bb
82204a6db9
Fix the test_checkDiff translation tool tester
...
Differential Revision: D5091
This was SVN commit r27796.
2023-08-14 20:23:09 +00:00
bb
5cb9e32b73
Add linter rule detecting project name misspellings.
...
Reviewed By: Freagarach
Differential Revision: D4313
This was SVN commit r27787.
2023-07-27 20:56:52 +00:00
bb
157c6af18e
Make the space in 0 A.D. non-breaking throughout the codebase.
...
Avoid cases of filenames
Update years in terms and other legal(ish) documents
Don't update years in license headers, since change is not meaningful
Will add linter rule in seperate commit
Happy recompiling everyone!
Original Patch By: Nescio
Comment By: Gallaecio
Differential Revision: D2620
This was SVN commit r27786.
2023-07-27 20:54:46 +00:00
bb
f8d2927748
Fix an infinite loop when trying to word-wrap
...
Comments By: Stan, Phosit, s0600204, Langbart, Silier, marder, vladislav
Reviewed By: wraitii
Differential Revision: D4530
fixes #6451
This was SVN commit r26889.
2022-05-17 12:10:56 +00:00
bb
1b0891c566
Handle OutOfWorld for formations
...
Comments By: Silier
Reviewed By: Freagarach
Differential Revision: D4535
fixes #6448
fixes d9d4deb6ce
This was SVN commit r26651.
2022-03-14 19:51:22 +00:00
bb
15ed402a12
[A26 Gameplay] Tweak the formation turning threshold
...
Reviewed By: marder
Differential Revision: D4517
This was SVN commit r26587.
2022-03-06 21:32:19 +00:00
bb
6a9a17606c
further optimizations for map Unknown: Passes
...
Patch By: elexis
Transferred By: marder
aids 50fefd0605
Differential Revision: D4526
This was SVN commit r26586.
2022-03-06 21:30:19 +00:00
bb
8eecc39e71
Let the Gamesetup.cpp Autostart (starting from cl) use the gamesettings via the autostart gui page.
...
Comments and testing By: Langbart
Fixes #6433
Differential Revision: D4492
Includes/Obsoletes D4287
This was SVN commit r26584.
2022-03-06 21:12:16 +00:00
bb
2af020bab1
Generalize fromInitAttributes loop
...
Add deepCompare function to utilities to easy and reliably compare js
variables.
Comments By: Langbart, Stan, asterix
Differential Revision: D4521
This was SVN commit r26583.
2022-03-06 21:01:36 +00:00
bb
b5d5628667
Make sure PlayerCiv values are initialized
...
fixes daada92a82
Reviewed By: Silier
Differential Revision: D4522
This was SVN commit r26572.
2022-03-06 09:39:57 +00:00
bb
bd4b7d4bb6
Generalise gamesettings pickRandomItems' loop
...
Comments By: wraitii, Stan, Silier
Suggested By: elexis
Differential Revision: D4231
This was SVN commit r26535.
2022-03-03 16:13:35 +00:00
bb
be2f33b661
removeable => removable
...
Patch By: LudovicRousseau
Comments By: vladislav, Nescio
Differential Revision: D3663
fixes #6098
This was SVN commit r26533.
2022-03-03 14:52:13 +00:00
bb
aa79122b7f
introduce template_unit_siege_flamethrower.xml
...
Patch By: Nescio
Differential Revision: D3576
This was SVN commit r26532.
2022-03-03 14:11:47 +00:00
bb
fefde41317
Allied chat opens with t bug (on linux)
...
Comments By: vladislav, elexis
Solution Proposed By: elexis
fixes #5194
refs #3870
Differential Revision: D1386
This was SVN commit r26530.
2022-03-03 11:36:08 +00:00
bb
7c3aed5f36
Set the size of the overlaybox without relying on the arbitrary initSize
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Comments By: vladislav
Differential Revision: D4489
This was SVN commit r26523.
2022-03-02 16:27:11 +00:00
bb
8aa00041e9
Fix BufferZone in right alignment
...
Comments By: vladislav
Differential Revision: D4490
This was SVN commit r26522.
2022-03-02 16:14:05 +00:00
bb
f69e5c01e8
Fix template type in d9d4deb6ce
...
This was SVN commit r26521.
2022-03-02 15:55:16 +00:00
bb
d9d4deb6ce
smoother formation manouvres
...
Implement a threshold between "turning" the formation and "rearranging"
it.
