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Commit Graph

  • a994053a6a Petra: fix for some units which stay idle when their base is destroyed mimo 2014-08-27 12:21:13 +00:00
  • b2d07d5e5a complete 2f1d143dc2 for moveAttack in rallyPoint + some cleaning mimo 2014-08-26 19:35:43 +00:00
  • ea78d97989 Explore the map inside a player's territory border at the beginning of a game. Itms 2014-08-26 10:01:04 +00:00
  • 4cd7dd77c1 add missing files from dd189ffe1f mimo 2014-08-26 09:53:29 +00:00
  • dd189ffe1f fix #15678 when preferglsl=true mimo 2014-08-26 09:41:14 +00:00
  • be2f0e69fc Make the modmod standalone. leper 2014-08-25 16:38:54 +00:00
  • 64bfa089af Add mod selection mod. leper 2014-08-25 16:02:54 +00:00
  • 523d220ac5 Add engine support to load mods from config and restart into mods. leper 2014-08-25 16:02:40 +00:00
  • 09e6d5ae02 fix 2f1d143dc2, which fixes #2747 mimo 2014-08-24 19:56:50 +00:00
  • c5c394fd17 Fix some disabled tests. leper 2014-08-24 15:29:53 +00:00
  • 2b7e9728b6 Fix failure in TestNetComms::test_basic_DISABLED. Patch by Echelon9. Fixes #2426. leper 2014-08-24 12:02:52 +00:00
  • 2f1d143dc2 give possibility to choose type of targets in moveAttack, fixes #2740 mimo 2014-08-24 11:51:03 +00:00
  • ac9d4f1036 various small fixes and cleanings to Petra mimo 2014-08-24 11:35:08 +00:00
  • 0e01f20d29 Upgrades cxxtest. leper 2014-08-24 08:19:24 +00:00
  • da2050793d Fix some greek unit names. Patch by pstumpf2. Fixes #2746. leper 2014-08-24 07:04:39 +00:00
  • 057bef91f2 Fix undefined property warning. Fixes #2742. leper 2014-08-23 17:23:15 +00:00
  • efe21b85da Garrison orders canceled in the ai were not properly canceled in the simulation. Fixes #2741 and #2743. mimo 2014-08-23 13:40:56 +00:00
  • 811e38a833 Fixes for survival of the fittest map. Spahbod 2014-08-22 05:33:12 +00:00
  • e4194af0c2 fixes some non-working techs (was in reverted 40365ee815) mimo 2014-08-21 09:09:08 +00:00
  • 5616221c99 improve comment, see #2737 mimo 2014-08-21 09:00:42 +00:00
  • 6fe9af70cf remove debug output from previous commit mimo 2014-08-19 09:41:38 +00:00
  • 14b7472c15 petra: prevent JS errors when expected buildings do not exist (for mods) mimo 2014-08-19 09:34:34 +00:00
  • 36d205035e New Iberian tower models LordGood 2014-08-18 19:30:56 +00:00
  • edcc4d3ec5 Change the vision range together with the attack range for some techs. Refs #2736. Patch by serveurix sanderd17 2014-08-18 19:20:46 +00:00
  • d9fcebd433 Revert Surprise commits by Mythos_Ruler, 4f7549b4f8 and 40365ee815 following team decision. They will be put in a separate git branch. This is done to avoid conflict with scythetwirler's balance branch and potential other work in that area. wraitii 2014-08-18 10:35:30 +00:00
  • f939f7953d petra: first step towards use of heroes mimo 2014-08-18 09:44:32 +00:00
  • 6c8fd6b3dd Fix the rotary mill animation Enrique 2014-08-17 17:34:43 +00:00
  • d112902b99 fixing ngon glitch on iberian wonder LordGood 2014-08-17 13:53:01 +00:00
  • cb1612ad8a Iberian wonder LordGood 2014-08-17 13:19:27 +00:00
  • 4f7549b4f8 fix'd attack elements in these templates Mythos_Ruler 2014-08-16 02:32:58 +00:00
  • 12771edb0e Delete dynamic message subscriptions on simulation reset. leper 2014-08-16 01:23:50 +00:00
  • 422b9d79dc Fixes the cataphract helmet. Textures by stanislas69. leper 2014-08-15 23:54:09 +00:00
  • 40365ee815 Surprise. Mythos_Ruler 2014-08-15 23:10:44 +00:00
  • aa6de51793 Fix FPS, real time, and game time overlay hotkeys. Fixes 704d0f9511. leper 2014-08-15 22:03:12 +00:00
  • 1a33003538 AI should not use EntityRenamed messages coming from mirages, addresses #2724 mimo 2014-08-15 16:18:57 +00:00
  • d5cacb027f Snow wolf. Texture edited by stanislas69 Enrique 2014-08-15 12:14:45 +00:00
