Use date and sequential ID for replay-directorynames, fixes #3255.

Save replays in userdata (screenshots, savegames)  and create one
subdirectory for every release.

This was SVN commit r17761.
This commit is contained in:
elexis
2016-02-15 15:57:23 +00:00
parent ab57951198
commit 5998d13442
5 changed files with 46 additions and 33 deletions
+5 -19
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@@ -30,20 +30,18 @@
#include "ps/Profile.h"
#include "ps/ProfileViewer.h"
#include "ps/Pyrogenesis.h"
#include "ps/Util.h"
#include "ps/VisualReplay.h"
#include "scriptinterface/ScriptInterface.h"
#include "scriptinterface/ScriptStats.h"
#include "simulation2/Simulation2.h"
#include "simulation2/helpers/SimulationCommand.h"
#include <ctime>
#include <sstream>
#include <fstream>
#include <iomanip>
#if MSC_VERSION
#include <process.h>
#define getpid _getpid // use the non-deprecated function name
#endif
static std::string Hexify(const std::string& s)
{
std::stringstream str;
@@ -72,20 +70,8 @@ void CReplayLogger::StartGame(JS::MutableHandleValue attribs)
m_ScriptInterface.SetProperty(attribs, "engine_version", CStr(engine_version));
m_ScriptInterface.SetProperty(attribs, "mods", g_modsLoaded);
// Construct the directory name based on the PID, to be relatively unique.
// Append "-1", "-2" etc if we run multiple matches in a single session,
// to avoid accidentally overwriting earlier logs.
static int run = -1;
do
{
std::wstringstream name;
name << getpid();
if (++run)
name << "-" << run;
m_Directory = psLogDir() / L"sim_log" / name.str();
} while (DirectoryExists(m_Directory));
m_Directory = getDateIndexSubdirectory(VisualReplay::GetDirectoryName());
debug_printf("Writing replay to %s\n", m_Directory.string8().c_str());
CreateDirectories(m_Directory, 0700);
m_Stream = new std::ofstream(OsString(m_Directory / L"commands.txt").c_str(), std::ofstream::out | std::ofstream::trunc);
+21 -1
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@@ -1,4 +1,4 @@
/* Copyright (C) 2014 Wildfire Games.
/* Copyright (C) 2016 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
@@ -193,6 +193,26 @@ Status tex_write(Tex* t, const VfsPath& filename)
return ret;
}
/**
* Return an unused directory, based on date and index (for example 2016-02-09_0001)
*/
OsPath getDateIndexSubdirectory(const OsPath& parentDir)
{
const std::time_t timestamp = std::time(nullptr);
const struct std::tm* now = std::localtime(&timestamp);
int i = 0;
OsPath path;
char directory[256];
do
{
sprintf(directory, "%04d-%02d-%02d_%04d", now->tm_year+1900, now->tm_mon+1, now->tm_mday, ++i);
path = parentDir / CStr(directory);
} while (DirectoryExists(path) || FileExists(path));
return path;
}
static size_t s_nextScreenshotNumber;
+3 -1
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@@ -1,4 +1,4 @@
/* Copyright (C) 2009 Wildfire Games.
/* Copyright (C) 2016 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
@@ -26,6 +26,8 @@ extern void WriteSystemInfo();
extern const wchar_t* ErrorString(int err);
extern OsPath getDateIndexSubdirectory(const OsPath& parentDir);
extern void WriteScreenshot(const VfsPath& extension);
extern void WriteBigScreenshot(const VfsPath& extension, int tiles);
+6 -2
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@@ -1,4 +1,4 @@
/* Copyright (C) 2015 Wildfire Games.
/* Copyright (C) 2016 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
@@ -27,8 +27,11 @@
#include "ps/CLogger.h"
#include "ps/Filesystem.h"
#include "ps/Game.h"
#include "ps/GameSetup/Paths.h"
#include "ps/Mod.h"
#include "ps/Pyrogenesis.h"
#include "ps/Replay.h"
#include "ps/Util.h"
#include "scriptinterface/ScriptInterface.h"
/**
@@ -38,7 +41,8 @@ const u8 minimumReplayDuration = 3;
OsPath VisualReplay::GetDirectoryName()
{
return OsPath(psLogDir() / L"sim_log");
const Paths paths(g_args);
return OsPath(paths.UserData() / "replays" / engine_version);
}
void VisualReplay::StartVisualReplay(const CStrW& directory)
+11 -10
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@@ -41,15 +41,11 @@
#include "ps/Loader.h"
#include "ps/Profile.h"
#include "ps/Pyrogenesis.h"
#include "ps/Util.h"
#include "ps/XML/Xeromyces.h"
#include <iomanip>
#if MSC_VERSION
#include <process.h>
#define getpid _getpid // use the non-deprecated function name
#endif
static std::string Hexify(const std::string& s) // TODO: shouldn't duplicate this function in so many places
{
std::stringstream str;
@@ -79,6 +75,11 @@ public:
CFG_GET_VAL("ooslog", m_EnableOOSLog);
CFG_GET_VAL("serializationtest", m_EnableSerializationTest);
}
m_OOSLogPath = getDateIndexSubdirectory(psLogDir() / "oos_logs");
if (m_EnableOOSLog)
debug_printf("Writing ooslogs to %s\n", m_OOSLogPath.string8().c_str());
}
~CSimulation2Impl()
@@ -132,7 +133,7 @@ public:
uint32_t m_TurnNumber;
bool m_EnableOOSLog;
OsPath m_OOSLogPath;
// Functions and data for the serialization test mode: (see Update() for relevant comments)
@@ -295,7 +296,8 @@ void CSimulation2Impl::ReportSerializationFailure(
SerializationTestState* primaryStateBefore, SerializationTestState* primaryStateAfter,
SerializationTestState* secondaryStateBefore, SerializationTestState* secondaryStateAfter)
{
OsPath path = psLogDir() / "oos_log";
const OsPath path = getDateIndexSubdirectory(psLogDir() / "serializationtest");
debug_printf("Writing serializationtest-data to %s\n", path.string8().c_str());
CreateDirectories(path, 0700);
// Clean up obsolete files from previous runs
@@ -549,11 +551,9 @@ void CSimulation2Impl::DumpState()
{
PROFILE("DumpState");
std::stringstream pid;
pid << getpid();
std::stringstream name;\
name << std::setw(5) << std::setfill('0') << m_TurnNumber << ".txt";
OsPath path = psLogDir() / "sim_log" / pid.str() / name.str();
const OsPath path = m_OOSLogPath / name.str();
CreateDirectories(path.Parent(), 0700);
std::ofstream file (OsString(path).c_str(), std::ofstream::out | std::ofstream::trunc);
@@ -589,6 +589,7 @@ CSimulation2::~CSimulation2()
void CSimulation2::EnableOOSLog()
{
m->m_EnableOOSLog = true;
debug_printf("Writing ooslogs to %s\n", m->m_OOSLogPath.string8().c_str());
}
void CSimulation2::EnableSerializationTest()