Commit Graph

  • 6214632ab1 Fix a missing ambient occlusion texture and uvmap revealed by 0766919645. Stan 2022-04-25 15:27:16 +00:00
  • 5a1c510ff1 [maps] Fix lost comma. Reported by Gameboy. wowgetoffyourcellphone 2022-04-25 03:46:51 +00:00
  • e9fdb01d2b [maps][fix] Quick little map file fixes, per @Stan. wowgetoffyourcellphone 2022-04-24 22:10:31 +00:00
  • d2d22a4538 Makes the terrain and decals rendering code load effect once per usage. vladislavbelov 2022-04-24 13:44:00 +00:00
  • 42c46b41bb [maps][Alpha 26] Clean up of the Player data for Skirmish maps. wowgetoffyourcellphone 2022-04-24 04:37:27 +00:00
  • 8368bd6248 [art][textures] Add some player color to the Arabic robes. wowgetoffyourcellphone 2022-04-24 03:04:18 +00:00
  • 281ba0924f [maps][Alpha 26] Further improve corinthian_isthmus_2p and its map preview. wowgetoffyourcellphone 2022-04-24 02:58:20 +00:00
  • 7606fd1eec [maps][Alpha 26] Improve the terrain of Corinthian Isthmus (2) since it is the default map for Spanish language players. Also improve the terrain for Cycladic Archipelago 2p. Fix naming conventions for Acropolis Bay, Chang Jiang, and Tarim Basin. Add these new and updated maps to the "New Maps" campaign. wowgetoffyourcellphone 2022-04-24 01:11:12 +00:00
  • d3a7491724 Removes CONFIG2_GLES from CPostprocManager and renderers. vladislavbelov 2022-04-23 23:49:52 +00:00
  • df612ab8b4 Moves GLSL-specific uniform name workaround (added in 227f9e403f) to CShaderProgramGLSL. vladislavbelov 2022-04-23 21:39:15 +00:00
  • aba7a170d9 Moves vertex attribute binding to CDeviceCommandContext. vladislavbelov 2022-04-23 20:11:14 +00:00
  • ddb8b08508 Removes lib_api.h cleared but not deleted in 8c068aab07. vladislavbelov 2022-04-22 16:11:21 +00:00
  • 9b6365f9f2 Removes unused Noise generator added in 18eb72a25a without any actual usage. vladislavbelov 2022-04-20 20:22:01 +00:00
  • f1a59eca29 [art] Fix Brennus actor's material. wowgetoffyourcellphone 2022-04-20 17:28:38 +00:00
  • da983fbe42 [art][Alpha 26] Give an easier-to-see projectile to the Han Siege Tower wowgetoffyourcellphone 2022-04-20 06:53:40 +00:00
  • 3dd1cd39ca [art][Alpha 26] Give an easier-to-see projectile to the Siege Tower wowgetoffyourcellphone 2022-04-19 07:50:26 +00:00
  • 2355240eec Removes the Profiler allocation counter. Fixes #6476 vladislavbelov 2022-04-18 21:37:08 +00:00
  • 7bd075d570 Moves glReadPixels to GL backend. vladislavbelov 2022-04-17 14:55:00 +00:00
  • 5de50c447c Allow setting the passability class dynamically. This is needed to improve formation behavior for the release. Stan 2022-04-17 11:06:09 +00:00
  • c6da4d9312 Adds a fallback texture to skies to avoid a crash if a sky texture was invalid. vladislavbelov 2022-04-17 10:10:52 +00:00
  • e02b402a14 Uses vertex attribute name only for GLSL. Fixes #6500 vladislavbelov 2022-04-17 08:00:10 +00:00
  • 28349a2067 [art] Reduce specular strength of this block wall texture. wowgetoffyourcellphone 2022-04-17 02:23:40 +00:00
  • 6dfe7378fd [art][actors] Fix the Temperate stone actor to use the correct textures. wowgetoffyourcellphone 2022-04-16 06:44:41 +00:00
  • 0e7c7f26cf [art][actors][Alpha 26] Remove a superfluous decal from these Arsenal actors. The game would display this decal inconsistently with the other decal, so I picked one over the other. wowgetoffyourcellphone 2022-04-16 05:07:54 +00:00
