mimo
57fbcab3bf
petra: fix a side effect of d5dcb0c61e
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Differential Revision: https://code.wildfiregames.com/D607
This was SVN commit r19756.
2017-06-09 17:07:50 +00:00
mimo
395fe8a86d
Petra: do not create trade route crossing enemy territory
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Differential Revision: https://code.wildfiregames.com/D600
This was SVN commit r19755.
2017-06-09 17:04:50 +00:00
elexis
81088344cb
Purge embarassing typo in 026dcf10eb / D204 that made gaia ships on Danubius ignore instead of focus players ships.
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This was SVN commit r19752.
2017-06-09 00:06:45 +00:00
Imarok
b2801979c8
Fix typo in a397f9bccb.
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This was SVN commit r19751.
2017-06-08 21:12:55 +00:00
elexis
1af6203b9c
Stop spawning gaia attackers from civic centers if these were captured (not only upon destruction).
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Differential Revision: https://code.wildfiregames.com/D608
Refs D380 /d724347812
Reviewed By: fatherbushido
This was SVN commit r19750.
2017-06-08 15:10:30 +00:00
elexis
bb3638a9b5
Always set the Seed property from autostarted games, because it is required and used to initialize the RNG of the simulation following 6eaf76d653.
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Differential Revision: https://code.wildfiregames.com/D592
Refs #4127 , #3965
This was SVN commit r19749.
2017-06-08 14:47:55 +00:00
elexis
1e1ba6e284
Alternative player placement on River Archipelago: left strip vs right strip.
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Differential Revision: https://code.wildfiregames.com/D610
Reviewed By: FeXoR
This was SVN commit r19748.
2017-06-08 12:16:59 +00:00
elexis
5d4cff9ec4
Remove fake minimum attack distances.
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These structures can always attack near enemies because the minimum
attack range is within the building obstruction.
Thus prevent the minimum attack distance tooltip from D267 to show
misleading numbers, refs D111.
Remove the effective minimum attack distance of the hero cavalry archer
too for consistency with all other units following 5f78bb7318 .
Differential Revision: https://code.wildfiregames.com/D611
Reviewed By: fatherbushido
This was SVN commit r19747.
2017-06-08 11:39:45 +00:00
fatherbushido
6d9e9bc54c
Fix a broken texture call in an atlas only actor. Follow up of 5f67763e97. Refs #3796 .
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This was SVN commit r19746.
2017-06-08 07:42:20 +00:00
mimo
9b7dfdaa23
remove some unused AI var and rename a function to better reflects its use
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This was SVN commit r19745.
2017-06-07 18:26:15 +00:00
elexis
15408203b2
Reload gamesetup maplist each GUI update (as was the case before D322 / b4e5858f6d), fixes a bug reported by causative (the clients always showed Map: Unknown).
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This was SVN commit r19742.
2017-06-05 20:57:43 +00:00
elexis
b19612c31a
Fix whitespace and three refs instead of copies in the glooxwrapper/StunClient code identified by leper in 61261d14fc.
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This was SVN commit r19741.
2017-06-05 20:44:00 +00:00
mimo
766f3ee8f5
petra: fix 72f6e02747 when a unit is promoted the same turn the attack is launched
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Differential Revision: https://code.wildfiregames.com/D601
This was SVN commit r19740.
2017-06-05 14:13:31 +00:00
mimo
3a75da6008
petra: following d5db047c9a, avoid to choose a decaying structure as target
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Differential Revision: https://code.wildfiregames.com/D586
This was SVN commit r19739.
2017-06-05 13:50:20 +00:00
Imarok
57b6e6a2bd
Change toggle buddy button caption dynamically
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Reviewed by: elexis
Differential Revision: https://code.wildfiregames.com/D578
This was SVN commit r19736.
2017-06-04 22:25:54 +00:00
Itms
b6beb07255
Improve the strings from 6b743e30b3.
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Reviewed by: scythetwirler, elexis
Differential Revision: https://code.wildfiregames.com/D603
This was SVN commit r19735.
2017-06-04 21:47:36 +00:00
Itms
e59a304358
Reveal the Alpha 22 name!
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This was SVN commit r19734.
2017-06-04 21:30:40 +00:00
Itms
4d31ff14eb
Spelling corrections for Gauls.
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Rename Britomartus to Viridomarus.
Patch by Phormio.
Differential Revision: https://code.wildfiregames.com/D493
This was SVN commit r19733.
2017-06-04 20:59:55 +00:00
Itms
2527aabd5d
Fix hero selection rings becoming unsaturated when moving. Patch by Sandarac, refs 0a53c5e06a, #2627 .
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Differential Revision: https://code.wildfiregames.com/D563
This was SVN commit r19732.
2017-06-04 13:04:04 +00:00
mimo
a63d7cc430
fix tutorial not translated
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Reviewed By: Itms
Differential Revision: https://code.wildfiregames.com/D602
This was SVN commit r19730.
