Removes unused materials following f08f6f1d2d.

This was SVN commit r27311.
This commit is contained in:
vladislavbelov
2022-12-28 16:25:14 +00:00
parent a333c8f355
commit edca3d719e
4 changed files with 0 additions and 36 deletions
@@ -1,8 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<material>
<define name="USE_SPECULAR" value="1"/>
<uniform name="specularPower" value="16.0"/>
<uniform name="specularColor" value="1.0 1.0 1.0"/>
<required_texture name="baseTex"/>
<shader effect="model"/>
</material>
@@ -1,10 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<material>
<alpha_blending/>
<define name="USE_TRANSPARENT" value="1"/>
<define name="USE_SPECULAR" value="1"/>
<uniform name="specularPower" value="16.0"/>
<uniform name="specularColor" value="1.0 1.0 1.0"/>
<required_texture name="baseTex"/>
<shader effect="model_transparent"/>
</material>
@@ -1,9 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<material>
<define name="USE_OBJECTCOLOR" value="1"/>
<define name="USE_SPECULAR" value="1"/>
<required_texture name="baseTex"/>
<shader effect="model"/>
<uniform name="specularPower" value="16.0"/>
<uniform name="specularColor" value="1.0 1.0 1.0"/>
</material>
@@ -1,9 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<material>
<shader effect="model"/>
<define name="USE_PLAYERCOLOR" value="1"/>
<define name="USE_SPECULAR" value="1"/>
<uniform name="specularPower" value="16.0"/>
<uniform name="specularColor" value="1.0 1.0 1.0"/>
<required_texture name="baseTex"/>
</material>