elexis
94ccb153a6
BuildingAI style fixes, refs #3763 .
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Remove a duplicate targetUnits-, some useless length-checks and unneeded
comments.
This was SVN commit r17783.
2016-02-22 16:44:57 +00:00
elexis
8f630789e6
Add/move the Mercenary tag to VisibleClasses, so that all mercenaries are influenced by auras and techs.
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Patch by fatherbushido, fixes #3770 .
This was SVN commit r17782.
2016-02-22 11:13:31 +00:00
elexis
6006edf031
Revert approach to detect offline players without remembering disconnect messages, since it doesn't work for entities of unassigned players. Refs #3677 .
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Remove unused AIManager.
Inline playerData.
This was SVN commit r17780.
2016-02-20 17:37:19 +00:00
mimo
6e9fd4ccf2
fix the ungarrison-all command from allied structures
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This was SVN commit r17779.
2016-02-20 15:04:00 +00:00
elexis
7918347342
Hide the offline-hint for gaia, refs #3677 .
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Inline some variables.
This was SVN commit r17777.
2016-02-19 14:36:36 +00:00
elexis
a32ed75bff
Fix a race-condition when two games have been started simultaneously and attempt to create the same replay directory, refs #3255 .
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Instead of triggering a debug-breakpoint, print a warning to stdout and
succeed in the N'th retry when having started N processes
simultaneously.
Previously the problem had been addressed by using the processID in the
directory name.
This was SVN commit r17776.
2016-02-19 11:22:32 +00:00
elexis
4cda0b7040
Don't show the offline hint for AI-assigned players, refs #3677 .
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This was SVN commit r17774.
2016-02-18 14:46:45 +00:00
elexis
6cc00f6a82
Reduce base-height of the random map island stronghold, so units don't walk too far into the water. Patch by niektb, refs #3455 .
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This was SVN commit r17773.
2016-02-18 13:50:10 +00:00
elexis
2e7e1c0b2b
Prevent the local client of the host from becoming disconnected in case of lag, fixes #2854 .
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This was SVN commit r17772.
2016-02-18 13:10:59 +00:00
elexis
f8b20d181d
Add chat-addressee dropdown, refs #1767 .
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Add observer-only chat and allow private messages from observer to
observer.
Prevent defeated players from using the team-chat, fixes #3441 .
This was SVN commit r17771.
2016-02-18 01:09:56 +00:00
elexis
365cbf5b64
Apply auras to resource costs of buildings. Fix some broken loops over a Map. Patch by fatherbushido, fixes #3769 .
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This was SVN commit r17770.
2016-02-17 23:27:36 +00:00
mimo
6289251b3b
Improve unitMotion in the final step before reaching the target,
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which decreases the proportion of units going back and forth around the
target
This was SVN commit r17769.
2016-02-17 19:00:34 +00:00
mimo
4584a81656
be less restrictive with fix for #3785
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This was SVN commit r17768.
2016-02-17 18:31:01 +00:00
elexis
5aa7a232a4
Ceasefiremanager cleanup.
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Let instead of var.
Remove unneeded comments.
Remove trailing whitespace.
This was SVN commit r17767.
2016-02-16 16:23:40 +00:00
mimo
41d7e64271
prevent short pathfinder to go into impassable region, fixes #3785
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This was SVN commit r17765.
2016-02-15 21:24:27 +00:00
mimo
a9376eeebb
update goal before pathing when moving target refs #3472 and improve unitMotion overlay
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This was SVN commit r17764.
2016-02-15 19:30:17 +00:00
elexis
c3ac6cf7fc
Save target-nodes (lookAt-coordinates) for cinematic-camera paths. Patch by Vladislav, refs #3301 .
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This was SVN commit r17763.
2016-02-15 17:18:59 +00:00
elexis
badc75b0ad
Show wall-aura in the construction tooltip. Patch by s0600204, fixes #3766 .
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This was SVN commit r17762.
2016-02-15 16:18:57 +00:00
elexis
5998d13442
Use date and sequential ID for replay-directorynames, fixes #3255 .
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Save replays in userdata (screenshots, savegames) and create one
subdirectory for every release.
This was SVN commit r17761.
2016-02-15 15:57:23 +00:00
elexis
ab57951198
Don't lose the player-offline hint on diplomacy change. Patch by dalerank, fixes #3677 .
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Also remove the "disconnected" property which has apparently never been
used since its introduction in 81f5e0ac5f .
This was SVN commit r17760.
2016-02-15 15:38:56 +00:00
elexis
5485f50948
Defeat the player if the only building owned is an athenian theatron. Patch by fatherbushido, refs #3229 .
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This was SVN commit r17759.
2016-02-15 13:08:59 +00:00
elexis
9ec4f35959
Improve and fix some wrong observer-checks that didn't take defeated players into account. Refs #3168 , #3215 .
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Introduce isPlayerObserver to easily cover that case.
Move some checks and updates into selectViewPlayer and eliminate
setObserverMode.
Initialize the music before changing the perspective.
This was SVN commit r17758.
2016-02-15 12:53:06 +00:00
elexis
e3bd2e3fa8
Session cleanup, some simplifications.
