Commit Graph

24978 Commits

Author SHA1 Message Date
phosit dd9ba2fd26 Make the splashscreen a module
Ref: #8081
2025-06-26 10:50:21 +02:00
phosit 77b1addb45 Enable modules in the GUI
Doesn't actually change a GUI-page to use modules. Adopting a GUI-page
now only requires JS and XML changes.

Ref: #8081
2025-06-26 10:50:21 +02:00
phosit b8348bec55 Store the ScriptInterface& in ModuleLoader::Result
During hotloading the `ScriptRequest` was constructed from a
`JSContext*`. That requires that already an other `ScriptRequest` is
active. Which isn't always the case.
Now The `ScriptRequest` is constructed from a `ScriptInterface&`.

Storing a `ScriptInterface&` in the `ModuleLoader::Result` allows to
remove the `m_Result` as it is retrieved from the `ScriptInterface`.
2025-06-26 10:50:21 +02:00
Ralph Sennhauser 25c53cb0ac Enable eslint style rule 'keyword-spacing'
After Stan suggesting change in a review comment just enable the rule
'keyword-spacing' [1] and fix violations so this is no longer a topic in
spirit of #7812.

[1] https://eslint.style/rules/keyword-spacing

Ref: #7245
Ref: #7812
Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2025-06-25 14:34:12 +02:00
Ralph Sennhauser b6e66a5d43 Update headers in lobby
Some gloox headers need workarounds to be included, so mark the header
"lib/external_libraries/gloox.h" as source for all gloox symbols and
collect all headers we use under it.

Further make include-what-you-use happy with files in source/lobby and
fix what needs to be fixed after.

Ref: #8086
Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2025-06-25 14:00:44 +02:00
Ralph Sennhauser 4720033ef9 Don't use premake for setting Wextra on Unix
Move -Wall to where the other warnings are enabled so everything is in
one place.

Fixes: #5329
Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2025-06-21 19:24:12 +02:00
Ralph Sennhauser 24a5b72020 Cleanup compiler warnings declarations
Remove '-Wno-switch' and '-Wno-invalid-offsetof' as they do no longer
suppress any existing warnings. Also group warning disablers together.

Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2025-06-21 19:24:12 +02:00
Ralph Sennhauser f2b2222284 Fix msvc truncation warning
The CI warns but doesn't fail, explicitly cast to float and while at it
use constant for PI/2.

```
source\graphics\cameracontroller.cpp(303): warning C4305: 'argument': truncation from 'double' to 'float'
```

Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2025-06-21 08:27:45 +02:00
trompetin17 0ebcc45237 Refactor GetNextChunk for clarity and safety
Replaces the for(;;) loop in GetNextChunk with a clearer while
(bytesRead < size) loop for better readability and intent.

Other improvements:
- Uses constexpr for constant audio format parameters
- Replaces C-style cast with reinterpret_cast
- Ensures consistent use of static_cast for type conversions
- Improves comment formatting

This refactor maintains the original logic while aligning with modern
C++ best practices.
2025-06-20 10:49:23 -05:00
trompetin17 0396d67d26 Apply consistent naming to member variables in ogg.cpp
Renames local variables in the class to follow the member naming
convention using the m_ prefix (e.g., m_Adapter, m_VF, m_FileEOF).
2025-06-20 10:49:16 -05:00
trompetin17 6b9652050c Use std::copy_n in VorbisBufferAdapter::Read
Replaces a raw memcpy call with std::copy_n in VorbisBufferAdapter::Read
for improved type safety and readability. This ensures cleaner buffer
copying using standard C++ algorithms, avoiding manual pointer
arithmetic on void*.

The change is functionally equivalent but aligns better with modern
C++17 practices.
2025-06-20 09:04:09 -05:00
trompetin17 1d20adc3b9 Ensure brace initialization for member variables in Ogg classes
This commit updates the Ogg-related classes to use uniform brace
initialization ({}) for member variables where applicable. Brace
initialization improves clarity and prevents potential narrowing
conversions or unintended behavior caused by default constructor
ambiguity.