  • fef9b87381 Ptolemy I hero for ptolemaics by stanislas69 Enrique 2014-08-15 12:04:52 +00:00
  • 302b67049c Gaul farmstead reshape (smaller) by stanislas69 Enrique 2014-08-15 11:49:23 +00:00
  • 8c1a7d5d4c Ptolemaic blacksmith update by stanislas69 Enrique 2014-08-15 11:35:07 +00:00
  • 4f44416bb0 New Iberian houses LordGood 2014-08-14 21:01:04 +00:00
  • a4be909094 Temporary fixing the victory bug in survival of the fittest map. Refs #2721. Spahbod 2014-08-14 09:50:51 +00:00
  • b67a6f230b Fix typo from 704d0f9511. JoshuaJB 2014-08-13 19:02:59 +00:00
  • 704d0f9511 Add config settings for FPS, realtime, and gametime overlays. JoshuaJB 2014-08-13 18:56:07 +00:00
  • c13547c9a0 Stan's rotary mill LordGood 2014-08-13 17:55:14 +00:00
  • a4df483f60 Forgot to make a variable unused. wraitii 2014-08-13 14:52:38 +00:00
  • ada7691bce Add current time counter which can be triggered using Alt+T. Fixes #2718. Patch by thamlett. JoshuaJB 2014-08-13 02:35:29 +00:00
  • abef0673bd fixes some typos mimo 2014-08-12 20:45:06 +00:00
  • 0b385384aa Fix terrain overlay rendering after water. wraitii 2014-08-12 15:58:03 +00:00
  • f7cab71243 Iberian barracks replacement LordGood 2014-08-12 03:42:59 +00:00
  • 8593825eee Modifies 23c708f72a to use the NONCOPYABLE macro as suggested by leper. Yves 2014-08-09 21:16:25 +00:00
  • 23c708f72a Prevent copying of ScriptInterface objects. Yves 2014-08-09 20:20:32 +00:00
  • 83aa817f71 Exact stack rooting for simulation message type conversions. Yves 2014-08-09 20:02:49 +00:00
  • 8ce8e6ba9a Exact stack rooting for IGUIObject. Yves 2014-08-08 13:41:47 +00:00
  • 9872f5741f Exact stack rooting for ScriptInterface::FreezeObject. Yves 2014-08-08 11:59:49 +00:00
  • 7471662ddc A small change that increases the performance of most random map generation noticeably. Spahbod 2014-08-07 09:27:22 +00:00
  • 403b3b68af Fix some errors in WaterManager. wraitii 2014-08-06 15:24:38 +00:00
  • e578d215ea Fix free() of not allocated struct in the UPnP code. Patch by Echelon9. Fixes #2338, #2418. leper 2014-08-06 14:11:04 +00:00
  • 5ae040ea54 Fix non-PCH build. leper 2014-08-06 13:23:02 +00:00
  • e865dc797d Revert RedFox's changes to Spatial subdivisions in the simplest possible way (hopefully won't cause OOS, but at least we'll get reports). Fixes #2573, Refs #2430 . There probably are opportunities to remove more things. wraitii 2014-08-06 09:21:00 +00:00
  • c0e7208130 Fixes 016d4599e1 by registering the new DisabledTemplatesChanged message. Itms 2014-08-05 21:21:06 +00:00
  • c662a4e9e9 Fixes #2713 Yves 2014-08-05 19:03:10 +00:00
  • 016d4599e1 Added the ability to disable training/building of entities by triggers. Changes survival of the fittest random map to work with this. Refs #52 Spahbod 2014-08-05 12:49:12 +00:00
  • f7e591c9f2 Hide changes to buildings in the fog-of-war. Itms 2014-08-04 22:49:19 +00:00
  • e41f010f91 Fixes crash when loading maps in Atlas. Yves 2014-08-04 20:14:17 +00:00
  • 30fa275f9d Fixed some keys not being recognized after a719696658. Refs #195. JoshuaJB 2014-08-04 16:48:54 +00:00
  • a719696658 Support more mouse buttons. Fixes #195. Patch by 01d55 with some minor cleanup. JoshuaJB 2014-08-04 01:06:36 +00:00
  • be9d69fd24 Link actor editor built in debug mode to debug version of atlasUI. Fixes #2655. Patch by Echelon9. JoshuaJB 2014-08-03 22:46:20 +00:00
  • efb889b79a Exact stack rooting for WriteStructuredClone and functions that use it. Yves 2014-08-03 19:32:39 +00:00
  • f4d62152e7 Exact stack rooting for GetClass and GetPrivate. Yves 2014-08-03 17:53:21 +00:00
  • 169174824f Exact stack rooting for ScriptInterface::ToString. Yves 2014-08-03 17:29:49 +00:00