Patch By: marder
Based on Patch By: alre
Comments By: Freagarach, Stan, Silier
Glanced good By: Freagarach
Differential Revision: D4294
Forum Topic:
https://wildfiregames.com/forum/topic/44848-proposals-for-formations/#comment-452917
This was SVN commit r26520.
2022-03-02 12:54:43 +00:00
bb
a350ec2a74
Let StartingCamera react upon change in number of players
...
fixes an issue in 071fddd598
Reviewed By: marder
Comments By: nwtour
Differential Revision: D4498
fixes #6435
This was SVN commit r26464.
2022-02-22 16:34:02 +00:00
bb
0f07c368ed
Allow more general contexts in json translatable strings
...
While at it fix the messages.json from ea72437739 (missing excludeMask
and make the keywords objects not arrays)
Comments By: Freagarach
Differential Revision: D4483
This was SVN commit r26422.
2022-02-19 17:21:23 +00:00
bb
071fddd598
Remove useless persistMatchSettings and handle some which weren't handled
...
Fixing issues in dc18d94030
Everyone make sure to delete savegames, saved campaigns an most
importantly your matchsettings.json's (regular alpha players won't
notice since there is a version check, but if you already have your
stuff at A26/svn, you will have some issues)
Reported By: elexis
Comments By: wraitii, Freagarach
Differential Revision: D4240
This was SVN commit r26393.
2022-02-15 21:13:10 +00:00
bb
3484a3d483
Move parabolic range computation to rangemanager
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Co-proposed By: Freagarach
Reviewed By: Freagarach
Test written By: Stan
Comments By: vladislavbelov, stan, wraitii, Silier
Depricates: D4356
Differential Revision: D3249
This was SVN commit r26392.
2022-02-15 20:31:55 +00:00
bb
47e79c71d5
Make CGUIText variables camel case
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Reviewed By: vladislavbelov
Differential Revision: D4491
This was SVN commit r26379.
2022-02-14 17:48:08 +00:00
bb
f17077272f
Create a 3rd party gui alignment class for objects.
...
Use the class for the chat to accomodate size issues in some languages.
Chat size issue reported by: Zeldt on forums
Initial solution by: Nescio
Comments By: elexis, nwtour, Freagarach, vladislav, wraitii
Differential Revision: D2623
fixes #4252
This was SVN commit r26349.
2022-02-12 14:56:55 +00:00
bb
9696b18a72
Happy new year bb.
...
See previous commit
This was SVN commit r26339.
2022-02-10 16:38:24 +00:00
bb
505bead1da
Some minor improvements for the localization scripts
...
Comments By: Stan
Reviewed By Freagarach
Differential Revision: D4397
This was SVN commit r26338.
2022-02-10 16:18:49 +00:00
bb
cbb7177fc1
Fix two comments from d95550248b
...
This was SVN commit r26124.
2021-12-27 16:30:58 +00:00
bb
6ed690f102
Add script to remove unneeded info from .po files
...
Differential Revision: D4264
This was SVN commit r26123.
2021-12-27 14:31:32 +00:00
bb
bd8b11676e
Update translation files on translator change
...
Comments By: Stan
Differential Revision: D4260
This was SVN commit r26113.
2021-12-25 21:22:45 +00:00
bb
5fd4fb2b34
Restoring the colored profile name with the ranking and using the leaderboard names for autocompletion in the profile player search field.
...
Broken in 0a09bde961
Comments By: elexis, Dunedan, Silier, Freagarach
Patch By: Langbart
Differential Revision: D4262
fixes #6316
This was SVN commit r26112.
2021-12-25 21:06:21 +00:00
bb
c1cd28c878
Also do a postMove update when the average speed over last turn isn't zero
...
Reviewed By: Freagarach
Differential Revision: D4302
refs acc780bcbb
This was SVN commit r25985.
2021-10-31 17:21:04 +00:00
bb
9c2a09067f
Center generic/specific name if just one is given and hide the other
...
Patch By: LangBart
Comments By: Freagarach
Differential Revision: D4290
fixes #6341
This was SVN commit r25964.
2021-10-12 20:25:09 +00:00
bb
acc780bcbb
Add accelerations in unit movement.
...
This helps preventing arrow dodging.
Differential Revision: D3200
Reviewed By: Freagarach
Comments By: wraitii, vladislav, Palaxin, Stan
refs: #5106
This was SVN commit r25953.
