forked from mirrors/0ad
Iberian wonder
This was SVN commit r15650.
This commit is contained in:
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="2" name="House 5">
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<mesh>structural/iber_wonder.dae</mesh>
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<props>
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<prop actor="props/structures/decals/dirt_theatron.xml" attachpoint="root"/>
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<prop actor="props/structures/decals/dirt_2x2.xml" attachpoint="dirt"/>
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<prop actor="props/flora/bush_desert_dry_a.xml" attachpoint="plant_1" maxheight="20" minheight="-20"/>
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<prop actor="props/flora/bush_dry_a.xml" attachpoint="plant_2" maxheight="20" minheight="-20"/>
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<prop actor="props/flora/bush_medit_me_dry.xml" attachpoint="plant_3" maxheight="20" minheight="-20"/>
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<prop actor="props/flora/bush_desert_dry_a.xml" attachpoint="plant_4" maxheight="20" minheight="-20"/>
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<prop actor="props/flora/bush_desert_dry_a.xml" attachpoint="plant_5" maxheight="20" minheight="-20"/>
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<prop actor="props/flora/bush_dry_a.xml" attachpoint="plant_6" maxheight="20" minheight="-20"/>
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<prop actor="props/flora/bush_desert_dry_a.xml" attachpoint="plant_7" maxheight="20" minheight="-20"/>
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<prop actor="props/flora/bush_medit_me_dry.xml" attachpoint="plant_8" maxheight="20" minheight="-20"/>
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<prop actor="props/flora/bush_medit_me_dry.xml" attachpoint="plant_9" maxheight="20" minheight="-20"/>
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<prop actor="props/flora/bush_dry_a.xml" attachpoint="plant_10" maxheight="20" minheight="-20"/>
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<prop actor="props/flora/bush_desert_dry_a.xml" attachpoint="plant_11" maxheight="20" minheight="-20"/>
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<prop actor="props/flora/bush_desert_dry_a.xml" attachpoint="plant_12" maxheight="20" minheight="-20"/>
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<prop actor="props/flora/bush_dry_a.xml" attachpoint="plant_13" maxheight="20" minheight="-20"/>
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<prop actor="props/flora/bush_medit_me_dry.xml" attachpoint="plant_14" maxheight="20" minheight="-20"/>
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<prop actor="props/flora/bush_dry_a.xml" attachpoint="plant_15" maxheight="20" minheight="-20"/>
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</props>
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<textures>
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<texture file="structural/ao/iber_wonder_AO.png" name="aoTex"/>
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</textures>
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</variant>
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</group>
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<group>
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<variant>
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<textures>
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<texture file="structural/iber_struct.dds" name="baseTex"/>
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<texture file="structural/iber_struct_norm.png" name="normTex"/>
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<texture file="structural/iber_struct_spec.png" name="specTex"/>
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</textures>
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</variant>
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</group>
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<group>
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<variant frequency="100" name="Idle"/>
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<variant name="death">
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<props>
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<prop actor="particle/destruction_smoke_large.xml" attachpoint="root"/>
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<prop actor="particle/destruction_dust_large.xml" attachpoint="root"/>
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<prop actor="particle/destruction_dust_large_gray.xml" attachpoint="root"/>
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</props>
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</variant>
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</group>
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<material>player_trans_ao_parallax_spec.xml</material>
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</actor>
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@@ -1,19 +1,27 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_structure_wonder">
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<Footprint replace="">
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<Circle radius="30.0"/>
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<Height>10.0</Height>
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<Footprint>
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<Square width="43.0" depth="43.0"/>
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<Height>14.0</Height>
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</Footprint>
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<GarrisonHolder>
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<Max>30</Max>
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<EjectHealth>0.1</EjectHealth>
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<EjectClassesOnDestroy datatype="tokens">Unit</EjectClassesOnDestroy>
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<List datatype="tokens">Support Infantry Cavalry</List>
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<BuffHeal>3</BuffHeal>
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<LoadingRange>2</LoadingRange>
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</GarrisonHolder>
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<Identity>
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<Civ>brit</Civ>
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<SpecificName>Stonehenge</SpecificName>
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<Civ>iber</Civ>
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<SpecificName>Cancho Roano</SpecificName>
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<History>Stonehenge is a monumental structure built by pre-historic peoples from Britain from approximately 2500 BC to 2000 BC. Evidence suggests that the structure and the surrounding site served as a place of religious significance, time-keeping, and other societal functions, like burial.</History>
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</Identity>
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<Obstruction>
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<Static width="30.0" depth="30.0"/>
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<Static width="41.0" depth="41.0"/>
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</Obstruction>
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<VisualActor>
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<FoundationActor>structures/fndn_theatron.xml</FoundationActor>
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<Actor>structures/celts/stone_monument_new.xml</Actor>
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<Actor>structures/iberians/wonder.xml</Actor>
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</VisualActor>
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</Entity>
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