Commit Graph

22810 Commits

Author SHA1 Message Date
wackyserious 090ce1c82f Numidian head fix (eye color and skin tone)
This was SVN commit r26499.
2022-02-27 06:12:02 +00:00
vladislavbelov da4ec670c1 Moves glViewport from CRenderer to CDeviceCommandContext.
This was SVN commit r26497.
2022-02-26 23:17:48 +00:00
Stan a217718254 Fix stone mine actors on maps after 1a6c1c2131.
Patch by: @marder
Differential Revision: https://code.wildfiregames.com/D4505
This was SVN commit r26496.
2022-02-26 22:52:33 +00:00
vladislavbelov 680b0215fc Adds depth bias to PipelineState and its management to CDeviceCommandContext.
Refs #2368

This was SVN commit r26495.
2022-02-26 21:49:32 +00:00
vladislavbelov bf8fe51dea Moves enabling of GL multisample to CDevice.
This was SVN commit r26494.
2022-02-26 21:10:14 +00:00
vladislavbelov 6bc2f7a783 Draws entities on minimap via triangles instead of points.
Tested By: Stan
Differential Revision: https://code.wildfiregames.com/D4509
This was SVN commit r26493.
2022-02-26 20:30:09 +00:00
vladislavbelov 67cafcd599 Fixes GLES and compilation warnings.
This was SVN commit r26492.
2022-02-26 20:28:39 +00:00
Stan 3651ff26d9 Fix shadow glitch on Maurya market on lowest setting.
Reported by: @marder
This was SVN commit r26491.
2022-02-26 17:36:15 +00:00
wackyserious 70dc03e20d Large round shield (no boss) mesh + complimentary variants to the new Gaul noble tunic
This was SVN commit r26489.
2022-02-26 05:00:18 +00:00
vladislavbelov 23a023507a Replaces GL_LINES, GL_QUADS, GL_TRIANGLE_STRIP and GL_TRIANGLE_FAN by GL_TRIANGLES.
This was SVN commit r26488.
2022-02-26 00:37:27 +00:00
vladislavbelov 59a0a74951 Fixes a degenerate triangle on terrain sides of map corners.
This was SVN commit r26487.
2022-02-25 23:45:54 +00:00
vladislavbelov d5d1754991 Moves polygon mode handling to PipelineState and CDeviceCommandContext.
This was SVN commit r26486.
2022-02-25 22:05:06 +00:00
vladislavbelov a87cb6c94d Moves GL depth comparison function to SamplerDesc.
This was SVN commit r26485.
2022-02-25 20:02:03 +00:00
vladislavbelov 0d2faa1cab Adds debug context option for GL context creation.
This was SVN commit r26484.
2022-02-25 16:26:56 +00:00
wowgetoffyourcellphone 1a6c1c2131 [Art] New trees, bushes, and rocks.
New "Bush" mixin

Note, the Badlands rock actors have been renamed. Might break some maps.

This was SVN commit r26483.
2022-02-25 09:31:12 +00:00
wowgetoffyourcellphone eed2cbe740 [Gameplay - Alpha 26] More Han Refactoring
- Major thing is added the Chinese Chariot as a champion, trainable at
the Academy.

- Replaced Crossbowman with Archer as the starting ranged infantry. This
is still open for changing as there is a poll on the forum about it.

This was SVN commit r26482.
2022-02-25 08:20:42 +00:00
vladislavbelov 8a63adc40d Uses CDeviceCommandContext as an input parameter for CCanvas2D.
This was SVN commit r26480.
2022-02-25 08:14:11 +00:00
vladislavbelov d1f1d41a9f Uses triangles for drawing lines in CCanvas2D.
Differential Revision: https://code.wildfiregames.com/D4444
This was SVN commit r26479.
2022-02-25 06:59:57 +00:00
Freagarach a3b99b17b0 Give an icon to the spy.
Needed after ef1d1dbed8.
Reported by: @Stan
Solution suggested by: @wowgetoffyourcellphone
Differential revision: https://code.wildfiregames.com/D4503
This was SVN commit r26478.
2022-02-25 05:58:29 +00:00
Freagarach 9373e7044e Clean PlayerManager.js.
Remove obseleted function RemoveAllPlayers in 354bd8b088.
Linter stuff.
Don't initialise undefined world population value.

Differential revision: https://code.wildfiregames.com/D4494
This was SVN commit r26477.
2022-02-24 07:04:46 +00:00
Freagarach b778caf146 Move FormationName and Icon from cmpFormation to cmpIdentity.
Reduces duplication across components.
Allows to provide specific names and history for formations.

Differential revision: https://code.wildfiregames.com/D4476
Comments by: @bb, @Stan
Fixes #6400

This was SVN commit r26476.
2022-02-24 06:51:07 +00:00
Angen 422fbbee7f [gameplay-a26] Do not stack fire damage
Fire cavalry is currently unstopable. nerf it by not stacking fire
damage.

