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Matei 2ef8a7b630 Sped up minimap rendering by having a separate LOS texture and recomputing only that per frame. To force a recompute of the terrain texture, set g_TerrainModified to true sometime before the render step of each frame (it is set back to false at the end of the frame).
This was SVN commit r2963.
2005-10-19 03:02:51 +00:00
binaries
Got tired of waiting for the "monkeys" so I made the granite stone actors myself. - Mythos
2005-10-18 03:40:22 +00:00
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Sped up minimap rendering by having a separate LOS texture and recomputing only that per frame. To force a recompute of the terrain texture, set g_TerrainModified to true sometime before the render step of each frame (it is set back to false at the end of the frame).
2005-10-19 03:02:51 +00:00
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Public pull mirror of upstream 0 A.D. from Wildfire Games Gitea.
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