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Trophy heads for Gallic champ cav.
Names for Cart naval shipyard and Celt fanatic. Prop points for Roman Fortress. This was SVN commit r10891.
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@@ -0,0 +1,10 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant>
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<mesh>props/celt_cav_heads.dae</mesh>
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<texture>props/celt_props_new.dds</texture>
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</variant>
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</group>
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</actor>
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@@ -3,12 +3,26 @@
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<castshadow/>
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<group>
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<variant frequency="100" name="Base">
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<animations>
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<animation event="0.5" load="0.0" name="attack" speed="100"/>
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</animations>
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<mesh>structural/rome_fortress.dae</mesh>
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<props>
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<prop actor="props/structures/romans/fortress.xml" attachpoint="root"/>
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<prop actor="props/units/weapons/arrow_front.xml" attachpoint="projectile"/>
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<prop actor="props/units/weapons/arrow_front.xml" attachpoint="loaded-projectile"/>
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</props>
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<texture>structural/rome_struct_2.png</texture>
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</variant>
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</group>
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<group>
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<variant frequency="100" name="Idle"/>
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<variant name="garrisoned">
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<props>
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<prop actor="props/special/common/garrison_flag_rome.xml" attachpoint="garrisoned"/>
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<prop actor="props/special/common/garrison_flag_rome.xml" attachpoint="garrisoned2"/>
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</props>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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@@ -38,7 +38,7 @@
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<animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/>
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</animations>
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<props>
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<prop actor="props/units/shields/samn_scutum_adv.xml" attachpoint="shield"/>
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<prop actor="props/units/shields/cart_tarantine_e.xml" attachpoint="shield"/>
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<prop actor="props/units/weapons/spear.xml" attachpoint="r_hand"/>
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<prop actor="props/units/heads/samnite_elite.xml" attachpoint="helmet"/>
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<prop actor="props/units/heads/head_hele_b.xml" attachpoint="head"/>
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@@ -14,6 +14,7 @@
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<mesh>skeletal/horse.pmd</mesh>
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<props>
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<prop actor="units/celts/champion_unit_2_r.xml" attachpoint="rider"/>
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<prop actor="props/units/horse/celt_cav_heads.xml" attachpoint="rider"/>
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</props>
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</variant>
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</group>
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@@ -8,7 +8,7 @@
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<Identity>
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<Civ>cart</Civ>
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<GenericName>Naval Shipyard</GenericName>
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<SpecificName>/Naval Shipyard/</SpecificName>
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<SpecificName>Cothon</SpecificName>
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<History>The structure is based upon the centre island of the inner harbour constructed to house the war fleet of the Carthaginian navy at Carthage.</History>
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<Tooltip>Construct and repair mighty warships.</Tooltip>
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<Icon>structures/uber_dock.png</Icon>
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@@ -20,7 +20,7 @@
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</Cost>
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<Identity>
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<Civ>celt</Civ>
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<SpecificName>Celtic Fanatic</SpecificName>
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<SpecificName>Gaesata</SpecificName>
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<Tooltip>Mercenary Champion Swordsman.
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Counters Spear Units. Low armour.</Tooltip>
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<History>A Celtic fanatic warrior, devoted to war and his Gallic lord.</History>
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@@ -15,7 +15,7 @@
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<Identity>
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<Civ>celt</Civ>
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<SelectionGroupName>units/celt_infantry_spearman_b</SelectionGroupName>
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<SpecificName>Gaesata</SpecificName>
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<SpecificName>Gaeroa</SpecificName>
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<History>The spear was the main weapon of the Celts, arming the bulk of their forces. The average Celt would only have to take up his long spear and body shield to be ready for battle. While armor was rare the rabid fighting spirit of the Celts more than made up for in vigor what was lost in protection.</History>
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<Icon>units/celt_infantry_spearman.png</Icon>
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</Identity>
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