Differential revision: D4497
This was SVN commit r26474.
2022-02-23 19:47:50 +00:00
wowgetoffyourcellphone 3bd332a401 Some geology additions and improvements.
This was SVN commit r26473.
2022-02-23 07:12:14 +00:00
wowgetoffyourcellphone 8bd9271455 Fix a few minor things with the Han refactor.
This was SVN commit r26471.
2022-02-23 03:18:59 +00:00
wowgetoffyourcellphone efea43fcb5 Use the new technology portraits.
This was SVN commit r26470.
2022-02-23 02:57:42 +00:00
wowgetoffyourcellphone 9411d8c98e Han Chinese civilization restructure.
Deep discussion here:
https://wildfiregames.com/forum/topic/71582-fixing-chinese-han/
Participants: @Yakaterina @BreakfastBurrito_007 @Lionkanzen @chrstgtr

Changes:
- New Starting units (Spearman, Crossbowman, Cavalry Swordsman)
- Farms 60 wood, 30 seconds
- Practice Range disabled (may be re-enabled in a future alpha)
- Infantry and Cavalry Crossbowmen rebalance
- New technology for the Han at the Forge: "Repeating Crossbows";
"Crossbow Training" at barracks tweaked to allow crossbows to fire
faster

This was SVN commit r26469.
2022-02-23 02:37:50 +00:00
wowgetoffyourcellphone db713e6ba9 Revert default cursor. A couple people didn't like the new one.
This was SVN commit r26468.
2022-02-23 01:31:25 +00:00
wowgetoffyourcellphone aa7cb74e3c New "Yakchal" Ice House for Persians. Just an Atlas object for now.
Concept by @wowgetoffyourcellphone
Artwork by @Stan

This was SVN commit r26467.
2022-02-23 00:28:24 +00:00
wowgetoffyourcellphone 0168252cbe New and updated UI portaits (mostly technologies)
This was SVN commit r26466.
2022-02-23 00:26:14 +00:00
vladislavbelov 6a0fc31c33 Replaces GL_QUADS by GL_TRIANGLES for drawing overlays and debug frustums.
This was SVN commit r26465.
2022-02-22 18:41:31 +00:00
bb a350ec2a74 Let StartingCamera react upon change in number of players
fixes an issue in 071fddd598

Reviewed By: marder
Comments By: nwtour
Differential Revision: D4498
fixes #6435

This was SVN commit r26464.
2022-02-22 16:34:02 +00:00
Stan da41470c2d Reduce crow texture size to match that of the seagull.
Noticed by: @vladislavbelov
This was SVN commit r26463.
2022-02-21 22:43:13 +00:00
wowgetoffyourcellphone 9e6c3c00f7 Delete a couple of unused actors.
Give the Athenian barracks a slightly larger dirt decal.

This was SVN commit r26462.
2022-02-21 08:29:32 +00:00
wowgetoffyourcellphone 291f91b59d Adjust these unit actors to the new Illyrian texture file names.
This was SVN commit r26461.
2022-02-21 08:28:24 +00:00
wackyserious dd88591f73 Rename Illyrian texture assets to standard
This was SVN commit r26459.
2022-02-21 07:50:45 +00:00
Freagarach ef1d1dbed8 Make Icon non-optional.
Requested by @bb in D4476.
Differential revision: https://code.wildfiregames.com/D4484
Reviewed by: @bb
This was SVN commit r26458.
2022-02-21 07:20:26 +00:00
wowgetoffyourcellphone 5b0f75cb6d Make the red fox texture a little more red.
This was SVN commit r26456.
2022-02-21 04:16:37 +00:00
wowgetoffyourcellphone 5e0d205d0f Dunno why, but Brennus had a completely wrong helmet. Hopefully this one stays on his head.
This was SVN commit r26455.
2022-02-21 04:09:12 +00:00
wowgetoffyourcellphone 834363d3a0 Improved/more accurate Han unit portraits.
Deleted 3 unused portraits.

This was SVN commit r26454.
2022-02-21 03:50:42 +00:00
wackyserious 86c4b023ea Balanced colorful tone for the Gauls (Work in progress)
Discussion:
https://wildfiregames.com/forum/topic/25184-task-current-issues-with-celtic-units-and-guideline-for-the-next/?do=findComment&comment=480221

This was SVN commit r26453.
2022-02-21 02:47:37 +00:00
wowgetoffyourcellphone 97e9ee2ed3 A subtle embed to the Gaia emblem.
This was SVN commit r26452.
2022-02-21 01:29:58 +00:00
wowgetoffyourcellphone b7e85b04a3 New Gaia civ emblem for @Freagarach
This was SVN commit r26451.
2022-02-21 00:47:42 +00:00
Stan 8ef83e3136 Add a murder of crows to the game.
This was SVN commit r26450.
2022-02-21 00:00:28 +00:00
wowgetoffyourcellphone cd8d4cfbfd Fix the obstruction and footprint of this treasure.
This was SVN commit r26449.
2022-02-20 23:44:44 +00:00
wowgetoffyourcellphone c4d5fb067c Improved cursors.
This was SVN commit r26448.
2022-02-20 23:29:14 +00:00
Stan edaacb4181 Slightly improve the seagull model, shorter wings, new gliding animation, slight inclination on the rotation. Fix wings not reflecting in the water.
This was SVN commit r26447.
2022-02-20 23:24:23 +00:00
wowgetoffyourcellphone d63639f7b7 A more "historical" victory icon: a laurel wreath.
This was SVN commit r26446.
2022-02-20 22:14:01 +00:00
wowgetoffyourcellphone 1cd62c38af A more explicit town bell icon.
This was SVN commit r26445.
2022-02-20 22:12:19 +00:00
vladislavbelov 731b85b9a2 Adds GPU scoped labels for console, logger and profiler.
This was SVN commit r26444.
2022-02-20 21:55:29 +00:00
Stan 81013ab198 Fix the fallback material requiring spec (3c315caa98), when the high quality material does not.
Noticed by: @Silier
This was SVN commit r26443.
2022-02-20 14:18:15 +00:00