Commit Graph

509 Commits

Author SHA1 Message Date
Wijitmaker d43de62b4a getting rid of the nasty textures and adding a default texture so that sced doesn't use the cliff texture anymore on default
This was SVN commit r2269.
2005-05-10 11:45:33 +00:00
Wijitmaker 2d8f298e00 updating the map again to get rid of that ugly grass, and also to put the buildings on flat terrain... it was buggin me!
This was SVN commit r2268.
2005-05-10 11:39:05 +00:00
MarkT 86dc351205 Projectile code and updates to some actors that can use it (celt_ijv and hele_iar)
This was SVN commit r2266.
2005-05-10 07:13:25 +00:00
janwas 8683e6a3ec fix music title (avoids one particular warning at exit)
This was SVN commit r2258.
2005-05-09 04:32:06 +00:00
Ykkrosh 69a96c6b1e Vague attempt at error-checking in some JS code
This was SVN commit r2256.
2005-05-09 04:03:26 +00:00
Wijitmaker f6e864c9f6 Greek stuff
This was SVN commit r2253.
2005-05-12 17:20:17 +00:00
Wijitmaker d8c4e51ddb Greek Helmets
This was SVN commit r2248.
2005-05-06 12:55:06 +00:00
Acumen b75c3607b4 Quick demonstration of Jan's nifty VFS functions in action.
This was SVN commit r2245.
2005-05-05 02:51:39 +00:00
janwas d22d837060 fix trees
Pine1 -> flora/wrld_flora_pine.xml

This was SVN commit r2238.
2005-05-04 20:58:01 +00:00
Wijitmaker 48221dc70e Greek textures
This was SVN commit r2237.
2005-05-04 16:09:28 +00:00
Acumen d2410624e4 This was SVN commit r2217. 2005-05-03 01:57:03 +00:00
Acumen 158f967926 Quickly unbreak the broken bits before anyone notices.
This was SVN commit r2216.
2005-05-03 00:02:37 +00:00
Acumen cab424ce81 Creating playlist sub-window to soon try out file access functions. (Committing in-development stuff to get an auto-build incorporating change to GUI .xml names.)
This was SVN commit r2214.
2005-05-02 22:04:29 +00:00
Acumen 7d6c2f08a4 Made the Hellenic CS units use their new shields. Which I probably should have done earlier.
This was SVN commit r2211.
2005-05-02 16:05:57 +00:00
MarkT db168702df Jason's animation events. Also reworked entity-types system.
This was SVN commit r2209.
2005-05-01 19:09:13 +00:00
Acumen 32e3ff0921 Round ones too.
This was SVN commit r2208.
2005-05-01 16:26:30 +00:00
Acumen c540b11748 Hellenes pelta shield actors requested by Jason.
This was SVN commit r2207.
2005-05-01 16:22:22 +00:00
Wijitmaker dc210f9f0e playercolor adjustments
This was SVN commit r2205.
2005-05-01 11:51:07 +00:00
Wijitmaker c51619264c The entity that has all the new tweaks we discussed during the meeting - it will break untill the code is updated
This was SVN commit r2204.
2005-05-01 10:51:45 +00:00
Wijitmaker 8698663367 arrow test stuff
This was SVN commit r2203.
2005-05-01 00:42:16 +00:00
Acumen 53f9347029 Slight update to make the gather cursors work by subtype, and added a bunch of placeholder cursors shamelessly ripped from AoM. Any artist that feels like making non-copyrighted replacements would be most welcome. (Ironically, I could find few usable cursors for the different food types.)
This was SVN commit r2201.
2005-04-30 23:42:01 +00:00
Acumen 657ef07006 Accounting for removed swordsman in Celtic CC.
This was SVN commit r2200.
2005-05-12 17:17:28 +00:00
Ykkrosh c024155e88 Customisable colour settings.
This was SVN commit r2197.
2005-04-29 20:36:00 +00:00
Wijitmaker 7b9ba0c16d Stuff for milestone 7 on my todo list
This was SVN commit r2194.
2005-04-29 12:47:10 +00:00
Acumen 57b634999e Advanced and Elite rank entities for all the civs.
This was SVN commit r2191.
2005-04-29 01:37:25 +00:00
Ykkrosh 780b6e266b Changed actor colour syntax. Made the Actor Editor edit colours.
This was SVN commit r2189.
2005-04-28 20:44:22 +00:00
Ykkrosh 9cf5ed151d Replaced all Celtic swordsmen with spearmen, since celt_isw_* no longer exists
This was SVN commit r2188.
2005-04-28 20:36:31 +00:00
Wijitmaker 2022cf3cc3 The mastiff
This was SVN commit r2187.
2005-04-28 09:18:41 +00:00
Wijitmaker b3c83ac2f1 hmm, must this was pointing to the csw instead of the csp, so fixed
This was SVN commit r2186.
2005-04-28 09:21:16 +00:00
Wijitmaker faf5a942dc removed celt CS swordsman
This was SVN commit r2181.
2005-04-27 12:58:25 +00:00
Wijitmaker a238d018b1 celt shield updates (split into ranks for CS units)
This was SVN commit r2180.
2005-04-27 12:41:53 +00:00
Wijitmaker f31e9d1781 Few celt tweaks
This was SVN commit r2179.
2005-04-27 12:40:58 +00:00
Wijitmaker d1aa159215 Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
This was SVN commit r2169.
2005-04-26 12:19:55 +00:00
Wijitmaker 5d04d2f9cc Cleaned up the weapons
This was SVN commit r2168.
2005-04-29 13:30:19 +00:00
Fire Giant 4b234213cf Continued to work on the MP session creation GUI. Made some progress, but it doesn't work yet. Commiting to keep the repository in sync.
This was SVN commit r2167.
2005-04-24 01:47:39 +00:00
Gee 9a01db1e31 Added some settings for List and Dropdown
This was SVN commit r2166.
2005-04-23 23:25:07 +00:00
Wijitmaker 4be2ac7839 An assortment of celtic unit updates - biggest is probably the lime head update and completion of the celt jav unit line
This was SVN commit r2162.
2005-04-23 12:12:46 +00:00
Acumen 6e97651c04 Unit training now costs ya (currently a consistent amount of Food/Wood/Stone for every entity, since I'm feeling lazy).
Also check out Mark's funky cursor support for gathering tasks (guess
we'll need cursors for the food gathering methods
(fruit/meat/milk/fish/grain), at some point, though).

