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forked from mirrors/0ad

Commit Graph

  • 81f5e0ac5f Allow continuing playing when a client leaves a multiplayer game (fixes #620). Ykkrosh 2010-11-03 00:21:52 +00:00
  • 786279fb95 New minimap circle. Mythos_Ruler 2010-11-02 17:08:50 +00:00
  • 2186ac8e76 Tweaked blank giant map in Internal folder. Updated a few Mediterranean terrains. A Creative Commons object. A generic Gaia "field" object. Humpback Whale. Mythos_Ruler 2010-11-02 16:26:06 +00:00
  • 947ce01f68 Got rid of the whale entities giving an error. Mythos_Ruler 2010-11-02 16:21:51 +00:00
  • 383cf7b220 cleanup: janwas 2010-11-02 13:38:56 +00:00
  • 540925aa32 Add a rubbish experimental FPS camera view Ykkrosh 2010-11-01 21:40:29 +00:00
  • 1b9f198520 Deleted the whale. It is an interesting experiment whose time has not come yet (needs some new attack code for units and possibly unitAI for attacking units). Mythos_Ruler 2010-11-01 16:29:05 +00:00
  • 6351102705 trying to create a 'whale' object that moves around and must be killed first (probably by warships). Then fishing boats can gather from it. I get an error though when I try to place it in Atlas. Can someone take a look at it for me? <3 Mythos_Ruler 2010-11-01 15:22:43 +00:00
  • 52851faeb6 cleanup - remove old cpu_memcpy and cpu_i64FromDouble that are no longer needed janwas 2010-11-01 11:09:03 +00:00
  • b27d6d38e3 thread-safe timer monotonicity check. fixes #653 (agree that DBL_EPSILON is an unnecessary hack, since division by (t+eps)-(t) will yield a number not much more useful than infinity) janwas 2010-11-01 10:19:22 +00:00
  • 657ec9aa45 WIP timer thread safety: janwas 2010-11-01 09:54:03 +00:00
  • 2b9774aa05 fix: alt+enter -> resize window -> maximize window failed to generate a resize event janwas 2010-11-01 09:04:55 +00:00
  • aefc87f226 Windows fixes Ykkrosh 2010-10-31 22:26:41 +00:00
  • 602b99c397 Fix water rendering in "reveal map" mode. Ykkrosh 2010-10-31 22:07:57 +00:00
  • 5d764f1435 Run network server in a separate thread, to minimise latency. Ykkrosh 2010-10-31 22:00:28 +00:00
  • 034504f536 Remove misleading wposix declaration of unimplemented gettimeofday. Ykkrosh 2010-10-31 21:58:30 +00:00
  • 5b1f0b2b19 Tweaked the map description. Mythos_Ruler 2010-10-31 18:47:51 +00:00
  • 909d9d84cb Work in progress--Acropolis 256 Radius map. Mythos_Ruler 2010-10-31 18:33:02 +00:00
  • 94a57d141a This was SVN commit r8507. Mythos_Ruler 2010-10-31 15:17:27 +00:00
  • 491f4592a7 This was SVN commit r8506. Mythos_Ruler 2010-10-31 15:00:28 +00:00
  • 62c90b5dc4 Fix tests Ykkrosh 2010-10-31 00:29:29 +00:00
  • a952767f48 Changed the disabled state messages for some menu buttons, they were a bit rough for a public release imho feneur 2010-10-31 00:16:33 +00:00
  • 8dc7eca77a Autobuilder fixes Ykkrosh 2010-10-30 20:39:23 +00:00
  • 1840bb3507 Stop units walking outside the edges of circular maps. Ykkrosh 2010-10-30 18:25:34 +00:00
  • 21b0504ca5 Adding the missing player_defaults.json for #590 historic_bruno 2010-10-30 18:07:31 +00:00
  • 10c5dbcba4 Fix Atlas and autostart. Ykkrosh 2010-10-30 13:27:23 +00:00
  • d6bf303740 Clean up line endings Ykkrosh 2010-10-30 12:22:18 +00:00
  • 5567727bd1 New maps get player data per #590, and some minor bugfixes historic_bruno 2010-10-30 05:19:55 +00:00
  • 22672e69d9 Info icons for #590 historic_bruno 2010-10-30 04:17:01 +00:00
  • 9ee44bd9b8 Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590. historic_bruno 2010-10-30 04:02:42 +00:00
  • 0b978d5e26 hacked in the attack for Persian trireme too. Mythos_Ruler 2010-10-29 22:20:20 +00:00
  • fcf9fbf10d Hacked in some ship ranged attacks to play with. Mythos_Ruler 2010-10-29 22:18:25 +00:00
