This website requires JavaScript.
Explore
Help
Sign In
mirrors
/
0ad
Watch
1
Star
0
Fork
2
You've already forked 0ad
mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced
2026-07-13 18:54:41 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
82f663e5a2a997003446231c8a9d47e2d2c93d34
0ad
/
binaries
T
History
Acumen
58fbafbbdd
Command buttons can finally invoke the building painter or train units. Still plenty of glitches (particularly click-fest issues ... still an issue when updating the buttons directly rather than via hack, so it's probably due to constant onPress refresh). I've also had to disable the progress bar until I can make it work properly, but if you can get a unit in the queue it should eventually spawn. :)
...
This was SVN commit r2727.
2005-09-14 22:47:51 +00:00
..
data
Command buttons can finally invoke the building painter or train units. Still plenty of glitches (particularly click-fest issues ... still an issue when updating the buttons directly rather than via hack, so it's probably due to constant onPress refresh). I've also had to disable the progress bar until I can make it work properly, but if you can get a unit in the queue it should eventually spawn. :)
2005-09-14 22:47:51 +00:00
logs
Testing svk (and fixing tab usage)
2004-11-26 21:34:35 +00:00
system
Moved icon, so that compilation doesn't depend on anything in 'binaries'
2005-04-20 20:18:20 +00:00