From 911285e6253a31d518a061b6554153a206577f6f Mon Sep 17 00:00:00 2001 From: phosit Date: Mon, 1 Sep 2025 18:02:48 +0200 Subject: [PATCH] Always update territories --- .../data/mods/public/simulation/ai/petra/headquarters.js | 7 +------ 1 file changed, 1 insertion(+), 6 deletions(-) diff --git a/binaries/data/mods/public/simulation/ai/petra/headquarters.js b/binaries/data/mods/public/simulation/ai/petra/headquarters.js index 2abd25063a..f8b2f22ca8 100644 --- a/binaries/data/mods/public/simulation/ai/petra/headquarters.js +++ b/binaries/data/mods/public/simulation/ai/petra/headquarters.js @@ -130,12 +130,7 @@ Headquarters.prototype.getSeaBetweenIndices = function(gameState, index1, index2 Headquarters.prototype.checkEvents = function(gameState, events) { this.buildManager.checkEvents(gameState, events); - - if (events.TerritoriesChanged.length || events.DiplomacyChanged.length || - events.ConstructionFinished.length) - { - this.updateTerritories(gameState); - } + this.updateTerritories(gameState); for (const evt of events.DiplomacyChanged) {