  • a2c3e7503b [art][model][decals] Fix the Spartan Forge by recentering the model, also create a new decal for it from the existing texture. wowgetoffyourcellphone 2022-04-16 05:06:01 +00:00
  • 9217a710ec [art] Technology portrait for Wicker shields wowgetoffyourcellphone 2022-04-15 19:55:15 +00:00
  • eaac0b0dbe Uses vertex streams to get attribute locations reducing duplication in XML. vladislavbelov 2022-04-15 18:13:33 +00:00
  • 37645670c1 Fixes crash in shader preprocessor introduced in d295dacb9b and appeared after 25332f9b86. Fixes #6033 vladislavbelov 2022-04-15 17:45:15 +00:00
  • 44a6b6bd23 [maps] Add a couple of improved maps to the new maps campaign. wowgetoffyourcellphone 2022-04-15 07:34:35 +00:00
  • 663fb3f527 Update the LIB_URL for zlib. Stan 2022-04-14 22:35:17 +00:00
  • 458f4fca1e [art][fix][actors][Alpha 26] Fix the projectiles for a handful of siege engines. wowgetoffyourcellphone 2022-04-14 06:52:43 +00:00
  • 0e9bbd10c6 [art][icons][Fix] Fix some new aura icons, renamed/modified some too. Added them to some auras. Added some old icons to other auras. wowgetoffyourcellphone 2022-04-14 06:25:43 +00:00
  • 2c8f4c4837 Moves AssertPointersBound to draw commands to not forget to call it for new shaders. vladislavbelov 2022-04-12 18:02:08 +00:00
  • d8d736f0eb Allows tex clients decide how to handle invalid textures instead of assertions. Fixes #6436 vladislavbelov 2022-04-12 17:39:05 +00:00
  • 8c1a469253 Uses GL device capabilities for all vertex attribute locations. vladislavbelov 2022-04-12 16:49:04 +00:00
  • ad2068dae0 Uses sequential numbering of GL vertex attributes for modern hardware. Refs #3054 vladislavbelov 2022-04-12 16:13:47 +00:00
  • f6837978e8 Adds GL debug labels only if they are supported (forgotten in 3db24af763). Fixes #6495 vladislavbelov 2022-04-12 06:44:06 +00:00
  • e6dd9f944e Moves Vulkan report code to its device to prevent crashing when a GL device is created. Fixes #6270 vladislavbelov 2022-04-12 06:39:14 +00:00
  • 811a540382 Simplifies GL::CShaderProgram to store less data. vladislavbelov 2022-04-11 22:10:21 +00:00
  • 3db24af763 Adds names to GL shaders and programs. vladislavbelov 2022-04-11 20:30:23 +00:00
  • eafdb2339d Fix unit demo map Angen 2022-04-11 18:59:25 +00:00
  • 8a51e05c2e Avoids a crash if a texture size is not a power of two. vladislavbelov 2022-04-11 16:28:41 +00:00
  • b55c71ab88 [maps] Improve Median Oasis 2p with new terrain textures and new flora/geology. wowgetoffyourcellphone 2022-04-09 05:45:00 +00:00
  • 06796303d7 Fix progress slider on formerly autoqueued items. Freagarach 2022-04-09 05:34:43 +00:00
  • 41032b034c [ maps ] Fix the absence of stone mines on Cisalpine Winter. wowgetoffyourcellphone 2022-04-09 04:54:05 +00:00
  • 001da7fdb8 [ art ][ particles ] Slow down the snow fall for aesthetics. wowgetoffyourcellphone 2022-04-09 04:52:22 +00:00
  • 73ec3fd48b [ Alpha 26 ] In Carthaginian embassies, remove references to "researching technologies" since there are none. wowgetoffyourcellphone 2022-04-09 01:08:42 +00:00
  • ed6b87c0fe [art] [Alpha 26] Improve and standardize the portraits for Ruins and Rocks. Delete a now-unused portrait. wowgetoffyourcellphone 2022-04-09 00:53:25 +00:00
  • 0766919645 [ art ][ actors ][ Alpha 26 ] A large actor visual update (mainly buildings) wowgetoffyourcellphone 2022-04-08 21:45:47 +00:00
  • 73c0e40045 Fixes warnings about unused function arguments in renderer. vladislavbelov 2022-04-08 06:49:38 +00:00
