Fix typo in the Lake random map script.

This was SVN commit r14643.
This commit is contained in:
JoshuaJB
2014-01-23 04:48:52 +00:00
parent 8d5c02091a
commit df0cdf8561
@@ -298,7 +298,7 @@ createLayeredPatches(
log("Creating grass patches...");
createPatches(
[scaleByMapSize(2, 4), scaleByMapSize(3, 7), scaleByMapSize(5, 15)],
tTie4Terrain,
tTier4Terrain,
avoidClasses(clWater, 3, clForest, 0, clHill, 0, clDirt, 5, clPlayer, 12)
);
@@ -399,4 +399,4 @@ setWaterWaviness(10);
// Export map data
ExportMap();
ExportMap();