  • 97019c3a5a Fix launching Atlas from the main menu Ykkrosh 2010-10-29 21:04:59 +00:00
  • 4f452eccde This was SVN commit r8490. Mythos_Ruler 2010-10-29 20:14:37 +00:00
  • 4b8fcaa135 Garrisoning for ships. This is only temporary for play-testing until final garrisoning code is implemented. Mythos_Ruler 2010-10-29 20:14:09 +00:00
  • 70cfff0f05 started work on Median Oasis. Fixed the fact that the Celtic special building cost zero (!) resources. A "slight" oversight. Mythos_Ruler 2010-10-29 16:55:14 +00:00
  • dd5ff36363 Fix Linux build error (fixes #651). Ykkrosh 2010-10-29 15:48:46 +00:00
  • 0c3d69ae29 fixes from work: clarify that cpu_MemoryBarrier has no runtime cost by renaming to COMPILER_FENCE and moving to code_annotation.h; fix 32-bit Parallel Studio 2011 warning. janwas 2010-10-29 12:54:51 +00:00
  • 8f532b81cd Fixed oasis map AGAIN. Fixed names of some units. Slave template. Mythos_Ruler 2010-10-28 14:22:27 +00:00
  • 825bbf8f51 parallel studio 2011 warning fixes janwas 2010-10-28 12:22:11 +00:00
  • af235da6f4 #Updated Greek trading ship with cargo. Split up 3 dozen UI icons into their individual files. Began testing an idea discussed in the irc chat room. Mythos_Ruler 2010-10-28 12:22:04 +00:00
  • 12bea99ea1 Fixed some purple blobs. Mythos_Ruler 2010-10-28 06:19:50 +00:00
  • c5b5fa8e6f Fixed the purple blobs. Mythos_Ruler 2010-10-27 20:21:47 +00:00
  • 6576b64ce0 Cleaning up the field entities. Mythos_Ruler 2010-10-27 11:10:34 +00:00
  • c6c1b2b549 This was SVN commit r8479. Mythos_Ruler 2010-10-27 10:35:58 +00:00
  • 93cd028616 Moar portrait stuff. Fixed the Persian Super Cavalry to align with the new Persian civ profile. Moved War Elephant to editor object. Mythos_Ruler 2010-10-27 08:16:26 +00:00
  • 7120014451 This was SVN commit r8477. Mythos_Ruler 2010-10-27 06:22:29 +00:00
  • 5db9465b25 A bunch of new portraits. The hero portraits are just temp until they are painted. Mythos_Ruler 2010-10-27 05:49:04 +00:00
  • 45a99a393d New Greek merchant ship. Model is not final though. Mythos_Ruler 2010-10-27 02:16:45 +00:00
  • 7d7127a1bb Scaled down the Roman Quinquereme. Mythos_Ruler 2010-10-26 16:21:51 +00:00
  • 728e03cee2 This was SVN commit r8473. Mythos_Ruler 2010-10-26 11:34:34 +00:00
  • 64b9824d5a tweaks Mythos_Ruler 2010-10-26 11:31:33 +00:00
  • f4b27e22b0 A bunch of new portraits. I fixed Waypoint Flag so that it floats on water. Edited Miletus map. Mythos_Ruler 2010-10-26 09:46:05 +00:00
  • 02aa8499ed Partial experimental version of circular maps Ykkrosh 2010-10-25 21:59:52 +00:00
  • 09b2a4ade8 #Starting some work on Carthage. Mythos_Ruler 2010-10-25 17:09:23 +00:00
  • b053bc846b Fixed a stat error. Mythos_Ruler 2010-10-25 12:18:28 +00:00
  • cb859d15da This was SVN commit r8467. Mythos_Ruler 2010-10-25 12:10:11 +00:00
  • 6a024a86b9 Rudimentary ship stats. Mythos_Ruler 2010-10-25 11:07:29 +00:00
  • ecf1e0556e This was SVN commit r8465. Mythos_Ruler 2010-10-25 10:26:58 +00:00
  • 4deaa14456 added descriptions to maps. Mythos_Ruler 2010-10-25 10:25:55 +00:00
  • 791c4f52fa Continued unit balancing. Edited actor projectiles animation times, etc. Mythos_Ruler 2010-10-25 10:01:01 +00:00
  • 504eb3b12b This was SVN commit r8461. Mythos_Ruler 2010-10-25 04:29:15 +00:00
  • 7492f458e0 Allow garrisoning of siege weapons in the Fortress Civil Center can now hold 20 units Temple can now garrison units (15) WhiteTreePaladin 2010-10-25 04:21:18 +00:00
  • b680e95e25 New epic Greek temple, primarily for eye candy. UV mapped by Amish. Mythos_Ruler 2010-10-25 04:10:25 +00:00
  • 6373c2cfcb Made GUI always visible Adjusted size of icon buttons in the session GUI Allowed support units to garrison in watch towers WhiteTreePaladin 2010-10-24 23:40:09 +00:00
