wowgetoffyourcellphone
4eb65144fc
[Han Chinese] Minister
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- Make his capture attack be 20% less than heroes, but 40% more than
champions (previously his capture attack was a whopping 20)
- Add an attack-move soundgroup
- Discussion:
https://wildfiregames.com/forum/topic/71582-fixing-chinese-han/
This was SVN commit r26631.
2022-03-13 04:25:10 +00:00
vladislavbelov
e89e55539e
Removes custom vertex attribute locations for GLSL. Refs ce215cace3.
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This was SVN commit r26630.
2022-03-12 23:25:23 +00:00
vladislavbelov
992c18aabb
Enables ARB shaders only once since we should not mix different backends.
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This was SVN commit r26629.
2022-03-12 22:10:47 +00:00
vladislavbelov
0456b09c3c
Moves shader dependent XML parsing from shader manager to shader program.
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This was SVN commit r26628.
2022-03-12 22:02:21 +00:00
Stan
325176fa55
[gameplay] Macedonian bonus - Instant storehouse technology research time.
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Patch by: @ValihrAnt
Accepted by: @chrstgtr
Differential Revision: https://code.wildfiregames.com/D4234
This was SVN commit r26627.
2022-03-12 21:52:23 +00:00
Stan
d9ccc5c499
[gameplay] Nerf Han hero Han Xin
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Patch by: @ValihrAnt
Accepted by: @marder, @wowgetoffyourcellphone
Differential Revision: https://code.wildfiregames.com/D4525
This was SVN commit r26626.
2022-03-12 21:22:16 +00:00
Stan
50234ba533
Slighty offset the stone mine on the tutorial map to prevent overlap.
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Patch by: @Langbart
Accepted by: @marder
Thread:
https://wildfiregames.com/forum/topic/73619-tutorial-map-woman-overlapping-stone-mine
Differential Revision: https://code.wildfiregames.com/D4540
This was SVN commit r26625.
2022-03-12 19:29:18 +00:00
vladislavbelov
518a1421ab
Clears the color attachment of the main framebuffer only if needed.
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Differential Revision: https://code.wildfiregames.com/D4539
This was SVN commit r26623.
2022-03-11 22:26:49 +00:00
Stan
61ef7fc1d1
Adjusted walking speed and animation speed for a number of animals:
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- camel, cow, sanga cattle, zebu: decreased animation speed
- deer and gazelle: decreased animation speed and walking speed.
Patch by @pszemsza
Fixes #5680
Differential Revision: https://code.wildfiregames.com/D3891
This was SVN commit r26622.
2022-03-11 13:51:43 +00:00
wowgetoffyourcellphone
4f028b0771
[art] Resize the minimap icons from 32x32 to 16x16
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This was SVN commit r26621.
2022-03-11 08:18:25 +00:00
Freagarach
dff79a388b
Fix obstructed entities being able to drop off resources.
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Introduced in 7ba4b1ffc8 by not checking the range anymore.
Reported by @FFFF at
https://wildfiregames.com/forum/topic/72985-stuck-units-delivering-resourses/ .
Differential revision: https://code.wildfiregames.com/D4531
Tested by: @Langbart
Fixes #6446
This was SVN commit r26619.
2022-03-11 06:39:25 +00:00
Freagarach
41033d951e
Fix stances of healers.
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They fled whilst healing and not when idle. That is the other way around
than expected.
Introduced in healing introduction (c56f96040e ); #999 specifically made
them flee, but it left quite undefined behaviour.
Reported by @BreakfastBurrito_007 on the forums somewhere.
Differential revision: https://code.wildfiregames.com/D4532
This was SVN commit r26618.
2022-03-11 06:37:03 +00:00
Stan
9c22f9f123
Fix the loading of subfiles for LODS. It currently failed because el_actor and el_quality levels have different ids depending on the loaded file. e.g for an actor with qualitylevels el_actor will be 18 and el_qualitylevels will be 0 while for a standard actor el_actor will be 0 and el_qualitylevels will be -1, hence failing for all the files since the code assumed wrong. XeroActor.Load() takes care of all the other cases, e.g. trying to load a variant which means the only valid check is for qualitylevels.
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Fixes 76acc4e146
This was SVN commit r26616.