2021-10-09 21:31:11 +00:00
bb
4640a1fd36
Use only the Diplomacy Color of non-defeated players
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Patch By: LangBart
Differential Revision: D4288
This was SVN commit r25951.
2021-10-06 20:33:12 +00:00
bb
b27f9901cc
Add tooltip to playerFilter in lobby
...
Missed in 8459160038
This was SVN commit r25929.
2021-09-19 12:40:37 +00:00
bb
ca4ee134fc
Add tooltip to modmod explaining about loading order
...
Patch By: Ceres
Reviewed By: marder
Comments By: Stan
Differential Revision: D4252
This was SVN commit r25925.
2021-09-17 14:41:09 +00:00
bb
480228f964
Add quadratic scaling function in rmgen library and use it for decorations.
...
Patch By: FeldeFeld
Reviewed By: Stan, smiley
Differential Revision: D4212
This was SVN commit r25894.
2021-09-04 09:48:06 +00:00
bb
380df3cf73
Enlarge "Watch Replay" button in summary screen for long translations
...
Patch By: Langbart
Reviewed By: marder
Differential Revision: D4168
refs #6024
This was SVN commit r25877.
2021-08-29 20:38:10 +00:00
bb
8459160038
Lobby player search input
...
Based on patch By: ffffffff
Comments By: vladislavbelov
Reviewed By: Angen
Differential Revision: D285
This was SVN commit r25873.
2021-08-28 10:55:39 +00:00
bb
5b41b982f9
Give all tabs hotkeyTooltips
...
Removes the manual hotkey tooltips from summary and gamesetup in favor
of the general one.
Based on patch By: ffffffff
Reviewed By: Freagarach
Comments By: elexis, Stan
Differential Revision: D1264
This was SVN commit r25872.
2021-08-28 10:36:14 +00:00
bb
080cae147e
Remove generated test files, stub_impl_hack on cleanup
...
At some point make clean should take care of this.
Proposed By: elexis in D256
Approach suggested by: leper
Reviewed By: Freagarach
Differential Revision: D4219
This was SVN commit r25871.
2021-08-28 10:21:03 +00:00
bb
7180e72d52
Reset the dust color at red sea and egypt 3v3 maps
...
Reported By: elexis
Reviewed By: Stan
Differential Revision: D4228
This was SVN commit r25870.
2021-08-28 10:16:20 +00:00
bb
412e870c55
Add defeat condition on civil centre loss
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Somewhat obsoleting 171afdc7a6 .
Reviewed By: Freagarach
Comments By: Stan, Nescio and wowgetoffyourcellphone
Differential Revision: D3530
This was SVN commit r25422.
2021-05-12 13:34:50 +00:00
bb
3dc19aa753
Only have techs that affect the bolt and art tower researchable there.
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Patch By: Nescio
Differential Revision: D3266
refs 136022564d
This was SVN commit r24471.
2020-12-29 21:22:05 +00:00
bb
9ae637bd43
var => let and some periods in fogging
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Implicitly reguested by Freagarach
This was SVN commit r24447.
2020-12-25 17:02:52 +00:00
bb
136022564d
Change tower armour tech to a roughly equivalent health one
...
Patch By: Nescio
Comments By: borg, Freagarach
Differential Revision D2937
This was SVN commit r24446.
2020-12-24 17:02:01 +00:00
bb
87849f4fe9
Fix some translatable strings
...
Patch By: Nescio
Comments By: Freagarach
Differential Revision: D3134
This was SVN commit r24445.
2020-12-24 16:25:32 +00:00
bb
19762acf03
Also do transform
...
This was SVN commit r24441.
2020-12-23 17:48:24 +00:00
bb
6205f687e4
cp => CapturePoints
...
Reviewed By: Angen
Differential Revision: D3248
This was SVN commit r24440.
2020-12-23 17:26:36 +00:00
bb
0fe7f86b6d
Display header from c8fda40b02 also for upgrades.
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refs 024aa77c35 , D2654
Reviewed by: Freagarach
Comments By: elexis
Differential Revision: D3008
This was SVN commit r24437.
2020-12-22 22:27:10 +00:00
bb
070492750c
Don't remove const keywords, but update years
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This was SVN commit r24416.
2020-12-17 23:43:09 +00:00
bb
42c70cd508
Let units take time actual time for turning while moving. This limits the possibility of "dancing" (making short moves to avoid being hit by arrows) beyond only patrolling.
...
