66 Commits
Author SHA1 Message Date
real_tabasco_sauce 87ed9c8092 German balance emergency changes
-Seeresses "Soldier" class removed as they are support units.
-Seeresses given correct vision value.
-Seeresses are unaffected by healer discount.
-germans no longer access archery spread tech since they have no archers.
2026-01-31 18:38:08 -07:00
real_tabasco_sauce 621b4f96cc update scenario map to account for changed template name for clubman 2025-12-27 23:25:07 +01:00
real_tabasco_sauce ec19e5d663 mixed improvements to germans
-Make clubmen champion macemen and remove buiding ability to ensure they are not mistaken for CS units.
-Decrease obstruction size of houses (clunky to place in staff match)
-Encampents only allowed in own/neutral territory
-'fear' icon used for Lugius vision aura instead of movement speed.
- Make covered wagons unable to research house techs and train civilians.
2025-12-27 23:25:07 +01:00
real_tabasco_sauce e96d981319 buff new carthage unique mercenary slinger with increased crush damage and greater accuracy. 2025-12-06 19:24:09 +01:00
real_tabasco_sauce a32a28a5e3 Add capture animations for citizens
Fixes #8557
2025-11-25 17:41:55 +01:00
real_tabasco_sauce 83dba854e5 adjust corsica vs sard 2025-11-01 15:16:48 +01:00
real_tabasco_sauce c79cd4c733 allow Ashoka to build edict pillars quickly. 2025-10-30 07:18:50 +01:00
real_tabasco_sauce 2306140192 allow pillars of ashoka to be built in allied territory. 2025-10-30 07:18:50 +01:00
real_tabasco_sauce 94d3699ce4 Fix market exploit by basing the price change on the amount purchased.
Fix credit to Atrik
Credit for test fix goes to Itms

Fixes #6760
2025-10-29 15:29:28 +01:00
real_tabasco_sauce fbc324d97d fix athen marines selection of dock and regular variants
fixes #8128
2025-10-11 06:40:43 +02:00
real_tabasco_sauce fd1b7c046c nerf infantry champs and adjust seer and teutobod auras 2025-10-08 17:04:26 +02:00
real_tabasco_sauce c43aa1d609 fix debug build by directly setting probability for the inverse binomial in Decay.cpp 2025-10-08 17:00:09 +02:00
real_tabasco_sauce 3dfd4b0d3e Differentiate cataphract as a stronger, but much slower unit, nerf the HP bonus technology. 2025-10-05 04:26:47 +02:00
real_tabasco_sauce 12be6a0e59 reduce melee champ cav HP from 300 to 260 2025-10-05 04:26:47 +02:00
real_tabasco_sauce 4ba618563c Add civ bonuses for Carth and differentiate embassies and their mercenaries. 2025-10-05 03:55:58 +02:00
real_tabasco_sauce 22ed1fcdef let athens civilians build their unique buildings
Fixes #8393
2025-10-05 03:01:02 +02:00
real_tabasco_sauce 18ef4b6a1a Let units attacking low preference units without direction check for high preference units
-During each attack on a low preference target unless player-directed, update the range query and find a new target.
-Adjust behavior for elephants to work better versus infantry.
fixes #1488
2025-09-28 21:28:30 +02:00
real_tabasco_sauce 3b0bf7fe75 let legionary bonuses from centurion apply to first cohort champs 2025-09-28 20:18:40 +02:00
real_tabasco_sauce 1b0af6902e rework Han ministers 2025-09-28 19:43:24 +02:00
real_tabasco_sauce 0046de8840 differentiate maury maiden units into unique units 2025-09-28 19:39:03 +02:00
real_tabasco_sauce e5de43ef47 increase longsword splash damage while decreasing direct damage. Increase splash range. 2025-09-28 19:38:27 +02:00
real_tabasco_sauce f3ee09f196 buff elephants by adding a pierce armor and slightly increasing splash range 2025-09-28 19:38:27 +02:00
real_tabasco_sauce 7e10d50c0d increase default building capture regen 2025-09-28 19:36:52 +02:00
real_tabasco_sauce 8a9a180a50 add a capture attack of 1 for civilian units 2025-09-28 19:36:52 +02:00
real_tabasco_sauce 865b587b9a buff fort accuracy to improve lethality at longer ranges. 2025-09-28 19:26:37 +02:00
real_tabasco_sauce 51767f3888 Optimize corpse decay parameters for faster clearance of corpses
Increase corpse acceleration so corpses spend less time below ground
Decrease decay delay and decay rate to improve percieved smoothness
Fixes #7548
2025-09-23 17:11:12 +02:00
real_tabasco_sauce f8e0a78d6d Add a random chance for a decay sinking event to occur.