  • 383df82c4a Improve acropolis_bay_2p by removing fences and tweaking roads lightly and allow rebuilding towers. Stan 2022-04-07 15:51:36 +00:00
  • d3dd98418e Fixes GLES build after c842678591. vladislavbelov 2022-04-07 06:59:40 +00:00
  • 6cc44f7a6f [art][textures] Reduce the resolution of the camel blanket textures by half. They were originally ginormous, 4x bigger than a standard unit texture. wowgetoffyourcellphone 2022-04-04 03:50:28 +00:00
  • 7da9ec6005 [art][actors] Improved the look of some actors. wowgetoffyourcellphone 2022-04-03 20:51:39 +00:00
  • f9fae35b59 Fix selecting formations when cycling through idle entities. Freagarach 2022-04-03 17:37:34 +00:00
  • d847a1c479 Fix research icon position. Freagarach 2022-04-03 17:32:19 +00:00
  • a9d266f9f7 Rework Iphicratean Reform. Freagarach 2022-04-03 17:18:46 +00:00
  • 3a43cb272c [Gameplay] Ships less pierce attack, but can destroy other ships because of a multiplier Angen 2022-04-03 09:24:10 +00:00
  • 6297d1a58f [art][actors] Use the "normal" material instead of "parallax" for these 2 Kushite actors. The normal maps don't have an alpha anyway. wowgetoffyourcellphone 2022-04-02 23:47:29 +00:00
  • 84531ea28a [art][textures] Significantly reduce the bump effect of 3 Kushite royal textures. wowgetoffyourcellphone 2022-04-02 23:45:45 +00:00
  • e08590ee34 Fixes warning about unused captured variable in CDeviceCommandContext. vladislavbelov 2022-04-02 20:40:40 +00:00
  • 4c17946717 [maps] Improve Saharan Oases skirmish map. wowgetoffyourcellphone 2022-04-02 08:57:27 +00:00
  • fdb1298efe [maps] Revamp Acropolis Bay skirmish map. wowgetoffyourcellphone 2022-04-02 08:54:47 +00:00
  • 77e9ec372f [music] Rename music tracks to convention. wowgetoffyourcellphone 2022-04-02 08:37:30 +00:00
  • 46dfad4c41 [maps][Atlas] Update Britons sandbox map. Refs #6488 wowgetoffyourcellphone 2022-04-02 03:43:46 +00:00
  • c1fb182e5e [maps][Atlas] Fix Kushite sandbox map. Refs #6488 wowgetoffyourcellphone 2022-04-02 03:28:16 +00:00
  • 3a22d2ec69 [art][mesh] Fix the UV map of this head mesh to remove a visual defect on the pony tail geometry. wowgetoffyourcellphone 2022-04-01 23:56:36 +00:00
  • 1af385a6dd Fix attack-walk with formations. Freagarach 2022-04-01 05:46:13 +00:00
  • a8e7bb179e Add identity tag to obstructor. Freagarach 2022-04-01 05:29:23 +00:00
  • 12ac4c7714 Fix pop indication of paused items. Freagarach 2022-04-01 05:22:49 +00:00
  • 02b87cdb46 Fixes MSAA on macOS GL drivers for textures with incorrect sample count, fixes #6480 vladislavbelov 2022-03-31 07:04:51 +00:00
  • a3248ac04b Escapes paths in user report terms to fix invisible backslashes on Windows. Fixes #6475 vladislavbelov 2022-03-29 22:11:58 +00:00
  • 3f8cbecd72 Remove hardcoded shadows in Atlas UI Fixes c9a7aabbea Patch by: @nwtour Accepted by: @phosit Tested by: @Langbart Differential Revision: https://code.wildfiregames.com/D4400 This was SVN commit r26730. Stan 2022-03-28 22:47:52 +00:00
  • ff7c5c7601 [maps] Improve forests on savanna and nubia biomes Accepted by: @wowgetoffyourcellphone Patch by: @marder Differential Revision: https://code.wildfiregames.com/D4562 This was SVN commit r26729. Stan 2022-03-28 22:41:05 +00:00
  • 5836637dde [Maps] Oly use actors in the decoratives of the random biomes Accepted by: @wowgetoffyourcellphone Patch by: @marder Differential Revision: https://code.wildfiregames.com/D4569 This was SVN commit r26728. Stan 2022-03-28 22:39:45 +00:00