This change improves consistency and aligns with modern C++ best
practices, especially in C++11 and later where brace initialization is
recommended for safer initialization semantics.
2025-06-20 09:04:01 -05:00
trompetin17 2ae95d3c49 Refactor OggStreamImpl to use exceptions for error handling
Introduce a new `Open` method in `OggStreamImpl` that encapsulates the
logic for opening Ogg Vorbis files. This method replaces the previous
`Open` method and utilizes `std::runtime_error` for error reporting
instead of returning error codes. The constructor has been updated to
call this new method, ensuring files are opened upon instantiation. The
changes streamline the code and improve error handling.
2025-06-20 08:51:39 -05:00
trompetin17 336ff333ed Remove unused OpenOggStream method
OpenOggStream was previously used to stream Ogg files directly from the
file system. It operated on raw file paths (OsPath) and assumed
uncompressed, unarchived files, which made it unsuitable for working
with files inside archives or VFS layers.

However, its usage has been fully replaced by OpenOggNonstream, which:
- Reads the entire file into memory (non-streaming),
- Works with virtual file systems (VFS),
- Supports both archived and compressed assets,

Is already used consistently across debug and release builds.

There are no remaining references to OpenOggStream in the codebase, so
this commit removes the unused function and its associated logic.
2025-06-20 08:41:39 -05:00
Itms 406565f3c4 New appdata entry for A27.1
Fixes #7986
2025-06-20 11:48:53 +02:00
Ralph Sennhauser 4c165dd208 Update some includes for iwyu part 1
First batch of fixes to please include-what-you-use.

Ref: #8086
Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2025-06-20 09:01:19 +02:00
phosit 1652e82021 Use std::unique_ptr for CSimulation2Impl
Using a `std::unique_ptr` it's explicit that the data is owned by the
`CSimulation2`.
2025-06-19 22:12:52 +02:00
phosit 2d43ca6462 Make rmgen2 modules
As rmgen2 depends on rmgen it has to be converted to modules before
that.
rmgen2 contains some globals which don't have to be exposed.

Refs: #8081
2025-06-19 19:07:08 +02:00
phosit 93666d8628 Remove ignore_result
`std::ignore` serves the same purpose and is C++ standard.
2025-06-19 19:05:56 +02:00
trompetin17 5b8cb7f34b Support std::optional in FromJSVal
This commit introduces support for std::optional<T> in
Script::FromJSVal. When a JavaScript value is undefined or null, the
resulting optional is set to std::nullopt; otherwise, the value is
converted and wrapped.

This change allows components to cleanly handle optional script values
without needing manual null checks or exception handling in C++.

As a direct application of this feature, the Identity component now uses
std::optional<std::wstring> for the return value of GetCiv(). This
resolves a bug where formation templates (e.g., those inheriting from
template_formation.xml) do not explicitly define a civ. After commit
03f7903fec, the code assumed GetCiv() would always return a valid
string, leading to undefined behavior when it was missing.

With this update:
- GetCiv() returning undefined results in an empty optional.
- The Identity component defaults to an empty civilization string ("")
  when the civ is not defined.
- This avoids crashes or actor parsing errors for civ-less templates and
  improves robustness in script-C++ interaction.

Closes: #8107
Fixes: #8091
2025-06-19 08:52:24 -05:00
trompetin17 007b4f5db7 Improve error logging for failed JS-to-C++ script conversions
Previously, if a JavaScript function returned a value that failed to
convert to the requested C++ type (e.g., from JS undefined to
std::wstring), the ScriptInterface would fail silently, making debugging
difficult.

This commit improves the error reporting in the script system by logging
the name of the JavaScript function being called when a type conversion
failure occurs. This makes it easier to trace and fix issues arising
from script-side inconsistencies or missing return values.