Reviewed By: wraitii
Gameplay Tests By: FeldFeld
Comments By: Freagarach, Angen
Differential Revision: D2837
refs: #5106
This was SVN commit r24415.
2020-12-17 22:54:14 +00:00
bb
686686f2a4
Make buildingAI's arrowcount more transparent
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Reviewed By: Freagarach
Comments By: wraitii, Stan
Differential Revision: D3198
This was SVN commit r24408.
2020-12-17 19:55:22 +00:00
bb
3726db16b1
Treat code between [] and {} as one blob for translations.
...
Agreed By: wraitii
Comments By: elexis
Differential Revision: D3032
Obsoletes: D2451
This was SVN commit r24400.
2020-12-16 21:12:54 +00:00
bb
715f441fbb
Add context for mustang attack
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Reviewed By: Nescio, wraitii
Differential Revision: D3197
This was SVN commit r24350.
2020-12-08 22:33:56 +00:00
bb
85c9a48db0
Generalize to arbitrary translatable attacknames in the GUI
...
Reviewed By: Nescio, Freagarach
Comments By: wraitii, elexis
Differential Revision: D2995
refs: #252
This was SVN commit r24209.
2020-11-18 21:34:33 +00:00
bb
28c11ab6f2
Lets not break tests in 029751c135
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This was SVN commit r24198.
2020-11-18 08:31:03 +00:00
bb
029751c135
Don't uselessly traffic constant statuseffect translatable strings and icons through the guiinterface.
...
Reviewed By: wraitii
Differential Revision: D3112
Fixes: 876b035336
This was SVN commit r24197.
2020-11-18 08:25:43 +00:00
bb
768c84aa46
Optimize the GUI event broadcast
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Patch By: nani
Differential Revision: D2638
This was SVN commit r24185.
2020-11-14 21:54:17 +00:00
bb
c93bd91ef6
Do not hardcode attacktypes in the engine/Atlas
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fixes 0ad79096bd
refs #252 , D368
Reviewed By: vladislavbelov
Comments By: Stan, wraitii
Differential Revision: D2998
This was SVN commit r24095.
2020-10-10 15:12:17 +00:00
bb
b0093a43e6
Redo the previous commit by actually parsing the comments in the revision: use getTextSize. This allows some nukes in the OverlayCounterManager.
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refs f09083c04d
refs #5385
Differential Revision: D1764
This was SVN commit r24076.
2020-09-28 16:20:52 +00:00
bb
f09083c04d
Let the Overlay width depend on the longest string in it
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Based on Patch By: ramtzok1
Comments by: elexis, Polakrity, smiley, Stan
Differential Revision: https://code.wildfiregames.com/D1764
fixes #5385
This was SVN commit r24075.
2020-09-28 16:00:06 +00:00
bb
fbc570674f
Show correct trade info for observers
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Reviewed By: Freagarach
Discussed with and code proposal taken from: elexis
Differential Revision: D3014
This was SVN commit r24071.
2020-09-25 21:34:24 +00:00
bb
44b8e87f43
Don't use GetPopulationCount() in Player.js, but use the value it returns directly
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refs: 74f08a5083
Proposed By: Freagarach
This was SVN commit r24067.
2020-09-24 17:07:45 +00:00
bb
446b71e71e
Remove comment added in 5b314fc0ac, but obselete since 026ce76e3f.
...
Noticed by: Freagarach
This was SVN commit r24066.
2020-09-24 16:59:25 +00:00
bb
74f08a5083
Clean simulation/components/Player.js
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Add caps/period
var => let
don't use getter inside the component
This was SVN commit r24065.
2020-09-23 17:42:36 +00:00
bb
bb5776c079
Disallow gaia to change state, i.e., gaia can't be defeated or win
...
Reviewed By: Freagarach
Differential Revision: D3013
Fixes #5140
This was SVN commit r24064.
2020-09-23 15:40:48 +00:00
bb
ac57eae596
Make fauna names consistent
...
Patch By: Nescio
Differential Revision: D3012
This was SVN commit r24062.
2020-09-21 21:14:24 +00:00
bb
c2b97cdba0
Safeguard QueryPlayerIDInterface calls
...
Similar to 31df44673a
This was SVN commit r24060.
2020-09-21 18:54:32 +00:00
bb
31df44673a
Add safeguards for all queryOwnerInterface calls
...
Comments By: Angen, wraitii
Reviewed By: Freagarach
Differential Revision: D2973
This was SVN commit r24050.
