1
0
forked from mirrors/0ad

Commit Graph

  • 54142e5ee8 Some more progress towards Michael's GUI design. WhiteTreePaladin 2010-09-29 21:55:51 +00:00
  • 0be4b5858f This was SVN commit r8212. Mythos_Ruler 2010-09-29 11:41:25 +00:00
  • fadc725c4e Moar eye candy and an update the Arcadia II. Mythos_Ruler 2010-09-29 08:56:09 +00:00
  • f15ed58ffb #Re-exported the Celtic house meshes to Collada format--added player color fiddly bits and increased their size about 20%. Re-exported the Celtic broch and added some cool stuff (!) to it. Mythos_Ruler 2010-09-29 08:16:27 +00:00
  • 8f979d3250 New foundation mesh and actor for the Corrals. Tweaked the corral entities for gameplay testing. Tweaked the fauna footprint radius. Mythos_Ruler 2010-09-29 06:20:21 +00:00
  • c9a2a97c25 Deleted cursor DDS files per Philip. Mythos_Ruler 2010-09-28 21:20:46 +00:00
  • 8035840fa8 hellenes portrait sheet in PNG Mythos_Ruler 2010-09-28 21:07:11 +00:00
  • 41819d3189 Moved notification area to rest on right side of lower panel. WhiteTreePaladin 2010-09-28 18:31:40 +00:00
  • 4e897394dc Fixed some overlapping issues Added menu hotkey WhiteTreePaladin 2010-09-28 18:15:11 +00:00
  • b2278e56a6 Fixed menu graphics Misc consistency improvements Added pause hotkey WhiteTreePaladin 2010-09-28 17:40:41 +00:00
  • ac11a5cf28 Fixed chat dialog graphics WhiteTreePaladin 2010-09-28 15:53:20 +00:00
  • 93e81319e8 Added civ icon Fixed Settings Dialog graphics WhiteTreePaladin 2010-09-28 14:58:14 +00:00
  • 7b419170ad updated the lion mesh ShieldBearer 2010-09-28 14:38:59 +00:00
  • ea7c2e569c Michael's new GUI layout (I made some changes to some parts which can always be changed back. It's still a work in progress.) WhiteTreePaladin 2010-09-28 14:19:13 +00:00
  • e981380f33 This was SVN commit r8199. Mythos_Ruler 2010-09-28 09:59:44 +00:00
  • abb0e3fcd2 Fixed icon. Mythos_Ruler 2010-09-28 09:22:39 +00:00
  • ec36a942e1 Fixed some stone mines from Player 1 to Gaia. Mythos_Ruler 2010-09-28 09:04:29 +00:00
  • ba6d3d3fb7 New cursor. Don't worry, I backed up the old one. Mythos_Ruler 2010-09-28 08:06:27 +00:00
  • e84c79c066 New GUI art assets. Brian please let me (Michael) know if things need changed or if you need more assets. Mythos_Ruler 2010-09-28 08:02:06 +00:00
  • 0ef9ec916c Tweaked foundation sizes. Mythos_Ruler 2010-09-27 22:34:38 +00:00
  • d7801ea211 New Celt kennel and tavern. Mythos_Ruler 2010-09-27 09:05:03 +00:00
  • d59b9c2298 This was SVN commit r8192. Mythos_Ruler 2010-09-27 04:30:31 +00:00
  • 85178ae88d I made the selection ring for the field a little bigger. Previously it was covered by the wheat objects. Mythos_Ruler 2010-09-27 02:48:17 +00:00
  • 82691683cb Fix #56 (add unit-following camera mode (press 'F')), based on patch from markelov. Remove obsolete IsNewSimulation function. Ykkrosh 2010-09-26 23:05:25 +00:00
  • 9bdbc3906f A remodeled Greek gate. Changed the name of the Greek cavalry swordsman to the more accurate "Hippeus." Mythos_Ruler 2010-09-26 09:27:16 +00:00
  • 8c16820d5b Playing with LOS ranged of towers to make them useful to use. Mythos_Ruler 2010-09-26 07:43:06 +00:00
  • 28fe458c51 This was SVN commit r8187. Mythos_Ruler 2010-09-26 07:04:09 +00:00
  • a4f7b7e530 Added the Spartan phalangite editor unit for Alpha II. Renamed the Greek temple from "Anaktoron" to "Naos" on the advice of a Greek scholar friend. Mythos_Ruler 2010-09-26 04:59:50 +00:00
  • d964683536 This was SVN commit r8185. Mythos_Ruler 2010-09-26 01:46:01 +00:00
  • be92780300 Gave Celtic house a smaller foundation. Mythos_Ruler 2010-09-26 01:20:25 +00:00
  • 768f0728da Tweaks to some maps and entities. Added Celtic dog kennel for testing. Mythos_Ruler 2010-09-26 01:18:29 +00:00