  • b100ba5a08 Show a 1 when only a single unit remains garrisoned (re-fixes #610) WhiteTreePaladin 2010-10-24 18:01:11 +00:00
  • 2b2cac2a8d Fix tests Ykkrosh 2010-10-24 12:37:55 +00:00
  • dcd7211d34 Re-exported Greek Civic Centre to remove some of the vases (seemed cluttered before), and to make player color more prominent. Gave ships farther vision. Mythos_Ruler 2010-10-24 10:05:28 +00:00
  • ec27e78e60 Clear out the displayed garrison quantity number if no units are garrisoned WhiteTreePaladin 2010-10-24 01:32:35 +00:00
  • 3521c8f51e Made garrisoning based on the quantity of units, not the population cost of those units. WhiteTreePaladin 2010-10-24 01:14:34 +00:00
  • 7f52ca875b Made Celtic heroes inherit from a specific type of hero, instead of a generic hero WhiteTreePaladin 2010-10-23 22:53:33 +00:00
  • 0aaddf62aa Garrisoning for buildings based on patch by Evans (fixes #610) WhiteTreePaladin 2010-10-23 22:43:15 +00:00
  • bcc5c87045 Fix bandbox selection of out-of-world entities Ykkrosh 2010-10-23 21:48:18 +00:00
  • e13196e7a2 Fix serialization of most components Ykkrosh 2010-10-23 19:59:40 +00:00
  • 73286885d9 Fix race condition when enabling S3TC in Atlas Ykkrosh 2010-10-23 19:58:45 +00:00
  • 6d0e59c0a3 Fixed ownership of some trees. Mythos_Ruler 2010-10-23 08:31:00 +00:00
  • a6925ded91 Moar animal portraits. Stock or CC where possible. Mythos_Ruler 2010-10-23 07:58:33 +00:00
  • eb2e2c4244 Some updated portraits. Mythos_Ruler 2010-10-23 07:49:31 +00:00
  • 9e499cdec5 # Fix hotkey bugs. Ykkrosh 2010-10-23 02:37:00 +00:00
  • f6154b0d89 Temp portraits for public Roman units. Mythos_Ruler 2010-10-23 01:28:35 +00:00
  • cf2ce4870e This was SVN commit r8442. Mythos_Ruler 2010-10-23 01:13:56 +00:00
  • 9de72d1d19 Fix internal icons too Ykkrosh 2010-10-22 23:28:57 +00:00
  • 24fb9cd313 Split unit icon sheets into individual textures, for easier editing Ykkrosh 2010-10-22 23:27:42 +00:00
  • e8000c7a90 This was SVN commit r8439. Mythos_Ruler 2010-10-22 10:52:35 +00:00
  • 9227eeb5ec Block wall texture for giant Greek temple. Mythos_Ruler 2010-10-22 10:10:43 +00:00
  • 8ddb6f98a4 This was SVN commit r8437. ShieldBearer 2010-10-22 10:06:10 +00:00
  • 4a9292b2e3 This was SVN commit r8436. Mythos_Ruler 2010-10-22 04:27:25 +00:00
  • c15d777762 #Editing stats for Super Cavalry and special Roman units. Mythos_Ruler 2010-10-22 04:02:48 +00:00
  • eba84f32f6 Updating Super Infantry templates. Mythos_Ruler 2010-10-22 02:32:03 +00:00
  • 3eed24a338 Fix Mesa S3TC-enabling to work in Atlas Ykkrosh 2010-10-21 23:44:54 +00:00
  • 48121bcef6 Icon portraits at 128x128 please. Mythos_Ruler 2010-10-21 23:09:44 +00:00
  • eb8ca841cd Add special "colour:r g b a" sprite syntax to GUI. Fixes #616, based on patch from historic_bruno. Ykkrosh 2010-10-21 21:22:40 +00:00
  • e188683bab Preserve cursor-grabbing across alt-tabs on Windows (probably fixes #508). Ykkrosh 2010-10-21 21:09:41 +00:00
  • a596323ea6 Avoid bogus GCC warnings about uninitialised values Ykkrosh 2010-10-21 20:33:27 +00:00
  • c0a7a36f7a Use JSFastNative API in more places, for improved compatibility with future SpiderMonkey versions. Ykkrosh 2010-10-21 19:54:59 +00:00
  • 55741aed44 This was SVN commit r8427. ShieldBearer 2010-10-21 15:11:26 +00:00
  • 06b3457c5f This was SVN commit r8426. ShieldBearer 2010-10-21 10:24:25 +00:00
  • faacb80004 This was SVN commit r8425. Mythos_Ruler 2010-10-21 10:20:56 +00:00
  • c78c16d607 two new portrait icons ShieldBearer 2010-10-21 10:12:17 +00:00
  • d6720e00a4 Tweaked animation speeds for new Roman units. Mythos_Ruler 2010-10-21 09:15:40 +00:00