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forked from mirrors/0ad

Commit Graph

  • bd94273801 Stop using sem_init, since it's not supported on OS X. Ykkrosh 2010-09-12 20:59:18 +00:00
  • 1cc4d358d7 Fix #549 (Allow units to be moved by right-clicking on the mini-map), based on patch from Badmadblacksad Ykkrosh 2010-09-11 19:49:21 +00:00
  • 19ba2927d8 adjusted the Greek wall entity and adjusted my working copy of Arcadia II. Mythos_Ruler 2010-09-11 18:01:09 +00:00
  • 7cba57c2dd PNG of a Greek building texture. You can see the alpha channel was converted to a transparency map for some inexplicable reason. Mythos_Ruler 2010-09-11 16:21:39 +00:00
  • f3c9a59d29 Fix layout errors and crash with Atlas terrain previews. Ykkrosh 2010-09-10 21:35:08 +00:00
  • c8eaee35cc Add initial texture conversion settings. Ykkrosh 2010-09-10 21:05:13 +00:00
  • 96a8c7bd91 Remove default LOD bias. Ykkrosh 2010-09-10 21:04:02 +00:00
  • f12fa90e4b Add data files for texture manager tests. Ykkrosh 2010-09-10 21:03:15 +00:00
  • 67a94572ec # Add new texture loading system with automatic compression. Ykkrosh 2010-09-10 21:02:10 +00:00
  • b15c5c1c45 Add anisotropic filtering support to ogl_tex. Ykkrosh 2010-09-10 20:37:54 +00:00
  • ad02ab726d Expose VFS file priorities. Ykkrosh 2010-09-10 20:29:38 +00:00
  • 5b7afe3606 Fix zip file detection. Ykkrosh 2010-09-10 20:28:48 +00:00
  • dee3cb84b5 Fix S3TC decoder bug. Ykkrosh 2010-09-10 20:25:23 +00:00
  • aadbf53a2a Add nvtt to build system Ykkrosh 2010-09-10 20:15:49 +00:00
  • 933fb2dc9f new Greek Wall Mythos_Ruler 2010-09-08 22:57:46 +00:00
  • 9a337d434b Fixes button layout in multiplayer setup based on patch by fcxSanya (Fixes #560) WhiteTreePaladin 2010-09-08 21:10:31 +00:00
  • a901a2a207 Fix #566 (test failure) Ykkrosh 2010-09-07 09:29:23 +00:00
  • db47fa94b4 #New Greek Wall Tower by Brightgalrs. Continued work on a new map. Mythos_Ruler 2010-09-07 01:56:05 +00:00
  • fb9ed7d1f9 Removed 50+ pop bonus. Modified the Gold Rush map. Added new Greek map, but it is a work in progress. Mythos_Ruler 2010-09-06 18:34:25 +00:00
  • 485548e2af This was SVN commit r8085. Mythos_Ruler 2010-09-06 05:32:49 +00:00
  • 71ba55c3ba This was SVN commit r8084. Mythos_Ruler 2010-09-06 00:11:44 +00:00
  • c6159c98dd This was SVN commit r8083. Mythos_Ruler 2010-09-06 00:09:33 +00:00
  • c0c8132dd4 fix VFS real path retrieval for files mounted from multiple directories (e.g. mods) closes #564 GetRealPath was too simplistic and just asked the directory *most recently mounted* into the file's VFS directory for its path. the correct solution is to ask the file's loader for its path. the archiver IFileLoader new returns the archive's pathname as the real path. also simplified VfsFile's interface. janwas 2010-09-05 21:41:45 +00:00
  • 0864ba4fb4 Fixed main menu parchment buttons (Fixes #561) Switched placement of load game and cancel buttons WhiteTreePaladin 2010-09-05 19:04:55 +00:00
  • f5f65c23c0 OSX compat: remove cpu_CAS64 wrapper, since intptr_t and i64 apparently aren't compatible types. IA-32 code should call ia32_asm_CAS64 if it wants to CAS 64-bit values. janwas 2010-09-05 15:38:34 +00:00
  • 2e7436434d warning fixes: mostly size_t vs. specialized API type and other type conversion. janwas 2010-09-05 09:38:30 +00:00
  • 178d45d0e2 Added regular size cancel / close buttons to several menu areas (Fixes #558 and #560) WhiteTreePaladin 2010-09-04 22:27:24 +00:00
  • b1e32f9542 Fix tests Ykkrosh 2010-09-04 21:29:27 +00:00
  • 6c7830df3f Rename CTextureManager and CTextureEntry since they are only for terrain textures Ykkrosh 2010-09-04 21:26:52 +00:00
