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Removes unused materials following f08f6f1d2d.
This was SVN commit r27311.
This commit is contained in:
@@ -1,8 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<material>
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<define name="USE_SPECULAR" value="1"/>
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<uniform name="specularPower" value="16.0"/>
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<uniform name="specularColor" value="1.0 1.0 1.0"/>
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<required_texture name="baseTex"/>
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<shader effect="model"/>
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</material>
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@@ -1,10 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<material>
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<alpha_blending/>
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<define name="USE_TRANSPARENT" value="1"/>
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<define name="USE_SPECULAR" value="1"/>
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<uniform name="specularPower" value="16.0"/>
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<uniform name="specularColor" value="1.0 1.0 1.0"/>
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<required_texture name="baseTex"/>
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<shader effect="model_transparent"/>
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</material>
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@@ -1,9 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<material>
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<define name="USE_OBJECTCOLOR" value="1"/>
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<define name="USE_SPECULAR" value="1"/>
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<required_texture name="baseTex"/>
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<shader effect="model"/>
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<uniform name="specularPower" value="16.0"/>
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<uniform name="specularColor" value="1.0 1.0 1.0"/>
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</material>
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@@ -1,9 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<material>
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<shader effect="model"/>
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<define name="USE_PLAYERCOLOR" value="1"/>
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<define name="USE_SPECULAR" value="1"/>
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<uniform name="specularPower" value="16.0"/>
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<uniform name="specularColor" value="1.0 1.0 1.0"/>
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<required_texture name="baseTex"/>
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</material>
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