This was SVN commit r2161.
2005-04-29 13:30:08 +00:00
Wijitmaker eb6f978ba1 Some celt colorful pants textures
This was SVN commit r2158.
2005-04-22 12:26:07 +00:00
MarkT bcabe3aa53 Script integration work - valueOf() is no longer required most of the time; also property-change watches and enumeration over entities (but not yet other native objects), rudimentary beginnings of a global events system, and adjusted the status orb to update only on changes.
This was SVN commit r2157.
2005-04-22 07:12:55 +00:00
Mythos_Ruler 498d58ee61 This was SVN commit r2156. 2005-04-21 01:40:13 +00:00
Ykkrosh 08921f56b4 Moved icon, so that compilation doesn't depend on anything in 'binaries'
This was SVN commit r2155.
2005-04-20 20:18:20 +00:00
Wijitmaker 7f40968760 Updated some stuff. Basic texture for the swordsman, elite javalinist. Got some ideas for making the spearman a bit different than the swordsman. Fixed some entities that I think I broke a few weeks ago by pointing to the wrong actors.
This was SVN commit r2153.
2005-04-20 11:37:37 +00:00
Wijitmaker 59d58c5e75 Helmmet goods
This was SVN commit r2148.
2005-04-29 13:28:36 +00:00
Acumen 3d59ecab85 Train lists now support a basic progress bar and unit counters. Still to come ... Removing entries from the queue by right-clicking buttons, prerequisites and resource costs.
This was SVN commit r2147.
2005-04-19 02:06:18 +00:00
Acumen 3a36e9fa43 Removed Carthaginian Archer at Ken's request.
This was SVN commit r2146.
2005-04-17 15:08:44 +00:00
Mythos_Ruler 6231cc1ac5 This was SVN commit r2145. 2005-04-17 10:57:48 +00:00
Acumen 87e7f61fff Fix for subtype resources (food), so hopefully all resources should be gatherable now.
This was SVN commit r2144.
2005-04-17 06:00:00 +00:00
Acumen 6ae111d0d7 Fix for NaN of resource types. Food resources still outstanding ... I think it's an issue where need to get the value of a supply object's subtype, but the evt .speed is only for the type. Will need to check with Mark.
This was SVN commit r2143.
2005-04-16 17:33:29 +00:00
MarkT 26d3f69ebf Fix to gathering script
This was SVN commit r2142.
2005-04-16 16:05:49 +00:00