  • 014d504e3a Fix FAT-tolerant timestamp comparison Ykkrosh 2010-09-04 16:46:10 +00:00
  • 5068304a73 This was SVN commit r8074. Mythos_Ruler 2010-09-04 16:41:50 +00:00
  • b2290a22ba This was SVN commit r8073. Mythos_Ruler 2010-09-04 16:23:44 +00:00
  • 1c535b6a8a Fix #544 (Fall back to windowed mode if fullscreen fails), based on patch from oln Ykkrosh 2010-09-04 14:49:12 +00:00
  • fae4a3da24 Fix #548 (GUI should give feedback when training queue entry is blocked), based on patch from fcxSanya Ykkrosh 2010-09-04 13:24:52 +00:00
  • 0fa0181f0c Fix #554 (camera should be always inside the terrain), based on patch from markelov Ykkrosh 2010-09-04 12:50:27 +00:00
  • 6ceee8a5ec This was SVN commit r8069. Mythos_Ruler 2010-09-04 04:11:15 +00:00
  • 086d522050 Made structures reference new buildings icon sheet WhiteTreePaladin 2010-09-04 01:41:10 +00:00
  • b9e288301b This was SVN commit r8067. Mythos_Ruler 2010-09-04 01:01:17 +00:00
  • e89c761cce This was SVN commit r8066. Mythos_Ruler 2010-09-04 00:44:04 +00:00
  • ef752ebd53 This was SVN commit r8065. Mythos_Ruler 2010-09-03 22:04:16 +00:00
  • e88760f7c1 Made comment consistent with changes WhiteTreePaladin 2010-09-03 20:18:54 +00:00
  • 5e15a0279e Print JS stack trace when reporting exceptions. Ykkrosh 2010-09-03 20:06:17 +00:00
  • 5cc04d44f8 Fix some script errors Ykkrosh 2010-09-03 20:04:11 +00:00
  • 7f680afd0a Fixed unhandled event 'ResourceGather' in the PASSIVE state WhiteTreePaladin 2010-09-03 19:58:15 +00:00
  • 1fb90357b2 Fix build error Ykkrosh 2010-09-03 10:09:41 +00:00
  • 2b57f4f998 # Initial support for formation movement. Ykkrosh 2010-09-03 09:55:14 +00:00
  • ece6b58188 Fix crash in replay mode. Ykkrosh 2010-09-03 09:50:16 +00:00
  • b712efac07 Optimise vertex pathfinder (typically ~6x faster). Ykkrosh 2010-09-03 09:44:41 +00:00
  • 188a3cab12 Split pathfinder into multiple files, to make it more manageable. Ykkrosh 2010-09-03 09:32:12 +00:00
  • f80ee08f5f This was SVN commit r8054. Mythos_Ruler 2010-09-02 19:21:49 +00:00
  • 38f29e055c #New Greek Scout Tower and textures. Mythos_Ruler 2010-09-01 21:32:05 +00:00
  • bf4ea39457 This was SVN commit r8052. Mythos_Ruler 2010-08-31 01:55:14 +00:00
  • 90e4672c8d Removed unnecessary null assignment WhiteTreePaladin 2010-08-30 14:43:26 +00:00
  • 1cbd528b94 This was SVN commit r8050. Mythos_Ruler 2010-08-30 01:45:54 +00:00
  • f5b32e0ff5 This was SVN commit r8049. Mythos_Ruler 2010-08-30 01:03:54 +00:00
  • 4e3186c8a2 This was SVN commit r8048. Mythos_Ruler 2010-08-30 00:49:14 +00:00
  • ae4e03f1e5 Fix config typo Ykkrosh 2010-08-29 20:04:39 +00:00
  • 1936acc8a8 Fix #557 (Minor improvements to non-fancy water fresnel effect), based on patch from hex539 Ykkrosh 2010-08-29 14:13:39 +00:00
  • 0858b76bed Fix #556 (Minimap camera outline clips incorrectly), based on patch from Jayschwa Ykkrosh 2010-08-29 13:31:19 +00:00
  • 81f4347c71 Fix #553 (build error when wxUSE_ON_FATAL_EXCEPTION disabled), based on patch from Karlik Ykkrosh 2010-08-29 12:51:52 +00:00
  • 99d56959aa Fix #552 (compile with new boost (1.44+)), based on patch from Karlik Ykkrosh 2010-08-29 12:44:13 +00:00
  • 660ce1bcb8 This was SVN commit r8042. Mythos_Ruler 2010-08-29 04:25:13 +00:00
  • 714573c442 Deleting Latium map and will replace with a new one soon. Mythos_Ruler 2010-08-29 01:41:58 +00:00
  • 5141a0d3bb This was SVN commit r8040. Mythos_Ruler 2010-08-29 01:12:23 +00:00
  • ed0c6c72c8 added auto-smooth group Mythos_Ruler 2010-08-28 23:50:07 +00:00
  • 0273df2943 #New texture for Greek military and economic buildings. Mythos_Ruler 2010-08-28 22:15:40 +00:00
