Commit Graph

  • a6a634c7ae Fix Ptolemies Military Colony inability to produce Civilians DesertRose 2026-03-07 21:29:18 +01:00
  • 46b27f22ca Wait for autostart by promise phosit 2026-03-14 10:13:49 +01:00
  • 6805efc08a Correct Germans Cimbrian Clubman visible classes DesertRose 2026-03-07 21:29:18 +01:00
  • 5104c81e9d Introduce Boundary & Adjust Height Properly Code is implemented relating to selecting the building starting from the surface and making Height functional. Inbefore Height does not do anything and it is set by how tall the building is 3D wise. Ximirun 2026-03-12 18:02:26 +08:00
  • 67ee5aaeb5 Erechtheion & Caryatids by @nifa wowgetoffyourcellphone 2026-03-12 13:15:51 -04:00
  • 6f645fa48f Fix formation ordering oversight Atrik 2026-03-13 22:41:02 +01:00
  • 262c5c037e Use promises to fetch net messages phosit 2025-05-07 11:24:39 +02:00
  • 56107e4e39 Fix formation controller flag reset during patrol Atrik 2026-03-10 15:36:08 +01:00
  • d29890efb0 Split NetSession into two files phosit 2026-03-07 15:52:39 +01:00
  • 789d24aa1c Initialize members net-sessions in the class phosit 2026-03-07 14:57:49 +01:00
  • 0c4bcd9139 Update gitignore to add rules.json ShadowOfHassen 2026-03-03 15:08:23 +01:00
  • 25fd3aa93c Small optimisation for VertexPathfinder edge handling. Lancelot de Ferrière 2026-03-07 11:23:43 +01:00
  • a6e0a623b4 Avoid constructing temporaries for Edge objects in VertexPathfinder Lancelot de Ferrière 2026-03-07 11:22:12 +01:00
  • 666685645b Athēna Parthenos by @nifa wowgetoffyourcellphone 2026-03-02 12:57:38 -05:00
  • e2dbcea487 Remove INetSession phosit 2026-03-03 21:51:22 +01:00
  • e0c189a43e Fix string format in economy walkthrough phosit 2026-03-03 21:35:17 +01:00
  • 15076a4504 Relax font alias pattern to allow custom font families trompetin17 2026-03-04 17:43:20 -05:00
  • 01476b9836 Only render the minimap texture if it'll be displayed Vantha 2026-01-04 10:56:29 +01:00
  • 67c96094f0 Disable smooth LOS during cinema paths Vantha 2026-01-02 23:08:13 +01:00
  • 004fdfdb58 Initialise m_DrawPaths inside the class Vantha 2026-02-24 10:47:51 +01:00
  • 64de934dd3 Revamp the cinema GUI code Vantha 2026-01-04 15:22:19 +01:00
  • d882ab74a1 Revamp CinemaManager component Vantha 2026-02-24 10:31:19 +01:00
  • 1d3cdec48d Move cutscene mode to renderer Vantha 2026-02-23 23:52:43 +01:00
  • c7247936bf Introduce separate LosRevealWholeMapForAll flag Vantha 2026-01-03 11:24:13 +01:00
  • 21a61721a7 LosRevealAll -> LosRevealWholeMap Vantha 2026-01-12 14:51:15 +01:00
  • d7eafb8c5d Fix wrong cinema path duration at nondefault sim rates Vantha 2025-09-07 21:43:30 +02:00
  • ab378c016e Disable Han stockades in Survival of the Fittest Vantha 2026-02-27 10:43:41 +01:00
  • 6ca52a0b23 Reassign default hotkeys and add unit/building selection shortcuts guerringuerrin 2026-02-08 16:15:28 -03:00
  • 9caaa37482 Update Splashcreen Message ShadowOfHassen 2026-01-28 03:35:21 +01:00
  • c799e4221a Add SpecificNames for the phases of the Germans Vantha 2026-02-10 13:23:48 +01:00
  • ed6075c222 Fix wrong value for the Aura of Kush Hero Arakamani obelix 2026-02-13 17:44:31 +01:00
  • adb435b405 Fix inconsistent chat line spacing Atrik 2026-02-20 11:19:04 +01:00
