fix music glitchyness when game loses focus trac #2090

This was SVN commit r13799.
This commit is contained in:
stwf
2013-09-06 02:46:13 +00:00
parent a7132dc66a
commit e19b470a42
+1
View File
@@ -781,6 +781,7 @@ void CSoundManager::SetMusicItem(ISoundItem* anItem)
else
m_CurrentTune->PlayLoop();
m_MusicPaused = false;
m_CurrentTune->FadeToIn( m_MusicGain, 1.00);
}
else