  • 7f3a628e0b Some small aesthetic changes to selection details area WhiteTreePaladin 2010-09-25 18:19:06 +00:00
  • fa1dc05de2 New GUI layout Delete confirmation dialog Resource bar replaces resource quantity/icon Selected units are grouped by type regardless of rank Ranked units use the same icon "Basic" units are now considered to have the rank of "Basic" for grouping purposes WhiteTreePaladin 2010-09-25 15:22:41 +00:00
  • 0974a06321 #New Celtic Corral and Greek Wall Gate. Mythos_Ruler 2010-09-25 09:54:09 +00:00
  • 12de784e3f Texture tweaks. Animation tweaks. Building entity tweaks. Mythos_Ruler 2010-09-25 05:24:07 +00:00
  • 46de88a518 Texture for the Hellenes wall gate. Mythos_Ruler 2010-09-25 05:01:02 +00:00
  • 7313601bcb This was SVN commit r8176. ShieldBearer 2010-09-25 03:43:38 +00:00
  • 87b5602910 This was SVN commit r8175. Mythos_Ruler 2010-09-25 01:13:23 +00:00
  • 75f0fa87c0 Edited some Celtic and Greek unit animations and some entity stats (namely footprints and such). I probably missed some. In fact I am positive I did, so we'll have to keep tweaking these in the coming weeks. I made a new Mediterranean city tile texture too, so check it out. Mythos_Ruler 2010-09-25 00:49:28 +00:00
  • 3d58ea8816 Amish's lioness added feneur 2010-09-25 00:27:32 +00:00
  • 58026a3c6d Fix bug with failing to reset GL state when sometimes necessary Ykkrosh 2010-09-24 21:42:41 +00:00
  • 6d82bfaabf Disable some profiler calls that are frequent enough to significantly affect performance Ykkrosh 2010-09-24 21:33:07 +00:00
  • ede71ea791 Inline common vector/matrix operations, for performance. Ykkrosh 2010-09-24 16:54:20 +00:00
  • 46b79f8a6d Scale minimap LOS texture down, to reduce update/upload costs. Ykkrosh 2010-09-24 16:52:29 +00:00
  • 7531cab8a6 Added lions to the map. Mythos_Ruler 2010-09-23 23:34:58 +00:00
  • 4e065b52c2 Change flora entities to axis-aligned obstruction shapes, to improve pathfinder performance Ykkrosh 2010-09-23 23:29:22 +00:00
  • 1775d7b244 #More eyecandy stuff. Mythos_Ruler 2010-09-23 20:38:16 +00:00
  • 94261c036c #New fauna lion ShieldBearer 2010-09-23 20:13:04 +00:00
  • d0d879d3f6 Some new fallen columns eye candy. Mythos_Ruler 2010-09-23 19:17:15 +00:00
  • 85deca90e4 Fix projectiles in FoW Ykkrosh 2010-09-23 13:09:35 +00:00
  • e1082e5adb Fix warnings Ykkrosh 2010-09-23 12:54:16 +00:00
  • 924d1219a7 # Add fog-of-war. Ykkrosh 2010-09-23 12:13:13 +00:00
  • 8886841860 This was SVN commit r8159. Mythos_Ruler 2010-09-22 06:48:14 +00:00
  • 1caa4e7016 new date palm, wall foundations, map tweaks, and celtic longhouse. Mythos_Ruler 2010-09-22 06:47:29 +00:00
  • 45bd668934 This was SVN commit r8156. ShieldBearer 2010-09-22 06:22:24 +00:00
  • 6f69e02490 This was SVN commit r8155. Mythos_Ruler 2010-09-22 03:55:26 +00:00
  • ac7a170f95 A wide open Savanna map, called 'Serengeti.' A savanna "city tile" terrain. Mythos_Ruler 2010-09-22 03:51:36 +00:00
  • 9ed1b9b773 A water-worn terrain texture for savanna biome. Mythos_Ruler 2010-09-22 03:30:23 +00:00
  • c5610cd111 Added a pebbly, rocky decal beneath the Savanna quarries. Tweaked the Mediterranean metal mine textures. Mythos_Ruler 2010-09-22 02:02:34 +00:00
  • f509de5a45 This was SVN commit r8151. Mythos_Ruler 2010-09-22 00:26:01 +00:00
  • 024a833721 New: Pegasus, freestanding column, edited the maps a bit, testing out an Aphrodite high-poly statue (it needs a proper texture though). Mythos_Ruler 2010-09-21 23:11:59 +00:00
  • 97b8db723c A wing texture for Pegasus. Mythos_Ruler 2010-09-21 19:25:04 +00:00