  • 975d1cb5fa Makes default rain a bit more natural Vladislav Belov 2026-02-17 19:33:31 +01:00
  • f1d62f348c Adds simple samples for new particle features Vladislav Belov 2026-02-17 19:33:29 +01:00
  • aae957ec7b Adds fixed orientation to particles Vladislav Belov 2026-02-17 19:33:26 +01:00
  • 4dff44ac9b Removes GL extensions for ARB backend Vladislav Belov 2026-02-19 18:20:23 +01:00
  • 6e9b94d3fc Removes ARB backend from options Vladislav Belov 2026-02-19 18:20:22 +01:00
  • 145e1c116d Removes ARB shaders Vladislav Belov 2026-02-19 18:20:21 +01:00
  • 0432b86de7 Removes ARB (legacy OpenGL) backend Vladislav Belov 2026-02-19 18:20:09 +01:00
  • 963fed0036 Fix request timeout error dialog Vantha 2026-02-14 18:56:38 +01:00
  • 0168ad9cbe Support setting multiply and add to 0 in techs Vantha 2026-02-14 11:23:09 +01:00
  • 38eb999ff9 Use a slider for population cap phosit 2025-12-31 12:20:11 +01:00
  • e79f8ea327 Without entities, don't require a simulation phosit 2026-02-17 20:37:21 +01:00
  • 0ad6d36049 Fix Trainer-ProductionQueue sync OnOwnershipChange Atrik 2026-02-07 01:54:18 +01:00
  • 38939040e5 Set indent value for switch statement Ralph Sennhauser 2026-02-15 19:35:27 +01:00
  • d4ec54a461 Update LICENSE files for cpp-httplib Ralph Sennhauser 2026-02-15 19:43:27 +01:00
  • a2cae4d69f Update appdata for next RC v0.28.0 phosit 2026-02-15 17:31:57 +01:00
  • 72c6aad939 Fixes Atlas Terrain panel in dark mode Vladislav Belov 2026-02-06 15:21:15 +01:00
  • a2c59cf87f Update appdata for next RC phosit 2026-02-15 17:31:57 +01:00
  • 2e0c34d479 Adds sort mode to particles Vladislav Belov 2026-02-09 21:29:42 +01:00
  • 88dc947b6a Update Petra Description ShadowOfHassen 2026-01-28 03:19:03 +01:00
  • eba1fb0e10 A Mild Edit to the White Cliffs of Dover description wowgetoffyourcellphone 2026-01-20 01:48:12 -05:00
  • 00f173685a Use std::optional for m_RejoinTestTurn phosit 2026-02-04 19:04:39 +01:00
  • df18e22277 Remove Script::CreateArray phosit 2026-02-02 18:24:57 +01:00
  • fe9c0f6c2f Fix the SpecificName for Athenian Hero Hippocrates obelix 2026-01-12 21:31:06 +01:00
  • 70c15abadb Fixes Atlas Terrain panel in dark mode Vladislav Belov 2026-02-06 15:21:15 +01:00
  • 81e5b973c8 Fix spelling of Philip II of Macedon ShadowOfHassen 2026-02-01 22:52:50 +01:00
  • 2b4e0c46f0 Fix mixed up date ShadowOfHassen 2026-01-29 04:07:05 +01:00
  • a56ffcfd25 Update appdata for next RC v0.28.0-rc4 phosit 2026-02-04 18:20:09 +01:00
  • 72e0ace313 German balance emergency changes real_tabasco_sauce 2026-01-31 18:38:08 -07:00
  • 7033b81ce6 Default hotkeys changes Atrik 2025-11-21 12:59:18 +01:00
  • 45c3a03a2e Update appdata for next RC phosit 2026-02-04 18:20:09 +01:00
  • 1b814afd6c Integration of AutoCiv hotkeys for placing buildings, cycling through buildings, and selecting all units of certain class. guerringuerrin 2025-10-13 23:23:30 -03:00
  • 8c917ad240 Added myself to the programming credits guerringuerrin 2026-02-03 16:21:07 -03:00
  • 498e7c896a Remove non-existent animation variant references Atrik 2026-01-18 17:23:57 +01:00
  • 99e3799883 Fix formation reshuffling after entity rename Atrik 2026-01-13 06:15:32 +01:00
