Commit Graph

9381 Commits

Author SHA1 Message Date
janwas 8099388bec final sync with work - add VECTOR_ALIGNED, fix wsdl to match new SDL include path
This was SVN commit r10926.
2012-01-18 15:36:44 +00:00
Mythos_Ruler b928b334b3 Nerfed the War Dog a bit.
Tweaked Gambia River to have tributaries.

This was SVN commit r10925.
2012-01-18 10:41:18 +00:00
Pureon 14b798c63f Fix to irregular Blender bone rotations in wheeled vehicles
This was SVN commit r10924.
2012-01-18 00:10:31 +00:00
Ykkrosh 182bf2b4af Vague start at hypothetical Android support
This was SVN commit r10923.
2012-01-17 22:05:43 +00:00
Pureon bed2a781c2 Update to Roman siege ram texture and mesh
This was SVN commit r10922.
2012-01-17 21:59:59 +00:00
Mythos_Ruler cd940b408c Gambia River is now more like the random map description.
This was SVN commit r10921.
2012-01-17 15:40:32 +00:00
Mythos_Ruler 45b628acac Roman ram template work.
This was SVN commit r10920.
2012-01-17 11:08:31 +00:00
Pureon 52c289dfd5 Roman siege ram with animations
This was SVN commit r10919.
2012-01-16 23:46:02 +00:00
quantumstate 126be40e22 Fixed attack errors when there are no targets left
This was SVN commit r10918.
2012-01-16 19:42:48 +00:00
quantumstate b63f8d264a Fixed attackMoveToLocation apart from when it runs out of targets.
Thanks to iap for pointing out a stupid error I had made.

This was SVN commit r10917.
2012-01-16 19:33:28 +00:00
historic_bruno 09907adae3 Prevents game from running with root permissions with appropriately scary message on Unix-like OSes, based on patch by leper. Fixes #1058.
This was SVN commit r10916.
2012-01-16 03:30:55 +00:00
Ykkrosh e64a3d3946 Experiment a little with OpenGL ES
This was SVN commit r10915.
2012-01-15 23:15:31 +00:00
historic_bruno c8bf34948c Fixes no PCH build. Fixes #1113.
This was SVN commit r10914.
2012-01-15 21:48:41 +00:00
Mythos_Ruler a985b7bb39 #New horse textures for Roman heroes.
This was SVN commit r10913.
2012-01-15 20:01:15 +00:00
Mythos_Ruler adfc535a29 Persian Apple Bearer
This was SVN commit r10912.
2012-01-15 17:27:34 +00:00
Mythos_Ruler 6d3b9c5cf0 This was SVN commit r10911. 2012-01-15 16:14:35 +00:00
Mythos_Ruler bf8f019480 Added Carthaginians to Acropolis III. So now it is Rome vs. Carthage.
This was SVN commit r10910.
2012-01-15 15:28:14 +00:00
Ykkrosh e4b2de4bba Delete obsolete AoE3Ed code
This was SVN commit r10909.
2012-01-14 19:12:18 +00:00
Ykkrosh c9cdde256f Disable GCC warning triggered by wx headers
This was SVN commit r10908.
2012-01-14 19:06:47 +00:00
Ykkrosh 1389e754de Include *.DELETED files when building archives. See #1110.
This was SVN commit r10907.
2012-01-14 18:46:20 +00:00
Mythos_Ruler 906e713880 This was SVN commit r10906. 2012-01-13 16:52:08 +00:00
Mythos_Ruler 40b9fc8c1e This was SVN commit r10905. 2012-01-13 09:49:05 +00:00
historic_bruno 893cb2668e Renames our sdl.h to libsdl.h, to avoid case sensitivity errors when it includes SDL.h.
This was SVN commit r10904.
2012-01-12 23:32:27 +00:00
Ykkrosh 72bd886f80 Delete ancient obsolete simulation code.
This was SVN commit r10903.
2012-01-12 12:56:15 +00:00
Ykkrosh ce67dfd333 Rename CELL_SIZE to TERRAIN_TILE_SIZE, to free up the term "cell" for other concepts.
This was SVN commit r10902.
2012-01-12 12:51:10 +00:00
Ykkrosh 4f559e8aff Report quicksave/quickload times, to help identify performance problems.
This was SVN commit r10901.
2012-01-12 12:47:24 +00:00
Mythos_Ruler 2b59c16d16 Updated grass terrains.
Tweaked maps.