  • 8f85f24608 Update the water height slider if the water height is set using the picker. Stan 2022-03-28 22:36:17 +00:00
  • a33e0ccc84 Remove some duplicated code from ScriptInterface.cpp Tested by: @Langbart Patch by: @smiley Differential Revision: https://code.wildfiregames.com/D4574 This was SVN commit r26725. Stan 2022-03-28 21:58:22 +00:00
  • c842678591 Removes usages of EXT and INTEL timer query GL extensions. vladislavbelov 2022-03-28 17:32:09 +00:00
  • 4013004040 [art] Odds n Ends. Add different trees to the Ptolemy library. Give the Polybolos a slightly larger projectile. Make a tree texture darker. wowgetoffyourcellphone 2022-03-28 09:56:17 +00:00
  • e341daef26 [art] Add player color to hele_struct_b. wowgetoffyourcellphone 2022-03-28 09:55:02 +00:00
  • 050dff3aec [art][actors] Fix/Tweak some Carthaginian and Gallic actors. wowgetoffyourcellphone 2022-03-27 09:45:15 +00:00
  • 8935fc8748 [art] Fix the front-back position of the Carth camel trader prop and now use it. wowgetoffyourcellphone 2022-03-27 09:43:19 +00:00
  • 6a0a9370e9 [art] Delete this old, unused brit unit texture. wowgetoffyourcellphone 2022-03-27 09:39:03 +00:00
  • d2df1e5090 [art] Fix vertical position of this Carthaginian apartment model wowgetoffyourcellphone 2022-03-27 09:37:11 +00:00
  • 3245cf1ad1 [art][actors] Tweaked the look of some actors and some minor style stuff. wowgetoffyourcellphone 2022-03-27 01:32:17 +00:00
  • 838d7de552 [ART][TEXTURES][UI] Reduce resolution of these 20 technology portraits to a consistent 128^2. Save a little bit of space. wowgetoffyourcellphone 2022-03-26 23:53:48 +00:00
  • 860552b166 [art] Fix 2 actors caught by Jenkins. wowgetoffyourcellphone 2022-03-26 19:08:09 +00:00
  • 4934784266 Adds USE_FP_SHADOW to shader context only for GL ARB. vladislavbelov 2022-03-26 19:00:28 +00:00
  • 6e3b33806c [art][Atlas][Alpha 26] Improve some Atlas structures. wowgetoffyourcellphone 2022-03-26 09:00:49 +00:00
  • 5fa5b0ad24 [Alpha 26] Tweaked these Han technologies a little wowgetoffyourcellphone 2022-03-26 08:56:07 +00:00
  • efd296fb72 [art] Some additional art fixes and improvements before commit freeze. wowgetoffyourcellphone 2022-03-26 08:54:24 +00:00
  • cf1d45042b [art][actors][Spartans] Fix and enhance some Spartan actors. Add some Helot actors for fun. wowgetoffyourcellphone 2022-03-26 02:32:12 +00:00
  • bc43ae9461 [art] Make is so these Lithobolos operator actors don't share the same helmet types. wowgetoffyourcellphone 2022-03-26 01:37:56 +00:00
  • 0422d243c6 [art] A longer spear for the Persian champion cavalry. wowgetoffyourcellphone 2022-03-26 01:36:48 +00:00
  • cc16f89404 [Atlas] [Maps] Keep tweaking the Han sandbox map. wowgetoffyourcellphone 2022-03-25 06:58:16 +00:00
  • ca78a599db Make catapult / stonethrower more useful. Freagarach 2022-03-25 06:32:37 +00:00
  • a98049220c Use the Introductory Tutorial as tutorial. Freagarach 2022-03-25 06:25:22 +00:00
  • 4ddaa93a56 [art][Atlas] Move the terrains from the "new_temp" folder to the "biome-temperate" folder. wowgetoffyourcellphone 2022-03-22 07:01:43 +00:00
  • a403a9ed2e [Atlas] [Maps] Update the Default map in Atlas Stan 2022-03-22 00:03:28 +00:00
  • 6db7039bb4 fix mainland: decorative bushes spawnig inside the player cc on mainland.js Patch by: @marder Accepted by: @Langbart Differential Revision: https://code.wildfiregames.com/D4549 This was SVN commit r26699. Stan 2022-03-21 23:58:44 +00:00