2020-09-19 17:55:34 +00:00
bb
7335fc793a
sloppyness → sloppiness
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Patch By: Nescio
Differential Revision: D3003
This was SVN commit r24040.
2020-09-14 16:55:14 +00:00
bb
d54ba356b6
Remove visibleclasses from guiinterface
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Reviewed By: Angen
Comment By: Freagarach
Differential Revision: D2997
This was SVN commit r24038.
2020-09-13 11:17:55 +00:00
bb
29e2a44f75
Fix broken translations of b606cad5da
...
This was SVN commit r24025.
2020-09-06 18:37:40 +00:00
bb
b606cad5da
Indent attack tooltips
...
Show splash per attacktype and indent
Patch By: Nescio
Comments By: Freagarach
Differential Revision: D2984
This was SVN commit r24022.
2020-09-04 20:21:59 +00:00
bb
5e6a2322e7
Damage parent of mirage instead of trying to damage the mirage
...
Reviewed By: Freagarach
Differential Revision: D2979
This was SVN commit r24005.
2020-08-28 18:05:33 +00:00
bb
37d31a5e3d
Group buildings by function in the right selection panel
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Patch By: Nescio
Differential Revision: D2807
This was SVN commit r24000.
2020-08-26 15:35:48 +00:00
bb
2dd772c99f
Add some missing credits
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Based on patch by: Nescio
Differential Revision: D2882
This was SVN commit r23997.
2020-08-26 12:49:29 +00:00
bb
3372b4618c
Fix lineendings for json files
...
Noticed and proposed by: Nescio
Differential Revision: D2958
This was SVN commit r23994.
2020-08-25 14:17:12 +00:00
bb
0a26c55513
Fix more JsDocs numbers/bools/strings
...
This was SVN commit r23992.
2020-08-24 11:50:31 +00:00
bb
3ff65b451f
Fix jsDocs object => Object
...
This was SVN commit r23991.
2020-08-24 11:01:25 +00:00
bb
8f946aa3d9
Split Audio and Map credits from Art.
...
Fix some lineendings
Differential Revision: D2912
Patch By: Nescio
This was SVN commit r23905.
2020-07-27 15:19:19 +00:00
bb
2769424407
Cleanup of Capturable component
...
Comments By: wraitii, Stan, Freagarach
Differential Revision: D2826
This was SVN commit r23875.
2020-07-23 13:46:56 +00:00
bb
db90b7add8
Defeat players on conquestStructures nomad who don't build anything.
...
Differential Revision: D1469
Reviewed By: Angen
Comments By: temple, elexis
Reported By: petherfile, hannibal barca
fixes : #3749
This was SVN commit r23874.
2020-07-23 13:40:04 +00:00
bb
8dca7f221c
Add all (visible) classes found by P217 in Identity.js
...
Remove a useless class from palisade_fort (already a visible class)
This was SVN commit r23869.
2020-07-22 14:26:17 +00:00
bb
2ef3fd7a77
Clean up market classes:
...
template_structure_economic_market.xml → Market
template_structure_military_dock.xml → Dock
<Market/TradeType> node → Trade
requirement for bartering: BarterMarket → Barter
Change Petra accordingly
Also changing:
Renamed the Gates class to Gate, LongWall to WallLong (cf.
WallTower), and StoneWall to Wall, to match their template file names.
Adjusted AI code, technologies, and templates accordingly.
Entity build restrictions:
renamed Apadana to Palace;
replaced UniqueStructure with IshtarGate and TempleOfVesta.
added Council to the (unbuildable) spart_gerousia.xml, since
it's functionally identical to athen_prytaneion.xml.
Introduced the following classes:
Council, IshtarGate, Library, TempleOfVesta, and Theater, to
match their build restrictions.
WallMedium and WallShort, to complement the already existing
WallLong and WallTower classes.
Stoa, TempleOfMars, and TriumphalArch, for completeness.
Made the ArmyCamp, Colony, Gate, Lighthouse, Naval, Palace,
Palisade, SiegeWall, and StoneWall classes visible.
Deleted the now unused Apadana, Kennel, SpecialBuilding classes.
Removed the Village class from outposts and palisades, because those
are not supposed to count towards the phase technology requirements.
Slightly rephrased the phase technology requirements tooltips.
Corrected the <GenericName> of the various palisade files.
Updated Structure tooltips from D2578 that have not already been
committed elsewhere.
