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d52005f9901a8ea4b6e7038ab45bea0b44b16f05
1x1 is now a 1x1 grid unit for the game 2x2m unit in blender , that you can see using THE Wireframe mode or the special texture in atlas. Resize and adapt existing foundations accordingly Unify construction dust, it only appears when building (scaffold variant) Add 64 foundations from 2x1 to 9x9 and corresponding dirt decals Add three new scaffolds based on Lordgood's for walls Rename props to use lowercase names as per art conventions and update the maps accordingly. Use 0x instead of a b c and d as per the art convention. Add missing materials tags, and only use special textures when necessary Template update will be done in the following commit. This was SVN commit r22239.
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0 A.D. Introductory Information ================================= 0 A.D. (pronounced "zero ey-dee") is a free, open-source, cross-platform real-time strategy game of ancient warfare. This is currently an incomplete, under-development version of the game. We're always interested in getting more people involved, to help bring the game towards completion and to share the interesting experience of developing a project of this scope. There are several ways to contact us and find more information: Web site: http://play0ad.com/ Forums: http://www.wildfiregames.com/forum/ Trac (development info, bug tracker): http://trac.wildfiregames.com/ IRC: #0ad on irc.quakenet.org --------------------------------------- Running precompiled binaries on Windows --------------------------------------- Open the "binaries\system" folder. To launch the game: Run pyrogenesis.exe To launch the map editor: Run Atlas.bat or "pyrogenesis.exe -editor" ----------------------------------- Compiling the game from source code ----------------------------------- The instructions for compiling the game on Windows, Linux and OS X are at http://trac.wildfiregames.com/wiki/BuildInstructions ------------------ Reporting problems ------------------ Bugs should be reported on Trac. For information on reporting problems and finding logs, see http://trac.wildfiregames.com/wiki/ReportingErrors
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