes covered the health bar WhiteTreePaladin 2010-10-01 22:29:55 +00:00
  • 8a01e11db7 Health bar shows average for multiple selections Center panel texture shrunk and dark tile texture is tiled over the panels better Command icons reference new sheet WhiteTreePaladin 2010-10-01 22:18:03 +00:00
  • fcedcae052 # Add victory/defeat conditions, based on patch from fcxSanya. Ykkrosh 2010-10-01 20:51:21 +00:00
  • 4b3e819b67 Celt scout tower variation. Mythos_Ruler 2010-10-01 09:13:34 +00:00
  • 3e03a8ae10 #Re-exported Celtic Mill and Farmstead to Collada with some tweaks and additions. Can now delete their *.PMD meshes. Added a Celtic "hut" eye candy building. Mythos_Ruler 2010-10-01 07:34:29 +00:00
  • 607e176b9b This was SVN commit r8231. Mythos_Ruler 2010-10-01 07:21:15 +00:00
  • 9d923233ac This was SVN commit r8230. Mythos_Ruler 2010-10-01 07:17:22 +00:00
  • 138a937f6d This was SVN commit r8229. Mythos_Ruler 2010-10-01 04:43:35 +00:00
  • 3631c12337 This was SVN commit r8228. Mythos_Ruler 2010-10-01 04:37:16 +00:00
  • 71b469c115 New Celtic Outpost. Mythos_Ruler 2010-10-01 04:24:39 +00:00
  • 91c5101e48 This was SVN commit r8226. Mythos_Ruler 2010-10-01 04:23:35 +00:00
  • 317abe51d4 Tweaked some templates. New 'heal' cursor for Healers (eventually). New 'command' icons for the GUI. Mythos_Ruler 2010-10-01 02:36:08 +00:00
  • 009f0c035d This was SVN commit r8224. Mythos_Ruler 2010-10-01 01:56:28 +00:00
  • 53abdf4717 Fixed the size of the menu and civ icon sprites WhiteTreePaladin 2010-10-01 01:13:43 +00:00
  • f76d3da89a Redone faction emblems for UI ribbon. 64x64 now. Mythos_Ruler 2010-10-01 01:01:11 +00:00
  • c49489dda5 This was SVN commit r8221. Mythos_Ruler 2010-10-01 00:17:31 +00:00
  • 20a87d1477 Toned down the yellow color of the gold UI borders. Mythos_Ruler 2010-09-30 23:57:55 +00:00
  • b9ec3cbce3 This was SVN commit r8219. Mythos_Ruler 2010-09-30 23:41:03 +00:00
  • 6bcf4f25c8 Fix CStr parsing to be independent of locale, so that it doesn't break when GTK+ changes the locale. Ykkrosh 2010-09-30 23:17:41 +00:00
  • 729cf72d2b More GUI fixes. Specifically, making panel textures size appropriately in different resolutions. WhiteTreePaladin 2010-09-30 23:01:24 +00:00
  • 61fa8d29f6 Some more in-game GUI progress. Multiple selections now look more like the mockup, but all the stats icons and bars still reference the first unit. I will fix that part later. WhiteTreePaladin 2010-09-30 22:39:45 +00:00
  • ae2e61f90c This was SVN commit r8215. Mythos_Ruler 2010-09-30 04:01:22 +00:00
  • 81788eb55d #New Celt Barracks. Mythos_Ruler 2010-09-30 03:16:15 +00:00