  • 0a98fbaba2 Cache the Entity States and Templates to increase performance WhiteTreePaladin 2010-08-28 21:12:52 +00:00
  • b0ea2c62be This was SVN commit r8036. Mythos_Ruler 2010-08-28 05:32:36 +00:00
  • f1c0370e9e This was SVN commit r8035. Mythos_Ruler 2010-08-26 21:57:52 +00:00
  • 3f5661a90e Adjusted build times for buildings. Mythos_Ruler 2010-08-26 02:51:02 +00:00
  • f574d32339 #Low-detail 'Gold Rush' map for players who have uncomfortable lag playing other more detailed maps. Mythos_Ruler 2010-08-26 02:21:59 +00:00
  • e2b55d56a6 Tweaked the tooltips again. Mythos_Ruler 2010-08-26 01:14:14 +00:00
  • 2c5c4bc292 Re-worded the tooltips a little bit. Mythos_Ruler 2010-08-24 02:34:04 +00:00
  • c78dffb19f Fix tests Ykkrosh 2010-08-23 17:36:28 +00:00
  • 5fbbc27dfd Fix crash when calling JSFastNatives with too few arguments (they don't guarantee to give the number requested in the definition) Ykkrosh 2010-08-23 14:30:13 +00:00
  • b9b5f1461a This was SVN commit r8027. Mythos_Ruler 2010-08-22 19:20:37 +00:00
  • ac9340584c Fix building when wxWidgets has TIFF support disabled Ykkrosh 2010-08-22 18:06:46 +00:00
  • 0e2dd1671c This was SVN commit r8025. Mythos_Ruler 2010-08-22 18:03:21 +00:00
  • 3abe355b7c Disable implementation of os_cpu_SetThreadAffinityMask on Linux, since it's not necessary and it causes errors. Ykkrosh 2010-08-22 11:23:50 +00:00
  • 28ee4fdb5d Fix template error when creating foundations Ykkrosh 2010-08-22 10:09:01 +00:00
  • 2cff131a87 Fix #545 (Grab mouse in fullscreen), based on patch from Jayschwa Ykkrosh 2010-08-22 10:00:22 +00:00
  • dab8365978 Make GUI buttons respond to multiple rapid clicks Ykkrosh 2010-08-22 01:00:57 +00:00
  • a9b11b780e Fix right clicks passing through GUI objects and triggering unit commands. Ykkrosh 2010-08-21 23:58:08 +00:00
  • 674f516f83 Fix #546 (Water continues to flow during pause), based on patch from Jayschwa Ykkrosh 2010-08-21 22:50:57 +00:00
  • 2529ae2a7b Fix #543 (Replace skybox with black background), based on patch from Jayschwa Ykkrosh 2010-08-21 22:43:35 +00:00
  • 715a2715c9 Fix #541 (Strange shape of camera view on minimap), based on patch from lubos Ykkrosh 2010-08-21 22:06:44 +00:00
  • 87cf84fb4c Fix #538 (Atlas has wrong icon in Start menu) Ykkrosh 2010-08-21 22:02:07 +00:00
  • a41dd1d736 # Add repair command. Ykkrosh 2010-08-21 21:53:51 +00:00
  • b38e032c7e # Population limits. Ykkrosh 2010-08-21 20:43:55 +00:00
  • d2f7973c29 Fix system-dependent crash on exiting Ykkrosh 2010-08-21 16:26:34 +00:00
  • 445a300a3a Rebalanced the gather speeds for Advanced and Elite unit levels. Players will need to research econ techs in order to speed up gathering. Mythos_Ruler 2010-08-21 00:55:00 +00:00
  • 92dfdd64cb #Larger icon sheet for Buildings. Mythos_Ruler 2010-08-20 04:40:09 +00:00
  • aec91893cd This was SVN commit r8010. Mythos_Ruler 2010-08-20 00:51:28 +00:00
  • 9a316f21e0 This was SVN commit r8009. Mythos_Ruler 2010-08-20 00:27:38 +00:00
  • 4bb65aaf45 This was SVN commit r8008. Mythos_Ruler 2010-08-19 23:33:45 +00:00
  • fed57d7bee Add primitive .3do (TA/Spring) model conversion tool. Ykkrosh 2010-08-19 21:59:08 +00:00
  • 9fa5af5fbf Avoid crash when loading texture named "". Ykkrosh 2010-08-19 21:58:27 +00:00
  • 90207a5018 Add barely-tested support for prop points on static meshes (see #243 - needs more testing). Ykkrosh 2010-08-19 21:57:43 +00:00
  • aa65eb2008 Fixed empty tooltips from displaying a small, empty square WhiteTreePaladin 2010-08-19 14:57:51 +00:00
  • dfa155f6b9 Simplified the main selected unit's icon tooltip WhiteTreePaladin 2010-08-19 14:09:00 +00:00