Commit Graph

13062 Commits

Author SHA1 Message Date
Mythos_Ruler 08c1c8ed2d Minor tweaks to some particles.
Updated quinquereme tip image and text.

Minor updates to some maps.

Seleucids now use some Ptolemies ship actors temporarily.

This was SVN commit r14917.
2014-04-12 07:13:37 +00:00
sanderd17 ad36c0eb7b Parse entity ids to numbers again
This was SVN commit r14916.
2014-04-11 12:35:50 +00:00
mimo 41b8d06e27 remove forgotten debug printouts
This was SVN commit r14915.
2014-04-10 21:00:40 +00:00
Enrique f41c51359f Mauryan trader actor missing
This was SVN commit r14914.
2014-04-10 20:56:12 +00:00
mimo bb8e14fae1 some minor tweaks to petra ai
This was SVN commit r14913.
2014-04-10 20:25:02 +00:00
sanderd17 7840fd3049 fix capitalisation
This was SVN commit r14912.
2014-04-10 14:00:44 +00:00
sanderd17 7f77bb7cb0 Small improvements to entitycollection + add a serialization method (serialization is never executed though)
This was SVN commit r14911.
2014-04-10 09:51:43 +00:00
sanderd17 ff2979ca68 Save formation rotation when loading a new formation
This was SVN commit r14910.
2014-04-09 18:01:12 +00:00
sanderd17 1f63325ede Rotate entities to the right angle when forming a formation
This was SVN commit r14909.
2014-04-09 11:15:00 +00:00
Enrique 4ddf1ac4dc Added rowing, gathering, 3Idles and death animations for ptolemaic fisherman.
This was SVN commit r14908.
2014-04-06 21:06:17 +00:00
sanderd17 d27dffa31d Now really fix the issue with promoting and formation animations
This was SVN commit r14906.
2014-04-06 18:43:06 +00:00
mimo 833c2bac7a save/restore camera position and orientation in saved games, fixes #2354
This was SVN commit r14905.
2014-04-06 16:27:57 +00:00
leper fbfd87e7f7 Replace hawk with duplicated head bone with fixed version by stanislas69. Fixes #2454.
This was SVN commit r14904.
2014-04-06 16:00:12 +00:00
leper fb1827bee7 Fix ungarrisoning bug caused by promoting garrisoned entities. Fixes #2471.
This now uses the Autogarrsion order as both already work with an
already garrisoned entity.

This was SVN commit r14903.
2014-04-06 03:04:30 +00:00
mimo fd4cd56224 fixed petra map management when not circular
This was SVN commit r14901.
2014-04-05 12:18:37 +00:00
sanderd17 c5e59d02e1 Fix formation animations with promoted units
This was SVN commit r14900.
2014-04-05 09:48:57 +00:00
Mythos_Ruler 1908723188 Testudo for a few more Roman units.
This was SVN commit r14899.
2014-04-05 08:47:29 +00:00
sanderd17 61da102371 Add testudo animations to the right actor files and use it in the formation template
This was SVN commit r14898.
2014-04-04 18:38:13 +00:00
Enrique 776a098a1c Tetsudo formation test animation. Front and middle stances.
This was SVN commit r14897.
2014-04-04 10:17:15 +00:00
mimo d04f035f9a numerous fixes and improvments to petra ai
This was SVN commit r14896.
2014-04-03 20:48:54 +00:00
mimo ac9aaaa369 supplement the ai common-api
This was SVN commit r14895.
2014-04-03 20:31:59 +00:00
Enrique 26fdf74de3 Mauryan trader basic commit with idle and move animations. Needs zebu animation and trader texture or use a mauryan one.
Model and texture by paperkat, move animation by Wijitmaker, blender
exportation by stan

This was SVN commit r14894.
2014-04-03 18:31:56 +00:00
leper 3e03c9d08a Return something valid in a mock function to fix a warning while running tests.
This was SVN commit r14893.
2014-04-02 23:10:07 +00:00
leper b8b3542d25 Fix tests.
This was SVN commit r14892.
2014-04-02 23:09:59 +00:00
Enrique b287cbf805 New ptolemaic sail for merchant ship based on Lion's eagle.
fixes #2236

This was SVN commit r14891.
2014-04-02 02:52:13 +00:00
Enrique 2f12068a8f Ptolemaic merchant ship commit.
Model by Stanislas69 with some fixes.

This was SVN commit r14890.
2014-04-01 20:35:49 +00:00
Mythos_Ruler 55bb33dec8 Particle tweaks.
Mediterranean Cove skirmish map.

