From bc0e04369659e080e7deca1cf5955465d6dd3306 Mon Sep 17 00:00:00 2001 From: Ralph Sennhauser Date: Fri, 26 Jun 2026 17:43:33 +0200 Subject: [PATCH] Don't allow rotation in atlas bird view except for rotation around the y axis. This makes the behaviour consistent with the main game. Ref: #8931 Signed-off-by: Ralph Sennhauser --- .../tools/atlas/GameInterface/Handlers/CameraCtrlHandlers.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/tools/atlas/GameInterface/Handlers/CameraCtrlHandlers.cpp b/source/tools/atlas/GameInterface/Handlers/CameraCtrlHandlers.cpp index 15e7ac0e98..c0044c54f4 100644 --- a/source/tools/atlas/GameInterface/Handlers/CameraCtrlHandlers.cpp +++ b/source/tools/atlas/GameInterface/Handlers/CameraCtrlHandlers.cpp @@ -147,7 +147,7 @@ MESSAGEHANDLER(SmoothZoom) MESSAGEHANDLER(RotateAround) { - if (!g_Game || g_Game->GetView()->GetCinema()->IsPlaying()) + if (!g_Game || g_Game->GetView()->GetCinema()->IsPlaying() || g_BirdEyeView) return; static CVector3D focusPos;