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This was SVN commit r17757.
2016-02-15 11:39:02 +00:00
elexis
823fe17dd4
Entity selection cleanup.
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Replace deprecated for-each and remove trailing whitespace.
This was SVN commit r17755.
2016-02-14 23:25:28 +00:00
mimo
cb4f8989f1
add a small vision range for aggressive/violent animals, refs #3783
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This was SVN commit r17754.
2016-02-14 17:08:55 +00:00
mimo
ecb65cd58d
petra cleanup
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This was SVN commit r17753.
2016-02-13 16:28:23 +00:00
elexis
2695e7c77b
Remove trailing whitespace, refs #3586 .
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This was SVN commit r17752.
2016-02-13 11:44:46 +00:00
elexis
3244d91add
Don't render a selection box instead of crashing due to ENSURE when elements are removed from a dropdownlist
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(while the list is rendered and the last element being selected).
This was SVN commit r17751.
2016-02-12 16:38:25 +00:00
mimo
07133ceb8c
fix sound options not propagated to sound manager when reverting/resetting options
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This was SVN commit r17749.
2016-02-09 19:00:10 +00:00
Itms
4ad601a301
Sorry for the surprise fix but that really hurts my eyes :p
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This was SVN commit r17748.
2016-02-09 16:12:52 +00:00
elexis
cd9106b664
Fix / finish previous commit.
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This was SVN commit r17747.
2016-02-09 14:34:59 +00:00
elexis
ca9d06d6ad
Correct handling of replays with no turns or only turn 0.
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Add a comment for 3ec3f0b160 .
Some style fixes.
This was SVN commit r17746.
2016-02-09 12:09:17 +00:00
elexis
4ac89001f4
Fix compile error for gcc 4.6, refs #3168 .
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This was SVN commit r17745.
2016-02-08 22:44:23 +00:00
mimo
ca19d42a68
fix typos in renderer's initialization, refs #3737
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This was SVN commit r17744.
2016-02-08 18:27:56 +00:00
elexis
ac1f935bad
Split GUI updates from onSimulationUpdate.
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This was SVN commit r17743.
2016-02-08 14:01:21 +00:00
mimo
a9de2bf397
cleanup of 971d70fa99
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This was SVN commit r17741.
2016-02-07 19:06:15 +00:00
mimo
971d70fa99
allows the user to restore the default game options, refs #3737
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This was SVN commit r17739.
2016-02-07 15:10:44 +00:00
mimo
43f358563c
when saving an option to file, write only that value and not all the content of the user configDB, refs #3737
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This was SVN commit r17738.
2016-02-07 11:31:23 +00:00
mimo
26f7a3df96
init configDB with renderer initial values, refs #3737
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This was SVN commit r17737.
2016-02-07 11:24:09 +00:00
elexis
a2f7d4d82a
Show fog of war in observermode, fixes #3168 .
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This was SVN commit r17735.
2016-02-06 12:56:41 +00:00
elexis
875a774da9
New random map "Island Stronghold" by _kali, reworked by niektb. Refs #3455 .
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This was SVN commit r17734.
2016-02-06 12:30:40 +00:00
elexis
b973eebeda
Add color indicator to the playerselection in observermode, refs #3168 .
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This was SVN commit r17733.
2016-02-06 12:19:02 +00:00
elexis
22f5b00fce
Implement network-warnings, fixes #3264 .
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Shows a notification if the local client or other players connections
timeout or have bad latency.
This was SVN commit r17730.
2016-02-04 17:14:46 +00:00
mimo
4d41bd9622
reorganize options, adding dependences, refs #3737
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This was SVN commit r17729.
2016-02-02 21:50:00 +00:00
elexis
6052716a78
Random-map-script cleanup.
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Move duplicate code of the area- and object-group placing methods to
retryPlacing and two coordinate-randomization functions.
Remove three unused functions (println obsolete since 0e0ed94926 ,
chooseRand and its helper argsToArray since before 34f1817869 ).
Inline local calls to GetMapSize() and IsCircularMap(). Keep unused
isCircularMap for API access. Cache variables when retrying.
Map-generation can finish 2% faster.
This was SVN commit r17728.
2016-02-02 16:33:36 +00:00
elexis
fdc67768f0
Random random-map-script cleanup.
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Simplify sortPlayers.
Use [] instead of new Array.
Remove unneeded braces.
Use JSDoc comments.
Use let instead of var.
This was SVN commit r17727.
2016-02-02 13:35:03 +00:00
elexis
b1fbc5b6bd
Add newlines, remove unneeded braces.
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This was SVN commit r17726.
2016-02-02 11:23:01 +00:00
elexis
254f6357f6
Fix a typo (terreins -> terrains).
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This was SVN commit r17725.
2016-02-02 10:56:39 +00:00
mimo
d8b0404281
petra: some tweaks to be able to better deal with maps like the Migration scenario
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i.e. maps with a small starting island, no initial population and no
initial gathering food
This was SVN commit r17723.
2016-01-29 19:41:34 +00:00
mimo
30bd2baeeb
fix Migration scenario map
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This was SVN commit r17722.
2016-01-29 18:53:09 +00:00