  • 1561f55b27 Batch-change RM map water type and waviness settings. Again, this errs on the "not enough" side. wraitii 2014-08-03 11:01:41 +00:00
  • a2bd44b23a Exact stack rooting for JSON related ScriptInterface functions. Yves 2014-08-02 22:21:50 +00:00
  • 15fa9e2c2e (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side. wraitii 2014-08-02 17:08:42 +00:00
  • c818b8e475 Exact rooting for CallConstructor. Yves 2014-08-02 16:30:15 +00:00
  • 736d934107 Removes an unused codepath for AI deserialization and related ScriptInterface code. Yves 2014-08-02 13:22:02 +00:00
  • 4028cd425e Actually fix bugs on ATI cards. Switch reflection and refractions to use POT textures in an attempt to improve compatibility. wraitii 2014-08-02 12:54:45 +00:00
  • 608c27fe10 Exact stack rooting for structured cloning functions. Yves 2014-08-01 20:55:16 +00:00
  • 7dbbb4e419 some cleaning of petra code mimo 2014-08-01 14:32:31 +00:00
  • 2b0af756f6 Temporary reversion for a graphic problems with some ATI cards when disabling water reflections. wraitii 2014-08-01 13:26:45 +00:00
  • e50147fd96 Metaprogramming 9ce51f4357. wraitii 2014-08-01 10:15:29 +00:00
  • ec6b098dd4 Petra: some adjustements on naval transport mimo 2014-07-31 21:35:28 +00:00
  • 5c07a25ddc More exact stack rooting (CallFunction object). Yves 2014-07-31 19:18:40 +00:00
  • d677a30c39 Adds support for passing JS::HandleValue and JS::RootedValue& to CallFunction. Yves 2014-07-31 16:34:15 +00:00
  • af8b76e227 Avoids dividing by zero when generating Gulf of Bothnia random map with one player. Patch by FeXoR, fixes #2699. Itms 2014-07-31 16:03:35 +00:00
  • 2ae74221c7 Fixes saving/loading problems introduced in 28bdd8540f. Yves 2014-07-31 14:44:51 +00:00
  • cf563657b6 Add some information about gathered resources to the multiple selection panel's tooltips. Refs #2695 wraitii 2014-07-31 12:46:33 +00:00
  • cf121baa1d Petra: small changes in naval transport to (hopefully) make it more robust mimo 2014-07-30 21:36:48 +00:00
  • f85272e3de Small code style fix, related to a typo in the documentation. Also updates the Example component's copyright to match the current year. Itms 2014-07-30 17:34:40 +00:00
  • 15e536dbb6 remove the hardcoded StartingCamera of player 3 which was pointing to player 1 location mimo 2014-07-30 16:56:45 +00:00
  • cd3b35ed52 Handle callback functions when using the "leave" hotkey (by default Esc) to close a message box. Itms 2014-07-30 09:27:46 +00:00
  • 707b255e2b Petra: prevent overseas attack to try to start before dock construction mimo 2014-07-29 20:55:16 +00:00
  • 58a19e8e30 Petra: prevent stuck units when a transport ship is destroyed mimo 2014-07-29 17:32:59 +00:00
  • c2579c3c22 let allies build and repair stuff sanderd17 2014-07-29 15:57:42 +00:00
  • 00b072ea14 Fix a UnitAI issue where a builder would become idle if, upon completion of a foundation, it was close enough to immediately start working on another foundation. This was particularly infuriating with palisades. wraitii 2014-07-29 11:34:58 +00:00
  • a57747472c Petra: proper fix for the juggernaut limit reported by brian mimo 2014-07-28 20:15:06 +00:00
  • 3ed6681aa4 fix #2691, Petra should not try to unload allied garrisoned inside its buildings mimo 2014-07-28 18:13:49 +00:00
  • 9ce51f4357 Commit coastal waves when activating fancy effects, and incidentally completely change how this effect work. Refs #48. wraitii 2014-07-28 10:14:00 +00:00
  • 91ead32b1a petra: temporary fix, waiting to be able to deal with training restrictions mimo 2014-07-27 21:48:02 +00:00
  • afa769f873 fixes #2690 in Petra AI mimo 2014-07-27 20:45:40 +00:00
  • 2be86ef79e Fix crash when starting Atlas (introduced in 28bdd8540f). Yves 2014-07-27 18:38:31 +00:00