forked from mirrors/0ad
Snow wolf. Texture edited by stanislas69
This was SVN commit r15641.
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@@ -4,11 +4,22 @@
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<group>
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<variant frequency="100" name="Mesh">
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<mesh>skeletal/wolf.dae</mesh>
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<animations>
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<animation file="quadraped/wolf_walk.dae" name="Walk" speed="75"/>
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<animation file="quadraped/wolf_run.dae" name="Run" speed="10"/>
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<animation file="quadraped/wolf_attack_01.dae" name="attack_melee" speed="165"/>
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<animation file="quadraped/wolf_attack_02.dae" name="attack_melee" speed="165"/>
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<animation file="quadraped/wolf_idle_01.dae" name="Idle" speed="100"/>
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<animation file="quadraped/wolf_idle_02.dae" name="Idle" speed="100"/>
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<animation file="quadraped/wolf_idle_03.dae" name="Idle" speed="100"/>
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<animation file="quadraped/wolf_death_01.dae" name="death" speed="100"/>
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<animation file="quadraped/wolf_death_02.dae" name="death" speed="100"/>
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</animations>
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</variant>
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</group>
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<group>
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<variant frequency="1" name="fur-white">
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<textures><texture file="skeletal/animal_wolf_white.dds" name="baseTex"/></textures>
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<textures><texture file="skeletal/animal_wolf_white.png" name="baseTex"/></textures>
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</variant>
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</group>
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<group>
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