Always update territories

This commit is contained in:
phosit
2025-09-01 18:02:48 +02:00
parent 4b516b336e
commit 911285e625
@@ -130,12 +130,7 @@ Headquarters.prototype.getSeaBetweenIndices = function(gameState, index1, index2
Headquarters.prototype.checkEvents = function(gameState, events)
{
this.buildManager.checkEvents(gameState, events);
if (events.TerritoriesChanged.length || events.DiplomacyChanged.length ||
events.ConstructionFinished.length)
{
this.updateTerritories(gameState);
}
this.updateTerritories(gameState);
for (const evt of events.DiplomacyChanged)
{