2017-06-04 12:23:48 +00:00
mimo
ba10046350
revert some unwanted changes in previous commit
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This was SVN commit r19728.
2017-06-03 19:01:38 +00:00
mimo
e9e7922b5d
Don't send useless "Invalid command" debug warnings when regaining capture points
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Patch by Sandarac
Reviewed By: mimo
Differential Revision: https://code.wildfiregames.com/D430
This was SVN commit r19727.
2017-06-03 18:59:21 +00:00
Itms
db0570e71e
String changes, based on feedback from translators.
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Reviewed By: Phormio
Differential Revision: https://code.wildfiregames.com/D561
This was SVN commit r19726.
2017-06-03 16:30:18 +00:00
fatherbushido
67d0a6a2ad
Cleanup of 8387195fd2: use relative templates and change prepare times. Noticed by elexis.
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This was SVN commit r19725.
2017-06-03 16:14:26 +00:00
elexis
0a1d669a0b
Reduce rabbit health from 100HP to 10HP to make them more realistically huntable and have them consistent with chicken (5HP).
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Increase footprint slightly for both artistic and gameplay reasons.
Differential Revision: https://code.wildfiregames.com/D562
Patch By: borg-
Refs #3786 , D540
This was SVN commit r19723.
2017-06-03 01:11:52 +00:00
elexis
ac6ca9d50a
Prevent animals and resources on lava on Pompeii.
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Refs: https://code.wildfiregames.com/D588
Patch By: Phormio
This was SVN commit r19722.
2017-06-03 00:49:36 +00:00
elexis
dd9a8706f9
Complete the move of random number helper functions from the random map library ( 0e0ed94926, refs #6 ) to globalscripts.
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Differential Revision: https://code.wildfiregames.com/D596
Patch By: bb
3c56638e8b introduced pickRandom and its petra chat application,
08fbf223f6 used the randFloat function more often, introduced randBool
and randIntInclusive/Exclusive
to replace randInt (whose behavior and argument meaning depended
on the number of arguments) calls in the GUI and simulation,
ddfc985586 changed randInt to pickRandom for random maps,
da2b89583a introduced randBool with a probability and replaced
deprecated randInt calls for random maps,
175cded64a replaced randInt calls with randIntInclusive/Exclusive for
random maps except the Unknown,
a227a7f45b removed optional arguments of randFloat,
this commit replaces the remaining occurances in the Unknown maps,
thus fixes #4326 (old patch from refs #3102 ).
This was SVN commit r19721.
2017-06-03 00:28:34 +00:00
elexis
467824e727
Fix JSdoc, a missing explicit return, a missing warning, a typo and a jshint redeclaration warning of one rmgen2 function.
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Fixes #4608
Differential Revision: https://code.wildfiregames.com/D593
Reviewed By: mimo
This was SVN commit r19720.
2017-06-02 22:25:33 +00:00
elexis
01710cd0be
Rename the late observer setting "no one" to "disabled".
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Revert the unintentional revert of 9b28ce3463 in 31d1536e52 .
Differential Revision: https://code.wildfiregames.com/D583
Reviewed By: causative
This was SVN commit r19719.
2017-06-02 22:11:05 +00:00
elexis
51f62818f7
Fix all broken checks for the absent (random-mapgen+simulation) Seed property in the engine, refs #3965 .
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Hence display the originally intended useful warnings (instead of the
characterless JS "Script value conversion check failed" warning and
skipping the intended warnings).
This was SVN commit r19718.
2017-06-02 15:07:58 +00:00
mimo
a219f59108
fix 72f6e02747 with two missing lines
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This was SVN commit r19715.
2017-06-01 19:34:42 +00:00
mimo
6dfa20c745
petra: fix an garrison/ungarrison loop due to d1108516af
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Reviewed By: Sandarac
Differential Revision: https://code.wildfiregames.com/D579
This was SVN commit r19714.
2017-06-01 19:31:35 +00:00
s0600204
f38c0c3876
Fix df89091c48 not handling upgradeable units correctly.
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Tested By: wowgetoffyourcellphone
Refs: #4079
Differential Revision: https://code.wildfiregames.com/D517
This was SVN commit r19711.
2017-06-01 18:28:49 +00:00
mimo
862f2e08b1
petra: remove an unused var
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This was SVN commit r19710.
2017-06-01 18:04:40 +00:00
mimo
dde0d9e3b1
Fix formation problems reported in #4599 : fix units not removed from formation when switching to the null formation and fix the display of formation icon when only one entity selected
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Reviewed By: fatherbushido
Differential Revision: https://code.wildfiregames.com/D582
This was SVN commit r19709.