Adds a 1/125 chance for a corpse to undergo a decay movement in a given frame.
This allows a probability passed from the template to determine the sinking behavior of the entity.
Fixes #7548
2025-09-23 17:11:12 +02:00
real_tabasco_sauce eac96dbcbd Add Germans Civilization 2025-09-08 22:20:13 +02:00
real_tabasco_sauce 89f4fc7e99 correct civilian train time after #8062 2025-09-06 11:31:39 -07:00
real_tabasco_sauce 55c17a905d Use footprint for fish selection box
The addition of seagulls made fish selection boxes large, leading to clumbsiness when trying to select fish. Using the footprint for the selection box makes for a more intuitive selection.
2025-08-10 13:00:51 +02:00
real_tabasco_sauce 60d388804a Add gathering animations to the marian legionary
Fixes #7438
2025-01-22 15:01:23 +01:00
real_tabasco_sauce a4541a1745 Add "new" keyword to migration, foothills, and coast range
Fixes #7362
2024-12-25 15:56:55 +01:00
real_tabasco_sauce 6b7dfb005e Balance non-random arrows
-Increase default arrow firepower for buildings, decrease garrisoned firepower.
-Add a 20% building damage by by phase.
-Give the fortress a minimum range.
-Allow murder holes to be researched from the fort.
-Sentries uses a multiplicative bonus instead of adding 1 arrow.
-adds a new tech to the fort to increase its default arrows by 6.
2024-12-21 22:48:01 +01:00
real_tabasco_sauce 7c95b6700b Add non-random building AI
-lets building arrows target the closest unit by default.
-adds player control of building arrows.
-adds a tooltip to explain how to control arrows.
-Uses "F" for focus fire and concurrently use "F" for force-attack, since "C" is capture.
2024-12-21 22:48:01 +01:00
real_tabasco_sauce 409ba0bab5 Add art to complete the visuals of the roman reforms
Instead of removing units from the roster, we provide actors so they can be reskinned into more historically accuracte units.
Add an auxiliary spear cavalry actor and portrait
Improve the auxiliary javelin cavalry actor and portrait
Add a levy auxiliary spearman actor and portrait to replace triari
Add a champion "first cohort legionary" to replace the extraordinarius and its portrait
2024-12-21 11:45:09 +01:00
real_tabasco_sauce da8551e419 Fix Onager and make the roman reforms cheaper
-Part one of updates to roman reforms.
-account for the use of antesignanus instead of lanciarius
-train the onager from the army camp and add non-random arrow balance.
2024-12-21 11:45:09 +01:00
real_tabasco_sauce a949940ff8 Adjust units trainable in persian buildings
-Cavalry Javelineer moved to the front of the cavalry in the CC to match other civs.
-Allow the barracks to train both types of the immortal and ensure the unlock tech applies to the archer.
2024-12-20 19:22:32 +01:00
real_tabasco_sauce 007c55d555 add a high wood variant to nubia with lots of baobabs 2024-12-19 17:46:47 +01:00
real_tabasco_sauce 59fdc0a923 increase forest probability in nubia and savannah 2024-12-19 17:46:47 +01:00
real_tabasco_sauce fd8e86c9a1 decrease excessive forest sizes in india biome 2024-12-19 17:46:47 +01:00
real_tabasco_sauce 346dae3d8a add more wood to baobab trees 2024-12-19 17:46:47 +01:00
real_tabasco_sauce b0ba7bd33a Sparta Civ Differentiation adjustments
Let the gerousia train heroes as in com mod
move the champ move speed tech to the syssiton in p1, make it cheaper as in com mod.
let the syssition provide 10 pop space to improve feasibility early in the game.
make the agoge a civ bonus.
increase the champion base attack rate from 1.0 to 0.9 so that the unit is inherently better than other champ spearmen, not just from upgrades availablity.
