Commit Graph

12318 Commits

Author SHA1 Message Date
leper 0f8d3e23db ;
This was SVN commit r14112.
2013-11-08 15:28:38 +00:00
RedFox 1a32a10f52 Updated premake to support VS2013. Also changed platform toolsets to vc110_xp and vc120_xp for VS2012 and VS2013 respectively. This way the builds will also work on WinXP.
This was SVN commit r14111.
2013-11-08 14:08:16 +00:00
sanderd17 da6abe630a Fix error message on starting game due to missing global variable.
This was SVN commit r14110.
2013-11-08 09:52:48 +00:00
Spahbod 7547dae0e2 Fixing the revert by the previous commit.
This was SVN commit r14109.
2013-11-08 08:04:35 +00:00
Spahbod f88b5be079 Increasing the generation speed of the maps: Islands, Lake.
This was SVN commit r14108.
2013-11-08 08:02:32 +00:00
JoshuaJB bb28e0eb70 Fix some system message/spam filter bugs in the lobby.
This was SVN commit r14107.
2013-11-08 00:57:58 +00:00
Ykkrosh 1138419017 Remove broken build script
This was SVN commit r14106.
2013-11-07 22:20:38 +00:00
JoshuaJB 62b92af925 Fix lobby registration errors.
This was SVN commit r14105.
2013-11-07 22:07:26 +00:00
Ykkrosh f53bd8974c Add autobuilder support for glooxwrapper
This was SVN commit r14103.
2013-11-07 21:45:59 +00:00
Yves 93cffe9deb Remove the old and no longer used archive builder that rebuilt the archive while the game is running.
This approach isn't used anymore. Now we start the archive building with
parameters to pyrogeneis.

Refs #2241 (the code used g_ScriptingHost which is going to be removed)

This was SVN commit r14102.
2013-11-07 21:06:18 +00:00
JoshuaJB 87e9c5694e Change the LOGWARNING when a config setting doesn't exist to a LOGMESSAGE.
This was SVN commit r14101.
2013-11-07 21:02:22 +00:00
JoshuaJB 8d5d66e57b Fix error that slipped into the lobby commit.
This was SVN commit r14099.
2013-11-07 20:10:59 +00:00
JoshuaJB bffe917914 Multiplayer lobby based on the XmPP protocol. Special thanks to Philip, alpha123, scythetwirler, and anyone else who has helped build, debug or test the lobby.
This was SVN commit r14098.
2013-11-07 20:07:24 +00:00
JoshuaJB d7121f4f55 glooxwrapper by Philip to support building gloox on Windows.
This was SVN commit r14097.
2013-11-07 19:38:09 +00:00
JoshuaJB 10e23c173d Add gloox library files.
This was SVN commit r14096.
2013-11-07 19:04:30 +00:00
Spahbod fe0510c079 Again increasing the generation speed of Islands random map by using the new chain placer. As a side effect, the map is more beautiful.
This was SVN commit r14095.
2013-11-07 19:02:09 +00:00
JoshuaJB b416de9b7c Remove the unused crypto++ library files.
This was SVN commit r14094.
2013-11-07 18:50:52 +00:00
JoshuaJB 3298dce158 Remove the unused crypto++ library.
This was SVN commit r14093.
2013-11-07 18:49:43 +00:00
sanderd17 3743e58f9a allow enabling the game clock as a persistent setting
This was SVN commit r14092.
2013-11-07 18:06:52 +00:00
Spahbod 6d62b3bf40 Added a new "placer" function for the rmgen library.
This new placer generates terrain features that are less "predictable".
It also increases the map generation time considerably.

Currently it is only implemented on Persian Highlands random map.

This was SVN commit r14091.
2013-11-07 14:50:16 +00:00
Spahbod b7751a277c Cleanup
This was SVN commit r14090.
2013-11-07 12:38:41 +00:00
Spahbod 5ec4962184 Decreasing the generation time of Islands random map to about 2/3 of the original.
This was SVN commit r14089.
2013-11-07 12:00:04 +00:00
mimo 9b98585275 Remember the last market for back-to-order trading, fixes #2248
This was SVN commit r14088.
2013-11-06 21:07:19 +00:00
sanderd17 9ffe235b2f Clean up EndGameManager. Fixes #2130
This was SVN commit r14087.
2013-11-05 19:40:50 +00:00
sanderd17 68fa9f4631 Fix building contstruction, but still don't allow positive regenrate for unhealable entities
This was SVN commit r14086.
2013-11-05 17:45:39 +00:00
Mythos_Ruler 24bc451852 Corsica and Sardinia skirmish map. Needs Iberian circuit wall.
This was SVN commit r14085.
2013-11-05 16:12:58 +00:00
sanderd17 8540740b35 disallow healing of unhealable entities via all ways
This was SVN commit r14084.
2013-11-05 07:07:10 +00:00
mimo 6fae05b5f6 fix
This was SVN commit r14083.
2013-11-03 17:41:59 +00:00
mimo 0362453035 test some components before use, adresses #2206
This was SVN commit r14082.
2013-11-03 17:18:43 +00:00
Mythos_Ruler 53a270347a Map preview for Zagros Mtns.
Changed preview for Greek acrpolis.

