Commit Graph

12078 Commits

Author SHA1 Message Date
Mythos_Ruler de68973191 Changed the phase up sound.
Added a new "tech complete" sound for ALL techs.

Added some new armor techs for infantry and spearmen.

This was SVN commit r13849.
2013-09-15 07:53:01 +00:00
Mythos_Ruler 466900b898 Minor template stuff.
This was SVN commit r13848.
2013-09-15 05:55:16 +00:00
Mythos_Ruler db39fd059c Some tooltip tweaks.
Further attempts to balance archers. (ongoing)

This was SVN commit r13847.
2013-09-15 04:57:58 +00:00
Mythos_Ruler 08849ae6f6 Balance changes after playtesting with Alpha123.
This was SVN commit r13846.
2013-09-15 00:28:07 +00:00
Mythos_Ruler 4f138eaa12 Made the time icon slightly smaller.
Archers have less attack and cost slightly more.

Defense Towers now have a minimum build distance and are weaker.

This was SVN commit r13845.
2013-09-14 23:19:36 +00:00
historic_bruno 729e744c2f Removes yucky hard-coded categories from BuildRestrictions
This was SVN commit r13844.
2013-09-14 22:31:41 +00:00
Ykkrosh dd60c3a3e2 Restore textures.xml to make grid_subdiv terrain less ugly
This was SVN commit r13843.
2013-09-14 18:36:40 +00:00
Enrique a9cb79b108 celtic fortresses actor and barracks actor errors fixing reported by Sanderd
This was SVN commit r13842.
2013-09-14 13:59:43 +00:00
Ykkrosh 126e550d68 Delete bogus file
This was SVN commit r13841.
2013-09-14 12:19:22 +00:00
historic_bruno ea75cda095 Special case getEntityNamesFormatted to avoid messing with getEntityNames
This was SVN commit r13838.
2013-09-14 00:32:50 +00:00
alpha123 e7fa9a58de Remove the Costs: prefix from tooltips entirely.
This was SVN commit r13837.
2013-09-14 00:07:08 +00:00
alpha123 e646cf19bf Fix bug due to some technologies not having separate generic/specific names.
This was SVN commit r13836.
2013-09-14 00:00:47 +00:00
alpha123 c28151c1c1 Put tooltips on a diet.
This was SVN commit r13835.
2013-09-13 23:49:46 +00:00
Enrique 04b4e6af4b gaul fortress fix
This was SVN commit r13834.
2013-09-13 21:44:49 +00:00
Enrique 014acac9ed Upgraded britons and gaullic fortresses.
This was SVN commit r13833.
2013-09-13 21:41:24 +00:00
Enrique 532c9dce3e brit_civic_centre, celt_barracks and brit_crannog upgrade
added non-transparency with AO material and non-transparency-parallax-ao
material

This was SVN commit r13832.
2013-09-13 18:46:33 +00:00
Enrique 5023ff449e Gaul_civic_centre updated.
This was SVN commit r13831.
2013-09-13 14:18:27 +00:00
Enrique 8b9a0e3919 Added gaul houses, fixed brit houses and added a new variation. New effects applied.
Added Ludo's new stonehenge model.

This was SVN commit r13830.
2013-09-13 13:50:19 +00:00
Mythos_Ruler 77ca745637 Updated the logo.
Updated some Roman words.

This was SVN commit r13829.
2013-09-13 12:07:39 +00:00
historic_bruno 82fb0ce6be Improve game setup GUI performance by switching from main menu instead of pushing the page on top of the stsck
This was SVN commit r13828.
2013-09-12 15:12:08 +00:00
Mythos_Ruler 176cc55547 Fixing some Roman names. Thanks Robbob (on the forum).
Added Organic "preferredClass" to Fortresses, Wall Towers, and Defense
Towers, so that they prefer to shoot at enemy units rather than enemy
structures.

This was SVN commit r13827.
2013-09-12 13:53:00 +00:00
Yves 5304bc9d6a Changes GameView to expose global functions to scripts instead of using CJSObject.
Fixes #2126
Refs #1886

This was SVN commit r13826.
2013-09-12 12:40:05 +00:00
Ykkrosh 05422ad545 Avoid slightly-expensive QueryInterface() calls
Add CEntityHandle which wraps an entity_id_t and also has a pointer to a
per-entity array of IComponents. QueryInterface/CmpPtr on a handle just
involve a couple of pointer dereferences instead of a map lookup.

This requires sizeof(void*) per registered interface type per entity,
which is currently ~0.5KB per entity, which shouldn't be a problem.