The improved logging is particularly useful for debugging errors such as
undefined civ values from GetCiv() when used via m_Script.Call<T>().
2025-06-19 08:52:23 -05:00
Itms aaccd6ba97 Explictly set the LFS remote URL for all forks
As the Gitea LFS server does not abstract access to LFS remotes
(see https://github.com/go-gitea/gitea/issues/17715), it is necessary to
explicitly set the main repository as LFS storage, including for forks.
2025-06-19 12:53:26 +02:00
Ralph Sennhauser ddb738b17d Remove empty cpp file vfs_path.cpp
Once upon time there was content but no more, so remove it.

Ref: #8086
Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2025-06-19 09:03:38 +02:00
Ralph Sennhauser 0108ff51f4 Fix no-pch build after b34f4b79aa
Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2025-06-18 21:12:33 +02:00
phosit 11b92f784f Decrease interval of hotload check on mac
There are 8 hotloads in the tests. When each takes 1 second that adds 8
seconds to the tests. Decrease the interval value to an acceptable
number.
2025-06-18 14:42:13 +02:00
Stan 85bb494c17 Catch more file changes on mac 2025-06-18 14:42:13 +02:00
Stan 6a0dfa6dc1 Test whether some files are reloaded more directly
Add a way to tell whether `ReloadChangedFiles` actually catched events
by returning `INFO::SKIPPED` when it didn't.
Unlike GUI apps, you have to explicitely tell macOS to punp events in
console apps thus add a loop in the tests.
2025-06-18 14:42:13 +02:00
Stan 2a47bbf096 Use a mutex to syncronize g_QueuedDirs
`g_QueuedDirs is accessed by multiple threads. It has to be syncronized.
2025-06-18 14:42:13 +02:00
Stan 8b58d8865c Don't use ".." to get the data-directory
`sys_ExecutablePathname().Parent()/".."/"data";` was causing realpath to
pail on macOS, because ".." doesn't match any directory.
2025-06-18 14:42:13 +02:00
phosit 0698243dd1 Don't skip tests on mac
The tests where accidetally skipped on mac because it's treated as BSD.
2025-06-18 14:42:13 +02:00
phosit d9795d29fe Remove the name of some unused arguments
Remove some usage of the `UNUSED` macro. Remove only those cases where
the names can be deduced from their type.

https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#Rf-unused
2025-06-18 12:49:59 +02:00
trompetin17 084b141ecc Fix MatchSettingsDialog after b34f4b79aa
Reported by wow on irc:
ERROR: JavaScript error:
gui/session/match_settings/MatchSettingsDialog.js line 55 undefined has
no properties
rebuild@gui/session/match_settings/MatchSettingsDialog.js:55:3
init@gui/session/session.js:320:3
reallyStartGame@gui/loading/loading.js:22:9  ERROR: GUI page
'page_session.xml': Failed to call init() function
2025-06-17 23:27:18 -05:00
Ralph Sennhauser 657be906fe Cleanup use of boost::filesystem
Suppressing boost warnings is already covered by how we include
libraries if there are actually still any of them relevant.

Then the v2 vs v3 stuff is obsolete as boost ships with filesystem v4
this days.

Lastly injecting a namespace alias via pch header is questionable, so
just don't.

Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2025-06-17 21:56:04 +02:00
Vantha fd847c2a23 Refactor GUI object resizing JS code passages
It is possible to modify sizes by setting the properties directly.
(Without having to create a copy of it)
This allows to shorten those passages quite a bit without any functional change.
2025-06-17 12:57:37 -05:00
trompetin17 b34f4b79aa Allow setting CGUISize properties directly
Previously, modifying individual CGUISize properties (left, top, right,
bottom) via JavaScript had no effect unless the entire size object was
copied, modified, and reassigned—resulting in verbose and error-prone
code.

This update introduces proper JavaScript property accessors, enabling
direct reading and writing of CGUISize members. The result is a more
intuitive and scriptable API.

Key Changes:
- Implemented JavaScript get/set accessors for each CGUISize property,
  directly interacting with the native object.
- Retained support for string assignments to CGUISize
- Maintained the GUISize JS object for backward compatibility, also
  marked as deprecated.
- Improved CGUISimpleSetting<CGUISize> to allow partial updates via
  direct property access.
- allow assigning size from object with pixel and percent values

You can now assign size using an object with properties like:
size = {
  left: number, right: number, top: number, bottom: number,
  rleft: number, rright: number, rtop: number, rbottom: number
}

- One or more properties can be specified, the missing properties with
  fill as zero.
- Assignment triggers an immediate update event.

