Commit Graph

13036 Commits

Author SHA1 Message Date
Mythos_Ruler 55bb33dec8 Particle tweaks.
Mediterranean Cove skirmish map.

This was SVN commit r14888.
2014-03-30 01:56:35 +00:00
Mythos_Ruler 84016df11c Map tweaks and map preview changes.
This was SVN commit r14887.
2014-03-30 01:38:20 +00:00
Mythos_Ruler e715c60942 Cleaning up the scenarios folder.
This was SVN commit r14886.
2014-03-30 00:10:07 +00:00
JoshuaJB a7b2f6ba47 Fix more then one observer by allowing a game to have multiple players with the -1 ID.
This was SVN commit r14885.
2014-03-29 15:09:42 +00:00
sanderd17 22867fa9a3 Further complete the definitition of the entity state
This was SVN commit r14884.
2014-03-29 13:56:03 +00:00
sanderd17 8615f38803 Always define the entire entity state, but initialize it to null
This was SVN commit r14883.
2014-03-29 13:37:48 +00:00
sanderd17 132020f88e Fix some of the undefined warnings reported by the new SpiderMonkey. Initialize the player diplomacy arrays earlier in PlayerManager.
This was SVN commit r14882.
2014-03-29 11:03:00 +00:00
mimo 120f71d944 a couple a bugfixes
This was SVN commit r14881.
2014-03-29 08:51:09 +00:00
Mythos_Ruler b815fa8dd9 Portraits for the Ptolemaic dieres, penteres, and octeres.
Actor and texture for Antiochus the Great.

Histories for the Ptolemaic warships.

This was SVN commit r14880.
2014-03-29 00:16:16 +00:00
Yves e9e05f4efc Second (main) commit for the SpiderMonkey upgrade.
This commit contains all the required changes to our source files and
build scripts (hopefully).
A next commit will remove the old stuff of SpiderMonkey 1.8.5.

Spcial thanks to:
 - H4writer who helped a lot mainly with the performance issues we
had/have, but also with other problems or questions.
 - Leper for the review.
 - Historic_bruno for implementing the build scripts on Mac OS X and
testing on the Mac.
 - The people from the #jsapi channel and from
mozilla.dev.tech.js-engine who answered a lot of questions and helped
solving problems.
 - All the other people who helped

Refs #1886
Fixes #2442
Fixes #2416

This was SVN commit r14877.
2014-03-28 20:26:32 +00:00
Enrique 6f6b841af3 Upgraded ptoemaic quinquereme textures and made the model narrower.
This was SVN commit r14875.
2014-03-28 16:03:32 +00:00
Yves 0d9a7dab6b Works around infinite recursion problem.
This problems occurs with the new SpiderMonkey in debug mode, but it's
not a SpiderMonkey issue.
Unfortunately I couldn't find a clean solution, so I just documented the
problem in an extensive comment block and applied a workaround.
A clean solution would probably require changing the approach for
counting allocations completely.

This was SVN commit r14874.
2014-03-28 11:33:37 +00:00
mimo 0419f5500e another set of petra improvments, main one is a first try to place markets for trade (was random before)
This was SVN commit r14873.
2014-03-27 22:10:03 +00:00
Enrique 0a32b2d687 Ptolemaic trireme commit.
Fixed some texture stretching in the bireme.

This was SVN commit r14872.
2014-03-27 18:13:07 +00:00
mimo bc428e1649 some fixes (i.e.building placement) and cleanings of petra
This was SVN commit r14871.
2014-03-26 21:07:47 +00:00
Enrique 52af5b29a1 Ptolemaic bireme commit.
Fixed error in sparten temple when destroyed found bi Sanderd17

This was SVN commit r14870.
2014-03-26 20:34:54 +00:00
sanderd17 7c0c294814 Move some resources to passable terrain
This was SVN commit r14869.
2014-03-26 18:28:00 +00:00
mimo d5ff29d181 fix a flaw in UnitAI trade management
This was SVN commit r14868.
2014-03-26 09:11:06 +00:00
mimo 3dfa858229 remove some leftover warnings in petra
This was SVN commit r14867.
2014-03-25 19:26:45 +00:00
mimo 5de3b30742 fix previous tag
This was SVN commit r14866.
2014-03-24 22:51:15 +00:00
mimo 97afd25171 commit first version of new ai bot (named Petra)
This was SVN commit r14865.
2014-03-24 22:33:50 +00:00
mimo b03e3644ac add a few usefull functions in ai/common-api
This was SVN commit r14864.
2014-03-24 22:15:40 +00:00
Yves 90b9926ca1 Fixes warning showing up with the new SpiderMonkey.
The changed return value isn't related but returning false makes more
sense there IMO.

Refs #2372

This was SVN commit r14863.
2014-03-22 23:31:40 +00:00
Yves 5372b27142 Silences some warnings that show up on the gamesetup screen with the new SpiderMonkey without changing any behaviour.
Refs #2372

This was SVN commit r14862.
2014-03-22 13:54:10 +00:00
Mythos_Ruler 3fb46640cc Fix civ for Ptol Military Colony.
This was SVN commit r14861.
2014-03-21 22:51:47 +00:00
Mythos_Ruler 907ef01322 Added starting units to Deccan Plateau.
Added some detail to Nile River.

Updated Syria a little bit.

Added Pureons new tech portraits to some techs.

Portrait for Ptol champ elephant.

Gave the Military Settlement system to the Ptolemies. We'll use their
merc camp for a developing merc camp system. Ptol heroes can found civic
centers just like the Sele heroes.

