Logo
Explore Help
Sign In
mirrors/0ad
1
0
Fork 2
You've already forked 0ad
mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-07-06 13:46:14 +00:00
Code Issues Packages Projects Releases Wiki Activity
2,472 Commits 1 Branch 39 Tags
82f663e5a2a997003446231c8a9d47e2d2c93d34
T
Clone
Open with VS Code Open with VSCodium Open with Intellij IDEA
Download ZIP Download TAR.GZ Download BUNDLE
olsner 82f663e5a2 Renamed output files in the generated GNU makefiles so that e.g. ia32.asm and ia32.cpp don't generate the same object file
This was SVN commit r2728.
2005-09-14 23:55:56 +00:00
binaries
Command buttons can finally invoke the building painter or train units. Still plenty of glitches (particularly click-fest issues ... still an issue when updating the buttons directly rather than via hack, so it's probably due to constant onPress refresh). I've also had to disable the progress bar until I can make it work properly, but if you can get a unit in the queue it should eventually spawn. :)
2005-09-14 22:47:51 +00:00
build
Renamed output files in the generated GNU makefiles so that e.g. ia32.asm and ia32.cpp don't generate the same object file
2005-09-14 23:55:56 +00:00
source
This was SVN commit r2725.
2005-09-14 19:43:16 +00:00
.gitattributes
Initial revision
2003-09-21 21:24:53 +00:00
S
Description
Public pull mirror of upstream 0 A.D. from Wildfire Games Gitea.
14 GiB
Languages
C++ 56.5%
JavaScript 35.4%
C 3.3%
Python 2.2%
Lua 0.6%
Other 1.7%
Powered by Gitea Version: 1.26.2 Page: 322ms Template: 24ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API