2022-03-10 21:32:36 +00:00
vladislavbelov
5390143b66
Fixes rendering reflections even they are disabled, broken in 9ce51f4357. Fixes #6454
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Reported By: Langbart
This was SVN commit r26615.
2022-03-10 16:36:16 +00:00
vladislavbelov
1ce999a52d
Creates water backend textures and framebuffers only if needed.
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Tested By: Stan
Differential Revision: https://code.wildfiregames.com/D4536
This was SVN commit r26613.
2022-03-09 21:40:24 +00:00
wowgetoffyourcellphone
ca3c3714a7
[art] Han Chinese
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New portrait for Wei Qing, by kul
This was SVN commit r26612.
2022-03-09 17:50:14 +00:00
vladislavbelov
cb1f0807c5
Removes FALLTHROUGH in VertexArray after 12c304e494. Fixes #6453
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This was SVN commit r26611.
2022-03-09 07:07:02 +00:00
vladislavbelov
12c304e494
Removes duplication of backend format in VertexArray usages, optimizes vertex color attribute of quad overlay.
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This was SVN commit r26609.
2022-03-08 23:28:31 +00:00
wowgetoffyourcellphone
6a09087225
[art] Han Chinese
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- Liu Bang portrait by @kul
This was SVN commit r26608.
2022-03-08 09:21:07 +00:00
wowgetoffyourcellphone
059fbf25d1
[Fix - Alpha 26] Remove minimap icons from Stone and Metal mines for this release, as some maps have more than the max number of 128.
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Refs diff: https://code.wildfiregames.com/D4513
Refs changeset: 9e6e6e7535
This was SVN commit r26607.
2022-03-08 07:03:58 +00:00
vladislavbelov
41f2ab87ed
Fixes macOS warnings after adding final keyword to simulation classes in 3eee3a444d.
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Also fixes GLES.
Differential Revision: https://code.wildfiregames.com/D4528
This was SVN commit r26605.
2022-03-07 23:04:11 +00:00
Stan
687174e5d9
Fix crash when creating JSON file that do not exist.
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Tested by: @Langbart
Refs: #6450
Differential Revision: https://code.wildfiregames.com/D4529
This was SVN commit r26604.
2022-03-07 15:46:28 +00:00
wowgetoffyourcellphone
3417669e97
[art] Improve the look of the loading screen parchment. From a cc0 source.
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This was SVN commit r26602.
2022-03-07 07:28:48 +00:00
wowgetoffyourcellphone
2d598c34f3
[Fix] Han Minister attack soundgroup
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This was SVN commit r26601.
2022-03-07 06:56:21 +00:00
wowgetoffyourcellphone
9e6e6e7535
[Minimap] Finish off the minimap feature with the rest of the icons
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Refs diff: https://code.wildfiregames.com/D4513
Refs #26592
This was SVN commit r26600.
2022-03-07 06:49:08 +00:00
wowgetoffyourcellphone
839d38386c
[gameplay - Alpha 26] Han Chinese
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- Remove the bolt shooter tech from the Han arsenal, since they no
longer have a bolt shooter
This was SVN commit r26598.
2022-03-07 05:04:22 +00:00
wowgetoffyourcellphone
c62cc86477
[art] Improve the Ptolemy merc cav actors.
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This was SVN commit r26597.
2022-03-07 05:03:05 +00:00
wowgetoffyourcellphone
1fd263520c
[art] Create a new material player_trans_ao_norm_spec.xml
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This was SVN commit r26596.
2022-03-07 05:02:07 +00:00
wowgetoffyourcellphone
475e1a02ae
[art] Allow the Spartan Syssition model to use Spartan hoplite shields instead of the ugly low res bronze disks used previously.
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This was SVN commit r26595.
2022-03-07 04:59:51 +00:00
vladislavbelov
647fccd410
Replaces native GL types by backend format in vertex attributes in CShaderProgram.
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This was SVN commit r26594.
2022-03-07 02:21:05 +00:00
wowgetoffyourcellphone
36faf3bb4f
This was SVN commit r26593.
2022-03-07 01:59:41 +00:00
vladislavbelov
ce18f297d5
Adds icons to minimap.
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Tested By: Langbart, Stan
Differential Revision: https://code.wildfiregames.com/D4513
This was SVN commit r26592.
