Don't allow rotation in atlas bird view

except for rotation around the y axis. This makes the behaviour
consistent with the main game.

Ref: #8931
Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
This commit is contained in:
Ralph Sennhauser
2026-06-26 17:43:33 +02:00
parent 0538e95793
commit bc0e043696
@@ -147,7 +147,7 @@ MESSAGEHANDLER(SmoothZoom)
MESSAGEHANDLER(RotateAround)
{
if (!g_Game || g_Game->GetView()->GetCinema()->IsPlaying())
if (!g_Game || g_Game->GetView()->GetCinema()->IsPlaying() || g_BirdEyeView)
return;
static CVector3D focusPos;