Testudo for a few more Roman units.

This was SVN commit r14899.
This commit is contained in:
Mythos_Ruler
2014-04-05 08:47:29 +00:00
parent 61da102371
commit 1908723188
4 changed files with 16 additions and 0 deletions
@@ -7,6 +7,10 @@
<animation file="biped/inf_sword_ready_e.dae" name="idle" speed="100"/>
<animation file="biped/inf_sword_ready_e.dae" name="idle" speed="90"/>
<animation file="biped/inf_sword_ready_e.dae" name="idle" speed="75"/>
<animation file="biped/inf_idle_testudo_front.dae" name="idle_testudo_front" speed="40"/>
<animation file="biped/inf_idle_testudo_top.dae" name="idle_testudo_top" speed="40"/>
<animation file="biped/inf_walk_testudo_front.dae" name="walk_testudo_front" speed="40"/>
<animation file="biped/inf_walk_testudo_top.dae" name="walk_testudo_top" speed="40"/>
<animation file="biped/walk_spearshield.psa" name="walk" speed="135"/>
<animation file="infantry/sword/move/run/isw_s_off_01.psa" name="run" speed="40"/>
<animation event="0.5" file="infantry/sword/attack/isw_s_off_05.psa" name="attack_melee" speed="100"/>
@@ -7,6 +7,10 @@
<animation file="biped/inf_sword_ready_e.dae" name="idle" speed="100"/>
<animation file="biped/inf_sword_ready_e.dae" name="idle" speed="90"/>
<animation file="biped/inf_sword_ready_e.dae" name="idle" speed="75"/>
<animation file="biped/inf_idle_testudo_front.dae" name="idle_testudo_front" speed="40"/>
<animation file="biped/inf_idle_testudo_top.dae" name="idle_testudo_top" speed="40"/>
<animation file="biped/inf_walk_testudo_front.dae" name="walk_testudo_front" speed="40"/>
<animation file="biped/inf_walk_testudo_top.dae" name="walk_testudo_top" speed="40"/>
<animation file="biped/walk_spearshield.psa" name="walk" speed="135"/>
<animation file="infantry/sword/move/run/isw_s_off_01.psa" name="run" speed="40"/>
<animation event="0.5" file="infantry/sword/attack/isw_s_off_05.psa" name="attack_melee" speed="100"/>
@@ -7,6 +7,10 @@
<animation file="biped/inf_sword_ready_e.dae" name="idle" speed="100"/>
<animation file="biped/inf_sword_ready_e.dae" name="idle" speed="90"/>
<animation file="biped/inf_sword_ready_e.dae" name="idle" speed="75"/>
<animation file="biped/inf_idle_testudo_front.dae" name="idle_testudo_front" speed="40"/>
<animation file="biped/inf_idle_testudo_top.dae" name="idle_testudo_top" speed="40"/>
<animation file="biped/inf_walk_testudo_front.dae" name="walk_testudo_front" speed="40"/>
<animation file="biped/inf_walk_testudo_top.dae" name="walk_testudo_top" speed="40"/>
<animation file="biped/walk_spearshield.psa" name="walk" speed="135"/>
<animation file="infantry/sword/move/run/isw_s_off_01.psa" name="run" speed="40"/>
<animation event="0.5" file="infantry/sword/attack/isw_s_off_05.psa" name="attack_melee" speed="100"/>
@@ -7,6 +7,10 @@
<animation file="biped/inf_sword_ready_e.dae" name="idle" speed="100"/>
<animation file="biped/inf_sword_ready_e.dae" name="idle" speed="90"/>
<animation file="biped/inf_sword_ready_e.dae" name="idle" speed="75"/>
<animation file="biped/inf_idle_testudo_front.dae" name="idle_testudo_front" speed="40"/>
<animation file="biped/inf_idle_testudo_top.dae" name="idle_testudo_top" speed="40"/>
<animation file="biped/inf_walk_testudo_front.dae" name="walk_testudo_front" speed="40"/>
<animation file="biped/inf_walk_testudo_top.dae" name="walk_testudo_top" speed="40"/>
<animation file="biped/walk_spearshield.psa" name="walk" speed="135"/>
<animation file="infantry/sword/move/run/isw_s_off_01.psa" name="run" speed="40"/>
<animation event="0.5" file="infantry/sword/attack/isw_s_off_05.psa" name="attack_melee" speed="100"/>