2022-03-07 01:22:06 +00:00
wowgetoffyourcellphone
ddf88a2640
[gameplay - Alpha 26] Han Chinese
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- Remove GarrisonHolder from the Han Dock, as it messed up the trade
route waypoint feature.
- Maybe investigate a way to get around this.
This was SVN commit r26591.
2022-03-06 23:25:46 +00:00
wowgetoffyourcellphone
ff3b6d5ac4
[Jenkins Log]
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- Fixing Thespian Melanochitones and Theban Sacred Band errors
introduced in 8c8d765c06
- Fixing some shield errors introduced in f2346b6796
This was SVN commit r26589.
2022-03-06 22:32:41 +00:00
vladislavbelov
3399791677
Adds renderer backend vertex formats and normalizes texture formats.
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This was SVN commit r26588.
2022-03-06 22:14:57 +00:00
bb
15ed402a12
[A26 Gameplay] Tweak the formation turning threshold
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Reviewed By: marder
Differential Revision: D4517
This was SVN commit r26587.
2022-03-06 21:32:19 +00:00
bb
6a9a17606c
further optimizations for map Unknown: Passes
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Patch By: elexis
Transferred By: marder
aids 50fefd0605
Differential Revision: D4526
This was SVN commit r26586.
2022-03-06 21:30:19 +00:00
vladislavbelov
db7894ff6b
Removes redundant binding slot retrieving from CShaderProgram.
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This was SVN commit r26585.
2022-03-06 21:17:24 +00:00
bb
8eecc39e71
Let the Gamesetup.cpp Autostart (starting from cl) use the gamesettings via the autostart gui page.
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Comments and testing By: Langbart
Fixes #6433
Differential Revision: D4492
Includes/Obsoletes D4287
This was SVN commit r26584.
2022-03-06 21:12:16 +00:00
bb
2af020bab1
Generalize fromInitAttributes loop
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Add deepCompare function to utilities to easy and reliably compare js
variables.
Comments By: Langbart, Stan, asterix
Differential Revision: D4521
This was SVN commit r26583.
2022-03-06 21:01:36 +00:00
vladislavbelov
bc6ab4ac49
Removes redundant CShaderProgram streams.
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This was SVN commit r26582.
2022-03-06 20:53:39 +00:00
wowgetoffyourcellphone
18c450a268
[art] Fix resolution of portrait (from 250^2 to 256^2)
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This was SVN commit r26581.
2022-03-06 20:23:38 +00:00
wowgetoffyourcellphone
77978b8348
[art] New portraits of Han Xin and Cleopatra.
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First art commit from user kul. Congrats!
Thread:
https://wildfiregames.com/forum/topic/27520-task-improve-hero-portraits/?do=findComment&comment=479591
This was SVN commit r26580.
2022-03-06 18:07:51 +00:00
vladislavbelov
63f749da2d
Removes unused functions from CShaderProgram.
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This was SVN commit r26579.
2022-03-06 16:40:04 +00:00
Stan
50fefd0605
Fix unknown map: opponent being unreachable
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Patch by: @elexis
Tweaks by: @Langbart, @marder
Fixes : #6422
Differential Revision: https://code.wildfiregames.com/D4457
This was SVN commit r26578.
2022-03-06 15:22:35 +00:00
Stan
3299bc7efb
Fix unpassable and unnatural forests on African Plains
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Patch by: @marder
Differential Revision: https://code.wildfiregames.com/D4502
This was SVN commit r26577.
2022-03-06 15:10:16 +00:00
Stan
aad2453e09
Texture update for polar sea
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Patch by: @marder
Differential Revision: https://code.wildfiregames.com/D4450
This was SVN commit r26576.
2022-03-06 15:05:06 +00:00
Stan
352dd1873d
Texture update/ general overhaul for Gulf of Bothnia and its biomes
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Reviewed by: @smiley
Differential Revision: https://code.wildfiregames.com/D4086
This was SVN commit r26575.
2022-03-06 14:51:25 +00:00
Angen
9fcb007bb3
[Petra] Fix han civilisation
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This was SVN commit r26574.
2022-03-06 13:54:03 +00:00
Stan
71a5274c52
Add 24 new music tracks.
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Patch by: @Samulis, Omri Lahav
Refs: #6445
This was SVN commit r26573.
2022-03-06 11:25:57 +00:00