New "outposts" tip.

This was SVN commit r10900.
2012-01-12 10:34:58 +00:00
Mythos_Ruler a4dd25db90 Tweaked outpost entity.
This was SVN commit r10899.
2012-01-12 05:54:22 +00:00
Ykkrosh c349fb0b3c Make Premake makefile compatible with OS X
This was SVN commit r10898.
2012-01-12 00:03:37 +00:00
historic_bruno ed237ff1a6 Implements GetVideoMode on OS X (10.6+ compatible), based on patch by Echelon9. Fixes #847.
This was SVN commit r10897.
2012-01-11 23:41:59 +00:00
Ykkrosh 6bb54ee1d4 Fix Windows build
This was SVN commit r10896.
2012-01-11 23:04:33 +00:00
Ykkrosh d07eac218c SDL 1.3 build fixes.
Support SDL_CONFIG environment variable in update-workspaces to pick
non-default sdl-config.
Avoid non-standard use of SDL/ in include paths.

This was SVN commit r10895.
2012-01-11 22:50:39 +00:00
Ykkrosh 11737926a1 Remove Premake's (seemingly undocumented) usage of the ARCH environment variable, which is usually unset but causes build failures in some build environments that set it.
Remake Premake's Makefiles with current patched version of Premake.

This was SVN commit r10894.
2012-01-11 17:43:07 +00:00
Mythos_Ruler bab3fc0849 This was SVN commit r10893. 2012-01-11 13:32:21 +00:00
Mythos_Ruler 8c10507112 Fixed roman struct texture.
7x7 decal

This was SVN commit r10892.
2012-01-11 13:12:11 +00:00
Mythos_Ruler bf403a0e71 Trophy heads for Gallic champ cav.
Names for Cart naval shipyard and Celt fanatic.

Prop points for Roman Fortress.

This was SVN commit r10891.
2012-01-11 12:42:47 +00:00
Mythos_Ruler 033881612d This was SVN commit r10890. 2012-01-09 00:30:49 +00:00
Pureon 77ead59320 New Roman fortress model and struct_2 texture by Enrique
This was SVN commit r10889.
2012-01-08 16:03:42 +00:00
Mythos_Ruler 7e48a9863b Took away the garrison element for the outpost.
This was SVN commit r10888.
2012-01-08 12:37:22 +00:00
Pureon 2da15b6d85 Projectile loaded on roman ballista
This was SVN commit r10887.
2012-01-08 10:17:11 +00:00
Pureon 4a4e266d11 Animated Roman ballista siege weapon with delayed attack sounds.
This was SVN commit r10886.
2012-01-08 01:59:59 +00:00
Pureon 62746f1a05 palisade outpost files
This was SVN commit r10885.
2012-01-07 20:34:16 +00:00
Mythos_Ruler ea415620b3 Greek shield tweaks.
This was SVN commit r10884.
2012-01-07 14:41:24 +00:00
Mythos_Ruler 0e66f24e51 Roman cavalry horse textures.
This was SVN commit r10883.
2012-01-07 10:34:37 +00:00
fcxSanya bc76b0568e Fix healing for garrisoned units. Fixes #1098.
This was SVN commit r10882.
2012-01-07 07:13:27 +00:00
Mythos_Ruler add75cffe5 Tweaked textures.
This was SVN commit r10881.
2012-01-06 05:42:38 +00:00
Mythos_Ruler 38beb81653 #Higher resolution Roman shield textures.
#Wolfskin hats for Velites.

This was SVN commit r10880.
2012-01-06 01:37:26 +00:00
Pureon 2fb0fa36be New outpost model
This was SVN commit r10879.
2012-01-05 23:38:57 +00:00
quantumstate cf729d7bb1 Added TILE_CENTERED_HEIGHT_MAP flag to the mapgen scripts. This allows easy height based terrain painting if enabled. This is false by default for backwards compatibility.
This was SVN commit r10878.
2012-01-05 22:09:53 +00:00
Pureon 888817441b wolfskin helmets. wolf textures provided by woxys from deviantart
This was SVN commit r10877.
2012-01-05 20:52:35 +00:00