2024-12-13 20:10:50 +01:00
real_tabasco_sauce d1f6c04ba5 reduce cavalry capture attack from 2.5 -> 1.75 for CS and 5 -> 3.5 for champ 2024-12-11 07:08:22 +01:00
real_tabasco_sauce 074451e732 Naval Overhaul balance adjustments
Increased boat vs boat TTK, allow fire ships to behave like a melee ship with a more player controlled area affect attack.
2024-12-09 20:25:44 +01:00
real_tabasco_sauce c2cc13f1f5 decrease effectiveness of melee promotion, compensate for mercs 2024-12-09 20:25:44 +01:00
real_tabasco_sauce 2c90b6bd8c civ specific corrections after melee rebalance 2024-12-09 20:25:44 +01:00
real_tabasco_sauce c73ef0756c Melee/Ranged rebalance from the community mod
Ranged units -25% dps in the form of attack rate
Melee units decreased armor (5h5p->3h3p for CS infantry)
Melee units 50% more damage
Building and siege hack armor adjusted to compensate
2024-12-09 20:25:44 +01:00
real_tabasco_sauce 82877e03a1 reduce the strength of the polybolos civ bonus 2024-12-09 16:35:17 +01:00
real_tabasco_sauce 88fcaf7706 make the academy and small pyramid cheaper 2024-12-09 16:35:17 +01:00
real_tabasco_sauce e9fdead305 let champions from non-barracks and non-stable buildings train 25% faster 2024-12-09 16:33:24 +01:00
real_tabasco_sauce 82386a68be add real_tabasco_sauce to the art credits 2024-12-01 20:45:48 +01:00
real_tabasco_sauce c279b1c327 improve pack/unpack pngs 2024-12-01 20:45:48 +01:00
real_tabasco_sauce f1afa611a9 add coast_range map 2024-11-27 18:31:30 +01:00
real_tabasco_sauce 06f47f0f46 Add additional range checks to Attack.js
This may decrease performance but increases the feeling of responsiveness in units and addresses unit overshoot.
fixes #7074
2024-11-26 11:09:17 +01:00
real_tabasco_sauce 087f62d062 Update migration and rename the previous map "land grab" 2024-11-25 19:24:01 +01:00
real_tabasco_sauce 98b042a90a add foothills map 2024-11-22 05:08:15 +01:00
real_tabasco_sauce f5ed936a2f increase fish in naval maps 2024-11-11 14:44:55 +01:00
real_tabasco_sauce fe16b919fe add placement options for many maps 2024-10-23 18:37:35 +02:00
real_tabasco_sauce 2af77bb81d improve placement behavior for groupedLines and stronghold placement options 2024-10-23 18:37:35 +02:00
real_tabasco_sauce dd4ff374b7 increase minimum spacing in ambush so that there is always some mountains between players. 2024-10-23 18:37:35 +02:00
real_tabasco_sauce 95e7653d3a don't sort when using circle placement, let arrangement be determined by players in gamesetup 2024-10-23 18:37:35 +02:00
real_tabasco_sauce fedcd403db add getPlayerIDs() to avoid sorting when we just want the player IDs 2024-10-23 18:37:35 +02:00
real_tabasco_sauce 3e9e8496c3 radial -> circle, line-> groupedLines, add river option 2024-10-23 18:37:35 +02:00
real_tabasco_sauce 8d78e3165b Rename TeamPlacement -> PlayerPlacement 2024-10-23 18:37:35 +02:00
real_tabasco_sauce c6da1eb874 Make all garrison flags unselectable
This ensures that they do not enlarge building selection boxes.
fixes #7131
2024-10-23 17:02:22 +02:00
real_tabasco_sauce 0efaf5ac4b Add common IDE temporary files to gitignore 2024-08-23 19:29:28 +02:00