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mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-07-10 07:35:50 +00:00
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ba4d30d149a323c64fd1c49d5a8357616eba9df4
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Matei ba4d30d149 Fixed a crash in snd_mgr.cpp that sometimes happen on fade(), although no function should really be calling it with hvs=0. Also made the minimap reupdate its texture when the game is restarted.
This was SVN commit r4519.
2006-10-08 03:07:54 +00:00
binaries
# Added return-to-menu hotkey.
2006-10-08 02:51:16 +00:00
build
Recompiled Premake on Windows. Added some headers so HAVE_PCH=0 works in MSVC.
2006-09-30 21:36:19 +00:00
docs
Upgraded console (text wrap, help text), cinematic stuff
2006-07-06 03:17:44 +00:00
source
Fixed a crash in snd_mgr.cpp that sometimes happen on fade(), although no function should really be calling it with hvs=0. Also made the minimap reupdate its texture when the game is restarted.
2006-10-08 03:07:54 +00:00
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Initial revision
2003-09-21 21:24:53 +00:00
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Public pull mirror of upstream 0 A.D. from Wildfire Games Gitea.
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