This was SVN commit r14888.
2014-03-30 01:56:35 +00:00
Mythos_Ruler 84016df11c Map tweaks and map preview changes.
This was SVN commit r14887.
2014-03-30 01:38:20 +00:00
Mythos_Ruler e715c60942 Cleaning up the scenarios folder.
This was SVN commit r14886.
2014-03-30 00:10:07 +00:00
JoshuaJB a7b2f6ba47 Fix more then one observer by allowing a game to have multiple players with the -1 ID.
This was SVN commit r14885.
2014-03-29 15:09:42 +00:00
sanderd17 22867fa9a3 Further complete the definitition of the entity state
This was SVN commit r14884.
2014-03-29 13:56:03 +00:00
sanderd17 8615f38803 Always define the entire entity state, but initialize it to null
This was SVN commit r14883.
2014-03-29 13:37:48 +00:00
sanderd17 132020f88e Fix some of the undefined warnings reported by the new SpiderMonkey. Initialize the player diplomacy arrays earlier in PlayerManager.
This was SVN commit r14882.
2014-03-29 11:03:00 +00:00
mimo 120f71d944 a couple a bugfixes
This was SVN commit r14881.
2014-03-29 08:51:09 +00:00
Mythos_Ruler b815fa8dd9 Portraits for the Ptolemaic dieres, penteres, and octeres.
Actor and texture for Antiochus the Great.

Histories for the Ptolemaic warships.

This was SVN commit r14880.
2014-03-29 00:16:16 +00:00
Yves e9e05f4efc Second (main) commit for the SpiderMonkey upgrade.
This commit contains all the required changes to our source files and
build scripts (hopefully).
A next commit will remove the old stuff of SpiderMonkey 1.8.5.

Spcial thanks to:
 - H4writer who helped a lot mainly with the performance issues we
had/have, but also with other problems or questions.
 - Leper for the review.
 - Historic_bruno for implementing the build scripts on Mac OS X and
testing on the Mac.
 - The people from the #jsapi channel and from
mozilla.dev.tech.js-engine who answered a lot of questions and helped
solving problems.
 - All the other people who helped

Refs #1886
Fixes #2442
Fixes #2416

This was SVN commit r14877.
2014-03-28 20:26:32 +00:00
Enrique 6f6b841af3 Upgraded ptoemaic quinquereme textures and made the model narrower.
This was SVN commit r14875.
2014-03-28 16:03:32 +00:00
Yves 0d9a7dab6b Works around infinite recursion problem.
This problems occurs with the new SpiderMonkey in debug mode, but it's
not a SpiderMonkey issue.
Unfortunately I couldn't find a clean solution, so I just documented the
problem in an extensive comment block and applied a workaround.
A clean solution would probably require changing the approach for
counting allocations completely.

This was SVN commit r14874.
2014-03-28 11:33:37 +00:00
mimo 0419f5500e another set of petra improvments, main one is a first try to place markets for trade (was random before)
This was SVN commit r14873.
2014-03-27 22:10:03 +00:00
Enrique 0a32b2d687 Ptolemaic trireme commit.
Fixed some texture stretching in the bireme.

This was SVN commit r14872.
2014-03-27 18:13:07 +00:00
mimo bc428e1649 some fixes (i.e.building placement) and cleanings of petra
This was SVN commit r14871.
2014-03-26 21:07:47 +00:00
Enrique 52af5b29a1 Ptolemaic bireme commit.
Fixed error in sparten temple when destroyed found bi Sanderd17

This was SVN commit r14870.
2014-03-26 20:34:54 +00:00
sanderd17 7c0c294814 Move some resources to passable terrain
This was SVN commit r14869.
2014-03-26 18:28:00 +00:00
mimo d5ff29d181 fix a flaw in UnitAI trade management
This was SVN commit r14868.
2014-03-26 09:11:06 +00:00
mimo 3dfa858229 remove some leftover warnings in petra
This was SVN commit r14867.
2014-03-25 19:26:45 +00:00
mimo 5de3b30742 fix previous tag
This was SVN commit r14866.
2014-03-24 22:51:15 +00:00
mimo 97afd25171 commit first version of new ai bot (named Petra)
This was SVN commit r14865.
2014-03-24 22:33:50 +00:00
mimo b03e3644ac add a few usefull functions in ai/common-api
This was SVN commit r14864.
2014-03-24 22:15:40 +00:00
Yves 90b9926ca1 Fixes warning showing up with the new SpiderMonkey.
The changed return value isn't related but returning false makes more
sense there IMO.

Refs #2372

This was SVN commit r14863.
2014-03-22 23:31:40 +00:00
Yves 5372b27142 Silences some warnings that show up on the gamesetup screen with the new SpiderMonkey without changing any behaviour.
Refs #2372

This was SVN commit r14862.
2014-03-22 13:54:10 +00:00