2017-06-01 18:03:24 +00:00
Imarok
e6d782c2e9
Plus symbol for heal range overlay
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Reviewed by: Sandarac
Differential Revision: https://code.wildfiregames.com/D571
This was SVN commit r19708.
2017-06-01 17:53:41 +00:00
elexis
d724347812
Spawn attackers at the gaia civic centers on Danubius, so as to make the more frightening and incentivize its destruction.
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Differential Revision: https://code.wildfiregames.com/D380
Reviewed By: Sandarac
This was SVN commit r19707.
2017-06-01 17:33:07 +00:00
elexis
f4ba646972
Technology to rank up mercenaries, making them a more reasonable choice.
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Differential Revision: https://code.wildfiregames.com/D407
Patch By: Grugnas
Reviewed By: fatherbushido
Numbers confirmed by borg-
This was SVN commit r19706.
2017-06-01 15:55:42 +00:00
elexis
23b02c31ed
Danubius bugfixes, refs D380, D371, D204.
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Fix broken targetClass parsing as reported by bb on 2017-04-19.
More space between islands and the shoreline as proposed by causative.
Fix typo reported by Sandarac.
Revert the terrible decision to set attackers to violent,
which caused siege engines to change the target from the civic center to
the units that attacked it and
ships to become stuck at the shoreline more often trying to fight back
against unreachable towers.
This was SVN commit r19705.
2017-06-01 13:29:08 +00:00
FeXoR
ca654e3f79
Add random map Wild Lake. Patch by FeXoR. Reviewed by elexis and Imarok.
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Differential Revision: https://code.wildfiregames.com/D548
This was SVN commit r19704.
2017-06-01 08:46:00 +00:00
elexis
61261d14fc
STUN + XMPP ICE implementation.
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Allows lobby players to host games without having to configure their
router.
Differential Revision: https://code.wildfiregames.com/D364
Fixes #2305
Patch By: fcxSanya.
StunClient based on code by SuperTuxKart, relicensed with approval of
the according authors hilnius, hiker, Auria, deveee, Flakebi, leper,
konstin and KroArtem.
Added rfc5245 (ejabberd) support, a GUI option, refactoring and segfault
fixes by myself.
Tested By: user1, Sandarac, Sestroretsk1714, Vladislav, Grugnas,
javiergodas
Partially Reviewed By: leper, Philip, echotangoecho
This was SVN commit r19703.
2017-06-01 06:33:52 +00:00
mimo
cc2440c00b
Petra: diplomacyManager cleanup
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Patch by Sandarac
Reviewed By: mimo
Differential Revision: https://code.wildfiregames.com/D581
This was SVN commit r19701.
2017-05-31 19:08:39 +00:00
elexis
f011b7d18e
Fix a typo in b052831529 that caused sprintf errors as reported by Sandarac.
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This was SVN commit r19700.
2017-05-31 18:01:31 +00:00
elexis
77c4e649af
Replace hardcoded copies of a C++ simulation constant in JS used to compute the mapsize with a call to a new getter in the C++ interface.
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Differential Revision: https://code.wildfiregames.com/D577
Patch By: Sandarac
This was SVN commit r19699.
2017-05-31 16:43:57 +00:00
mimo
72f6e02747
petra: fight back when a cc is captured instead of retreating
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Reviewed By: Sandarac
Differential Revision: https://code.wildfiregames.com/D575
This was SVN commit r19698.
2017-05-31 16:27:31 +00:00
fatherbushido
2e5138bad9
Reduce slightly armor of gaul fanatic unit and make the run speed more consistent. The purpose is to balance it a bit more but also keep and emphasize the specificity of that unit. Reviewed by elexis.
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Differential Revision: https://code.wildfiregames.com/D569
This was SVN commit r19697.
2017-05-30 21:45:54 +00:00
mimo
80b5c2dae1
fix a ai error following d5dcb0c61e, fixes #4602
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This was SVN commit r19696.
2017-05-30 19:45:09 +00:00
fatherbushido
5a30156bb3
Use multiplication instead of addition in the steel working technology. Patch by temple.
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Differential Revision: https://code.wildfiregames.com/D552
This was SVN commit r19695.
2017-05-30 17:13:59 +00:00
fatherbushido
d5db047c9a
Allow walls and fields to be captured by territory but not by capture attack, by using restricted classes. Reviewed by mimo and Imarok.
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Differential Revision: https://code.wildfiregames.com/D450
This was SVN commit r19694.
2017-05-29 20:27:09 +00:00
fatherbushido
5de66b24b1
Tweak many auras. Do some cleaning, increase or decrease some effects to induce more choices. Add an aura to Alexander. Change the effect of the effect of Marcellus and add an aura to Scipio based on a design doc. Fix some strings. Commented by elexis. Largelly discussed and reviewed by Grugnas and borg-.
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Differential Revision: https://code.wildfiregames.com/D541
This was SVN commit r19693.
2017-05-29 20:18:08 +00:00