Delayed Setting Notifications:
- Introduced a mechanism for delayed setting notifications, currently
  only used in CGUISimpleSetting<CGUISize>, to avoid redundant
  recalculations.
- Ensured that getComputedSize triggers any pending delayed
  notifications before returning the size.

This change significantly enhances the developer experience and brings
the behavior in line with typical expectations for direct property
manipulation in JavaScript.
2025-06-17 12:57:33 -05:00
Ralph Sennhauser b382a4c47a Enable eslint rule 'no-sparse-arrays'
Enable recommended rule 'no-sparse-arrays' [1] and manually fix
violations. Solution proposed by elexis.

[1] https://eslint.org/docs/latest/rules/no-sparse-arrays

Fixes: #8068
Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2025-06-17 19:21:19 +02:00
trompetin17 9a4708cb71 Remove ignore LNK4098 2025-06-17 11:26:06 -05:00
trompetin17 8d957ec91d Remove hardcoded library linking pragmas from vorbis.h 2025-06-17 11:26:05 -05:00
trompetin17 ba67208b22 Remove zlib library linking pragma 2025-06-17 11:26:04 -05:00
trompetin17 c1751cd8e8 Remove libpng library linking pragma 2025-06-17 11:26:04 -05:00
trompetin17 cd4aebbb90 Remove unnecessary pragma comment for OpenAL 2025-06-17 11:26:03 -05:00
trompetin17 c375d9ba67 Add SDL2 linking configuration to premake 2025-06-17 11:26:03 -05:00
trompetin17 6fc46c16f4 Update SVN revision to 28262 in get-windows-libs.bat 2025-06-17 11:26:02 -05:00
trompetin17 59ff5d912f Add oleaut32 library support and remove unnecessary pragma comment 2025-06-17 11:25:54 -05:00
Ralph Sennhauser 91df65d64c Enable eslint rule 'require-yield'
Enable recommended rule 'require-yield' [1] and manually fix violations.

[1] https://eslint.org/docs/latest/rules/require-yield

Ref: #8068
Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2025-06-17 16:26:49 +02:00
Ralph Sennhauser 14bb7730fe Enable eslint rule 'no-useless-escape'
Enable recommended rule 'no-useless-escape' [1] and manually fix violations.

[1] https://eslint.org/docs/latest/rules/no-useless-escape

Ref: #8068
Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2025-06-17 15:20:06 +02:00
Ralph Sennhauser f29f0b7fd1 Enable eslint rule 'no-prototype-builtins'
Enable recommended rule 'no-prototype-builtins' [1] and manually fix violations.

[1] https://eslint.org/docs/latest/rules/no-prototype-builtins

Ref: #8068
Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2025-06-17 13:47:11 +02:00
Ralph Sennhauser f87d266e4e Enable eslint rule 'no-fallthrough'
Enable recommended rule 'no-fallthrough' [1] and manually fix violations.

[1] https://eslint.org/docs/latest/rules/no-fallthrough

Ref: #8068
Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2025-06-17 12:20:51 +02:00
Ralph Sennhauser 57e72b01ae Enable eslint rule 'no-case-declarations'
Enable recommended rule 'no-case-declarations' [1] and manually fix violations.

[1] https://eslint.org/docs/latest/rules/no-case-declarations

Ref: #8068
Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2025-06-17 11:44:28 +02:00
Mentula 0 A.D. cb2717faba Add support for bird's eye camera view
A new hotkey "hotkey.camera.togglebirdseyeview" allows to switch
between regular view and bird's eye (top-down) view.

When bird's eye view gets toggled on, the camera moves above the scene;
When bird's eye view gets toggled off, the camera moves back to the
default vertical rotation angle;
When bird's eye view is on, vertical rotation is disallowed.
2025-06-16 20:01:07 +02:00