  • 000b7250a2 Use slightly higher quality texture compression in archive-builder mode Ykkrosh 2010-09-20 16:34:09 +00:00
  • 5db5aa6ad9 #New giraffe fauna. Mythos_Ruler 2010-09-20 16:24:26 +00:00
  • 2897b737fd This was SVN commit r8146. Mythos_Ruler 2010-09-20 06:19:50 +00:00
  • 76c5874a8c New Savanna "metal mine" slab entities and textures. Mythos_Ruler 2010-09-20 04:12:47 +00:00
  • bc68a32076 Edited Arcadia II; started a new Savanna biome map, called "Sahel Watering Holes." Mythos_Ruler 2010-09-20 04:11:06 +00:00
  • 643decf96f Moved savanna terrains to Public Mod. Mythos_Ruler 2010-09-20 02:56:16 +00:00
  • 127a0f3d7d This was SVN commit r8142. Mythos_Ruler 2010-09-20 02:48:29 +00:00
  • 86b6ccd7e9 Moar savanna terrain stuff Mythos_Ruler 2010-09-20 02:41:47 +00:00
  • ce44425289 This was SVN commit r8140. Mythos_Ruler 2010-09-20 02:22:23 +00:00
  • ae5baaadec Updating the Savanna terrains. Mythos_Ruler 2010-09-20 01:58:59 +00:00
  • ea80667dfc #Organizing and revamping some terrain stuff for Alpha II. ;) Mythos_Ruler 2010-09-20 01:43:03 +00:00
  • 3d8d354a18 # Optimise spatial queries. Ykkrosh 2010-09-19 18:08:56 +00:00
  • 6465bd66ff Fixed a couple of things. Mythos_Ruler 2010-09-18 19:35:27 +00:00
  • 19eec7fde2 Made a new "grape vine" object and added it to Arcadia II.xml Mythos_Ruler 2010-09-18 19:25:47 +00:00
  • 84b04f37db Fix more warning. Ykkrosh 2010-09-18 18:59:04 +00:00
  • b9eb283174 Fix warning. Ykkrosh 2010-09-18 18:56:06 +00:00
  • 3c35d5e469 Convert broken unloadable .dds file to .png Ykkrosh 2010-09-18 18:52:22 +00:00
  • 0d172264f8 # Add -archivebuild mode to generate .zip files for releases, with automatic compression of textures. Ykkrosh 2010-09-18 18:21:00 +00:00
  • 3a47d3b51b Fixed Arcadia. I had previously committed a messed up map. Mythos_Ruler 2010-09-18 15:06:28 +00:00
  • cccbf39640 This was SVN commit r8128. Mythos_Ruler 2010-09-18 15:02:30 +00:00
  • b7357380ae This was SVN commit r8127. Mythos_Ruler 2010-09-17 23:12:58 +00:00
  • 79915a17a5 An additional Grass color variation, plus playing with the city tile feature. Mythos_Ruler 2010-09-17 23:02:39 +00:00
  • 15da9d9602 Arcadia I and II map tweaks. Mythos_Ruler 2010-09-17 23:01:26 +00:00
  • 4c92b7b596 Add primitive tool for generating profile graphs Ykkrosh 2010-09-17 21:03:57 +00:00
  • 2362d938cd Fix loading maps Ykkrosh 2010-09-17 20:47:47 +00:00
  • 8a98102195 Fix serialize/deserialize API asymmetry. Ykkrosh 2010-09-17 17:53:26 +00:00
  • a29bb003f2 Fix warning message in replays Ykkrosh 2010-09-17 17:50:43 +00:00
  • db047e5bee Cache message JS conversions, to make broadcasts faster Ykkrosh 2010-09-17 17:49:39 +00:00
  • bd38d9d34f Fix log replayer to load terrain properties. Ykkrosh 2010-09-17 17:45:50 +00:00
  • fd68a95bad Fix map reader to load all necessary simulation data even when graphics are disabled Ykkrosh 2010-09-17 17:43:12 +00:00
  • 624e8490a2 Increase script memory limit more Ykkrosh 2010-09-17 17:40:44 +00:00
  • 9faaeeebd4 The map seemed to have a problem with it, so I am remaking it. Mythos_Ruler 2010-09-17 06:39:56 +00:00
  • d000411727 This was SVN commit r8114. Mythos_Ruler 2010-09-13 21:12:32 +00:00
  • 474b91fabf Added description to map and Stone to the center. Mythos_Ruler 2010-09-13 19:54:46 +00:00
  • 594cad069f #Arcadia II is done (might tweak it later). Tweaked the FISH entity. Re-ordered the buildings for the Female Citizen. Mythos_Ruler 2010-09-13 19:36:07 +00:00
  • f5a7e64fda This was SVN commit r8111. Mythos_Ruler 2010-09-13 05:05:19 +00:00
  • 88307763f6 New "Stoa" object. Mythos_Ruler 2010-09-13 05:04:02 +00:00
  • e9ec4ba1fa New temple portrait. WIP Arcadia II. Mythos_Ruler 2010-09-13 00:10:05 +00:00