  • 6cdbdae87c Add tolerance to offset destination checks Atrik 2026-01-13 06:13:38 +01:00
  • 8e15b9c000 Fix unit acceleration reset on upgrade Atrik 2026-01-08 14:45:17 +01:00
  • fb1c0d2a82 Fix renamed entities on TurretPoint Atrik 2026-01-08 13:08:35 +01:00
  • 87ed9c8092 German balance emergency changes real_tabasco_sauce 2026-01-31 18:38:08 -07:00
  • 30b741f8ba Update appdata for next RC v0.28.0-rc3 phosit 2026-01-29 19:08:25 +01:00
  • 2da2c3394f Cleanly fail autostart for invalid map type Ralph Sennhauser 2025-11-30 20:13:19 +01:00
  • f578a5b34d Readd JS API function Engine.Exit() Ralph Sennhauser 2025-11-12 19:21:27 +01:00
  • 8fee4dbb76 Temporary workaround for font baseline issue Vantha 2026-01-09 12:19:30 +01:00
  • baa18fd57d Temporary workaround for icon misalignment Vantha 2026-01-09 11:44:56 +01:00
  • 231750edf1 Fix errors if promoted units change attack range Atrik 2026-01-16 05:54:46 +01:00
  • 0d1cdc0eaa Workaround renamed property in gamereport Ralph Sennhauser 2026-01-25 21:01:11 +01:00
  • 72591b7608 Update appdata for next RC phosit 2026-01-29 19:08:25 +01:00
  • 958e6de9d3 Cleanly fail autostart for invalid map type Ralph Sennhauser 2025-11-30 20:13:19 +01:00
  • 0d60bdfd2e Readd JS API function Engine.Exit() Ralph Sennhauser 2025-11-12 19:21:27 +01:00
  • b5c4a4635c Revert temporary workarounds for font baseline issues Vantha 2026-01-12 00:03:33 +01:00
  • 2483e7172b Temporary workaround for font baseline issue Vantha 2026-01-09 12:19:30 +01:00
  • 7fd788af0f Temporary workaround for icon misalignment Vantha 2026-01-09 11:44:56 +01:00
  • 68e625ab7a Fix errors if promoted units change attack range Atrik 2026-01-16 05:54:46 +01:00
  • 8129b8ffc1 Fix a typo in Seleucid team bonus description obelix 2026-01-10 12:57:40 +01:00
  • 0691e7f0ff Workaround renamed property in gamereport Ralph Sennhauser 2026-01-25 21:01:11 +01:00
  • cce01f4d6c Fixes compilation after #8621 Vladislav Belov 2026-01-25 16:27:31 +01:00
  • 6436ba3af9 Spidermonkey build: cherry-pick an upstream commit to create thin archives Olivier Tilloy 2026-01-21 13:14:41 +01:00
  • 13453a3c7b Remove ScriptContext::CreateContext phosit 2025-06-04 08:02:00 +02:00
  • 5daae13525 Pass device command context by reference in DebugRenderer Chrzanof 2025-12-21 12:57:42 +01:00
  • 8962e066c9 Remove mongoose Ralph Sennhauser 2024-10-24 20:16:36 +02:00
  • ba4ef61c15 Use cpp-httplib instead of mongoose Ralph Sennhauser 2024-10-24 19:58:16 +02:00
  • 7e575aa855 Enable use of cpp-httplib Ralph Sennhauser 2024-10-24 19:27:03 +02:00
  • 9c1f133118 Package cpp-httplib Ralph Sennhauser 2024-10-24 19:14:15 +02:00
  • 03a5198ed3 Remove g_GUI usage in simulation2/* phosit 2025-11-04 09:14:18 +01:00
  • 153dfe7ef1 Don't use g_GUI in TurnManager phosit 2025-11-03 21:07:06 +01:00
  • 2735cdc156 Add unit tests for multi-level class sorting Atrik 2026-01-11 00:36:11 +01:00
  • be2de39238 Use multi-level sorting in the default formation Atrik 2026-01-11 00:35:34 +01:00
  • 065ecdbdf8 Implement level class sorting for formations Atrik 2026-01-11 00:36:40 +01:00
  • 63d4513ebf Serialize canPlay property in Petra phosit 2026-01-20 18:26:29 +01:00