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https://gitea.wildfiregames.com/0ad/0ad.git
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This was SVN commit r6687.
This commit is contained in:
@@ -15,20 +15,3 @@
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<material>player_trans.xml</material>
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</actor>
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<castshadow/>
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<float/>
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<group>
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<variant frequency="100" name="Base">
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<mesh>props/pers_tri_mast.dae</mesh>
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<texture>structural/pers_tri.dds</texture>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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@@ -1 +1,17 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?><actor version="1"> <castshadow/> <float/> <group> <variant frequency="100" name="Base"> <mesh>props/pers_tri_oars.dae</mesh> <texture>structural/pers_tri.dds</texture> </variant> </group> <material>player_trans.xml</material></actor>
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<castshadow/>
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<float/>
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<group>
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<variant frequency="100" name="Base">
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<mesh>props/pers_tri_oars.dae</mesh>
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<texture>structural/pers_tri.dds</texture>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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@@ -15,20 +15,3 @@
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<material>player_trans.xml</material>
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</actor>
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<castshadow/>
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<float/>
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<group>
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<variant frequency="100" name="Base">
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<mesh>props/rome_qui_mast.dae</mesh>
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<texture>structural/plac_rome.dds</texture>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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@@ -15,20 +15,3 @@
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<material>player_trans.xml</material>
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</actor>
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<castshadow/>
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<float/>
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<group>
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<variant frequency="100" name="Base">
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<mesh>props/rome_qui_oars.dae</mesh>
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<texture>structural/plac_rome.dds</texture>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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@@ -1,19 +1,30 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<castshadow/>
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<float/>
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<group>
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<variant frequency="100" name="Base">
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<mesh>structural/pers_tri.dae</mesh>
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<texture>structural/pers_tri.dds</texture>
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</variant>
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</group>
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<group name="props">
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<variant name="mast">
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<props>
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<prop actor="props/structures/persians/trireme_mast.xml" attachpoint="root"/>
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</props> </variant> <variant name="oars"> <props> <prop actor="props/structures/persians/trireme_oars.xml" attachpoint="root"/> </props> </variant> </group> <material>player_trans.xml</material></actor>
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<castshadow/>
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<float/>
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<group>
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<variant frequency="100" name="Base">
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<mesh>structural/pers_tri.dae</mesh>
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<texture>structural/pers_tri.dds</texture>
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</variant>
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</group>
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<group name="props">
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<variant name="mast">
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<props>
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<prop actor="props/structures/persians/trireme_mast.xml" attachpoint="root"/>
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</props>
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</variant>
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<variant name="oars">
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<props>
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<prop actor="props/structures/persians/trireme_oars.xml" attachpoint="root"/>
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</props>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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@@ -28,33 +28,3 @@
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<material>player_trans.xml</material>
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</actor>
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<castshadow/>
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<float/>
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<group>
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<variant frequency="100" name="Base">
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<mesh>structural/rome_qui.dae</mesh>
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<texture>structural/plac_rome.dds</texture>
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</variant>
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</group>
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<group name="props">
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<variant name="mast">
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<props>
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<prop actor="props/structures/romans/quinquereme_mast.xml" attachpoint="root"/>
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</props>
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</variant>
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<variant name="oars">
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<props>
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<prop actor="props/structures/romans/quinquereme_oars.xml" attachpoint="root"/>
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</props>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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@@ -41,4 +41,4 @@
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<Actor>structures/romans/quinquereme.xml</Actor>
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</Entity>
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</Entity>
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