This was SVN commit r14860.
2014-03-21 00:47:23 +00:00
Yves 2eeb7c2ba1 Workaround to reduce the impact of AI performance problems when planning new bases.
When no free territory was left on the map, the AI tried to place a CC
every 10th AI turn.
That's about all 10 seconds and it freezed the game for about a second.
Now when you played against 4 players it freezed aobut 4 seconds every
10 seconds, which is very bad.
I wanted to solve this properly but realized that I'd have to change a
lot in the terrain analysis code that will probably be replaced anyway
when we have a new pathfinder with a proper interface.
Also removes an unused variable (creating a territory map and not using
it can't be good for performance either).

This was SVN commit r14859.
2014-03-20 14:26:15 +00:00
Pureon 6eaad6cbb6 new tech portraits
This was SVN commit r14858.
2014-03-20 00:58:54 +00:00
mimo 1c81a96a50 fix bug in AI
This was SVN commit r14857.
2014-03-18 21:34:23 +00:00
JoshuaJB 63248bdc33 Fix issue with GUI reveal map status display.
This was SVN commit r14856.
2014-03-18 01:13:02 +00:00
mimo 209799aa4c fix 94c02ec33c for AI
This was SVN commit r14855.
2014-03-17 21:23:40 +00:00
Yves 5c4282a21c Fixes a small memory leak in the profiler shutdown code.
This was SVN commit r14854.
2014-03-17 21:16:38 +00:00
sanderd17 cde72788a2 * Add support for fallback fonts in the font builder.
* Replace DejaVu with Biolinium for the existign sans-styles.
* Add additional sans-styles using Biolinum.
* Update the GUI style definitions to use the sans-styles instead of
serif styles.
(Wait with updating custom defined fonts in strings, as it will cause a
mess with the internationalisation that's about to be included)
* Add fonts from the quite complete FreeFont family as fallback fonts.
* Render all glyphs supported by the different fonts to support as many
scripts as possible.
* Fixes #2457.
(Now hope I included all needed files)

This was SVN commit r14853.
2014-03-17 10:13:49 +00:00
Mythos_Ruler c1b839c21b Military Colony's territory weight reduced.
Updated icon for Syria map. Updated nisian war horses portrait from
Pureon.

Reduced the volume of the attack notification a little.

This was SVN commit r14852.
2014-03-17 00:10:13 +00:00
Mythos_Ruler 84ef2c1335 A test for Latin names for animals. Won't complete this until after next alpha.
This was SVN commit r14851.
2014-03-17 00:08:24 +00:00
JoshuaJB 883f307b40 Implement a basic observer mode. Any player which joins a multiplayer game but is not assigned a player slot automatically becomes an observer. Refs #69
This was SVN commit r14849.
2014-03-16 23:29:27 +00:00
JoshuaJB 94c02ec33c Revert gather limits to be global instead of per-player. Refs #1387
This was SVN commit r14848.
2014-03-16 20:35:23 +00:00
Mythos_Ruler 19724f7f41 "Syria" skirmish map.
This was SVN commit r14846.
2014-03-15 23:10:06 +00:00
wraitii ffe0faeca4 Move the skybox up per Mythos' ruler recommendation. This should probably be a map setting.
This was SVN commit r14844.
2014-03-15 21:07:02 +00:00
scythetwirler caeaf62723 Adjust widths in the lobby to make the map size dropdown fit.
This was SVN commit r14843.
2014-03-15 20:58:59 +00:00
Mythos_Ruler 722ad7264d Some updated maps. Acropolis Bay especially.
This was SVN commit r14842.
2014-03-15 19:56:51 +00:00
historic_bruno 49b0e1ce42 Eliminates some duplication in build-osx-libs.sh and sets more useful variables
This was SVN commit r14841.
2014-03-14 05:18:40 +00:00
historic_bruno dfa4766dab Reverts [[SVN:14831]] - wasn't a valid fix.
Patches MiniUPnPc to explicitly export symbols for GCC/Clang, fixes
build when -fvisibility=hidden is used, refs #2304.
Fixes incorrect use of CPPFLAGS in build-osx-libs.sh, it should be
CXXFLAGS. CPPFLAGS get passed to the C/C++ preprocessor, CXXFLAGS get
passed to the C++ compiler.

This was SVN commit r14840.
2014-03-14 04:17:42 +00:00
Enrique b18a899287 Added Ptolemaic healer body and head textures. Fixes #2234
This was SVN commit r14839.
2014-03-13 19:46:15 +00:00
wraitii 6ab578a6eb Fix out of date comments in Tex and ITexCodec, Fixes #2458.
This was SVN commit r14838.
2014-03-13 19:00:22 +00:00
Spahbod e17dd1ac12 Applying the new improvements: Gulf of Bothnia.
This was SVN commit r14837.
2014-03-13 09:45:09 +00:00
JoshuaJB ef888367aa Cleanup tex_codec, fixes #2456, patch by IronNerd.
This was SVN commit r14836.
2014-03-13 04:16:20 +00:00
JoshuaJB a5639631ee Texture system refactoring and cleanup, fixes #2455, patch by IronNerd.
This was SVN commit r14835.
2014-03-13 02:37:05 +00:00
Enrique a068935789 Ptolemaic dock upgrade. Fixes #2217
This was SVN commit r14834.
2014-03-12 18:38:16 +00:00
mimo 180b44e565 let the AI know that a unit has no more orders
This was SVN commit r14832.
2014-03-11 22:42:41 +00:00