Patch By: Nescio
Differenital Revision: D2892
This was SVN commit r23865.
2020-07-21 19:45:30 +00:00
bb
e428678b7e
Don't assume health is both plural and singular in all languages.
...
see 47d5422e64
This was SVN commit r23864.
2020-07-21 16:37:43 +00:00
bb
47d5422e64
Heal HP → Health, Rate → Interval
...
Patch By: Nescio
Differential Revision: D2842
This was SVN commit r23863.
2020-07-21 16:28:29 +00:00
bb
a9d1d16d5f
Allow garrison and attack to be queued order in entityCollection
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Differential Revision: D2823
Reviewed By: Angen
This was SVN commit r23849.
2020-07-19 10:41:30 +00:00
bb
e188066006
Absorb duplicated summary tab code to the tab_buttons gui
...
refs 8ae67ed15f/9ae7c4d810
Comments By: elexis, Stan, Freagarach
Tested By: Freagarach
Reviewed By: Imarok
Differential Revision: D1206
This was SVN commit r23789.
2020-06-23 20:15:36 +00:00
bb
9680d08b96
Remove unused bonuses schema from deathDamage
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refs 16b452cf91
Patch By: Freagarach
Differential Revision: https://code.wildfiregames.com/D2831
This was SVN commit r23785.
2020-06-22 20:12:10 +00:00
bb
bdadb2080a
Cleanup summary selection
...
Fixes some issues from 8ae67ed15f
Reviewed By: Freagarach
Noticed By: elexis
Differential Revision: https://code.wildfiregames.com/D1205
This was SVN commit r23783.
2020-06-20 21:26:20 +00:00
bb
1f68e4d740
De-uglyfy introductory tutorial's Launchattack function
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Store components when used several times
Check all components for existance when used
Use ProcessCommand instead of injection order directly in unitAI
This was SVN commit r23779.
2020-06-18 16:24:59 +00:00
bb
37980a3e48
Move all session hotkeys under session in default.cfg
...
This appears to comply with "This can be changed once all settings
belong to a section." from afecbf02f3 which did not set these hotkeys
under session.
Patch By: Nescio
Differential Revision: D2616
This was SVN commit r23726.
2020-06-01 15:11:26 +00:00
bb
95cc785865
Also fix 6 player skirmish maps
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refs D1042 29098b456b
This was SVN commit r23725.
2020-06-01 14:35:25 +00:00
bb
27311ec62e
Correct tooltips of gamesetupSettingsTabs
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Introduced in 34138a7764
Patch By: Nescio
Agreed By: elexis
Differential Revision: D2615
This was SVN commit r23721.
2020-05-31 21:17:16 +00:00
bb
74a02d232e
Allow a garrisonholder to not have health.
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Patch by: Freagarach
Adaptation by: wraitii
Differential Revision: D2375
This was SVN commit r23720.
2020-05-31 19:40:54 +00:00
bb
29098b456b
Remove all spaces, caps, parentheses and hyphens from map file names.
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PersistMatchSettings are broken by this commit.
Comments By: leper, itms, Stan, vladislav, elexis
Patch By: Nescio
Differential Revision: D1042
This was SVN commit r23719.
2020-05-31 19:10:15 +00:00
bb
82c2de90fd
Replace the Flight_demo map from 2c58b07223 with Flight_demo_2 from a64f1356cb. Adding a runway on a cliff to the latter, so all functionalities are kept.
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While at it remove the cap from the name, according to the art naming
conventions.
Noticed and proposed by Nescio in D1042
Comments by: elexis, stan, vladislav
This was SVN commit r23717.
2020-05-31 15:55:21 +00:00
bb
743443977b
Rename brit_champion_cavalry* to brit_champion_chariot*
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Patch By: Nescio
Comments By: Stan
Differential Revision: https://code.wildfiregames.com/D2529
This was SVN commit r23716.
2020-05-31 14:16:23 +00:00
bb
5cfce692e7
Implement keyDown event
...
Change HotkeyPress event to be non-repeating (HotkeyDown to replace the
repeating case)
Fix shiftlag
Make toggle hotkeys only respond to the first SDL event.
Many iterations of review by: elexis
Test done by: Imarok
Comments By: vladislav, Stan
Reviewed By: wraitii
Fixes : #5055
Differential Revision: https://code.wildfiregames.com/D1398
This was SVN commit r23701.
2020-05-26 21:47:03 +00:00