This was SVN commit r13825.
2013-09-11 20:41:53 +00:00
sanderd17 87753bf3fd forgot to commit extra change for 508cc0d4c7
This was SVN commit r13824.
2013-09-11 18:59:51 +00:00
sanderd17 508cc0d4c7 Add preferred classes to BuildingAI. Patch by jammus. Fixes #1985
This was SVN commit r13823.
2013-09-11 17:50:49 +00:00
Mythos_Ruler 43df87e56f This was SVN commit r13822. 2013-09-10 22:05:12 +00:00
stwf b1bd61938e add file notification to Mac ticket 514, also change name of class FileInfo to CFileInfo to ease Mac development
This was SVN commit r13821.
2013-09-10 14:17:04 +00:00
sanderd17 d037d97d55 disable querying of local entities with a component. Avoids OOS problems. Patch thanks to historicbruno. Fixes #2119
This was SVN commit r13820.
2013-09-10 12:27:59 +00:00
sanderd17 d51217f718 Fix gazelle in deep water starting position on Oasis 9. Fixes #2123
This was SVN commit r13819.
2013-09-10 09:36:27 +00:00
leper 04ed87bf28 Display error messages instead of breaking into the debugger when we don't have rights to save a map in Atlas. Fixes #1941.
This was SVN commit r13818.
2013-09-09 23:31:22 +00:00
Ykkrosh b2862f14da Avoid continual libxml2 memory leak in simulation-test mode
This was SVN commit r13817.
2013-09-09 20:22:42 +00:00
Mythos_Ruler 3c29c2dccf Tweaked farm decal color.
This was SVN commit r13816.
2013-09-09 18:46:45 +00:00
sanderd17 c3f7a929e0 better garrison flag handling. Refs #2096.
This was SVN commit r13815.
2013-09-09 18:27:20 +00:00
sanderd17 e7ccc28cbc Enable sound notifications with technology upgrades. Based on patch by mpmoreti. Fixes #2021
This was SVN commit r13814.
2013-09-09 12:50:05 +00:00
sanderd17 a406863e0e fix bridge edge obstruction size and rotation of hele bridge edge
This was SVN commit r13813.
2013-09-09 12:11:34 +00:00
sanderd17 f051426a76 fix garrisonHolder flags when units are ejected
This was SVN commit r13812.
2013-09-08 19:51:16 +00:00
sanderd17 08514f68be small clean up of GarrisonHolder code
This was SVN commit r13811.
2013-09-08 18:46:29 +00:00
sanderd17 d1a376fd06 fix ejection of garrisoned units on resign. Fix ejection or killing on ownership and deplomacy changes. Patch by mimo. Fixes #2096
This was SVN commit r13810.
2013-09-08 16:02:41 +00:00
sanderd17 bc40534777 fix spread technology modifications. Fixes #2110
This was SVN commit r13809.
2013-09-08 15:20:54 +00:00
historic_bruno 7a0e91ab23 Fixes undefined behavior in Atlas error display, fixes #2115
This was SVN commit r13808.
2013-09-08 03:35:05 +00:00
leper ca1665dde1 Fix some typos in the civ json files. Patch by Gallaecio.
This was SVN commit r13807.
2013-09-07 17:40:50 +00:00
sanderd17 f588181004 use better technology script in guiInterface
This was SVN commit r13805.
2013-09-07 15:23:03 +00:00
sanderd17 24a4ceb89a fix carthagian technology. Fixes #2107
This was SVN commit r13804.
2013-09-07 09:26:56 +00:00
leper 819a1e7823 Save initial herd position and update the last known position of the hunted animal when hunting. Patch by mimo. Fixes #2047.
This was SVN commit r13803.
2013-09-06 19:47:48 +00:00
Ykkrosh 16c9724c24 Fix release build scripts
Exclude dev.cfg from the Windows installer.
Use the correct filename for the Windows installer.
Update some paths to match the new EC2 build process.

This was SVN commit r13802.
2013-09-06 19:43:45 +00:00
Mythos_Ruler 63f28f1a43 Increased build limit of Embassies to 2. This means you can build 2 of the same entity or 2 different out of the 3 available.
This was SVN commit r13801.
2013-09-06 19:26:49 +00:00
Mythos_Ruler d6ec0f6dbd Updated installer image.
This was SVN commit r13800.
2013-09-06 19:16:33 +00:00
stwf e19b470a42 fix music glitchyness when game loses focus trac #2090
This was SVN commit r13799.
2013-09-06 02:46:13 +00:00
Mythos_Ruler a7132dc66a Updated Macedonians sandbox demo map.
Fixed Carthaginians special tech "Colonization."

Fixed Carthage json file.

This was SVN commit r13797.
2013-09-02 16:26:19 +00:00
historic_bruno 4c9cd2921d Replaces splash screen with fundraiser message
This was SVN commit r13796.
a14
2013-09-01 23:56:50 +00:00