Fixed quote attribution. Thanks anfialro.

This was SVN commit r14081.
2013-11-03 16:39:28 +00:00
Mythos_Ruler f1100f10c1 Standardized Cav Spearmen animations.
This was SVN commit r14080.
2013-11-03 14:17:33 +00:00
sanderd17 c62cc3ee44 rename technology modifier 'multiplier' to 'multiply' for consistency with auras, and it looks better next to the existing 'add'
This was SVN commit r14079.
2013-11-03 14:09:32 +00:00
Mythos_Ruler e4f2ddb738 Renamed a bunch of maps.
This was SVN commit r14078.
2013-11-03 14:06:49 +00:00
Mythos_Ruler 5dc553bf91 More shield changes.
Tweaked number of 5-pop houses on Sicilia skirmish map.

New "Sahel" Skirmish map.

This was SVN commit r14077.
2013-11-03 14:01:45 +00:00
Mythos_Ruler 34e09220a4 Normal and spec maps for a bunch of shields.
This was SVN commit r14076.
2013-11-03 13:36:16 +00:00
sanderd17 e0161bd355 small code style fix
This was SVN commit r14075.
2013-11-03 13:15:44 +00:00
sanderd17 6dca6910c3 Recursively count garrisoned units to avoid overcapacity
This was SVN commit r14074.
2013-11-03 13:13:30 +00:00
Ykkrosh 72e11a2dea Fix VS2013 build errors, warnings
This was SVN commit r14073.
2013-11-03 12:46:07 +00:00
Mythos_Ruler 37f5aa5351 Standardized animations for cavalry swordsmen. Will do the same for cavalry spearmen. This is to help the player differentiate the unit types better.
This was SVN commit r14072.
2013-11-03 10:31:57 +00:00
Mythos_Ruler 768c821f13 Acropolis 7 scenario renamed to "Acropolis Night."
Cycladic Archipelago 06 and Deccan Plateau 01 scenarios deleted.

Gambia River skirmish map (still needs 2 out of 3 Iberian wall
circuits).

This was SVN commit r14071.
2013-11-03 10:14:43 +00:00
Mythos_Ruler 096fc43f9e Three new skirmish maps. 2 need Iberians walls though.
Deleted a couple of scenarios.

This was SVN commit r14070.
2013-11-03 09:51:16 +00:00
Mythos_Ruler f4bd08427c Trader speed tech!
This was SVN commit r14069.
2013-11-03 05:40:43 +00:00
Ykkrosh 29e4b1a17c Update Android support
This was SVN commit r14068.
2013-11-02 23:05:38 +00:00
Ykkrosh 8aa6485d78 Fix shader errors with OpenGL ES
This was SVN commit r14067.
2013-11-02 22:58:38 +00:00
Mythos_Ruler ba5b572ccc Iberian walls for Caspian Sea skirmish map.
Rubble for these houses.

This was SVN commit r14066.
2013-11-02 16:54:15 +00:00
Mythos_Ruler c1c45bd7c8 Caspian Sea skirmish map.
Clouds.

This was SVN commit r14065.
2013-11-02 15:28:33 +00:00
Ykkrosh 1fa2fc9739 CClientArea parsing test
This was SVN commit r14064.
2013-11-02 14:39:08 +00:00
mimo ce7c97b79f Improve back to work behaviour (queues taken into account), fix #2206, patch from Itms
This was SVN commit r14063.
2013-11-01 22:00:06 +00:00
mimo 358e8f5992 Remove ResourceGatherer for animals
This was SVN commit r14062.
2013-10-31 19:37:42 +00:00
Mythos_Ruler 552a4527ca Iberian walls for Deccan Plateau skirmish map.
Specific Name for Mauryan maiden guards (Visha Kanya).

Clarified the Iberian json a bit.

Some tooltip tweaking.

This was SVN commit r14060.
2013-10-31 17:21:10 +00:00