mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced 2026-07-23 01:52:01 +00:00
This was SVN commit r6550.
This commit is contained in:
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="1" name="apple_tree_a">
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<mesh>gaia/tree_apple_trunk_a.dae</mesh>
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<props>
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<prop actor="flora/trees/apple_top_a.xml" attachpoint="root"/>
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</props>
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</variant>
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<variant frequency="1" name="apple_tree_b">
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<mesh>gaia/tree_apple_trunk_b.dae</mesh>
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<props>
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<prop actor="flora/trees/apple_top_b.xml" attachpoint="root"/>
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</props>
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</variant>
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<variant frequency="1" name="apple_tree_c">
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<mesh>gaia/tree_apple_trunk_a.dae</mesh>
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<props>
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<prop actor="flora/trees/apple_top_c.xml" attachpoint="root"/>
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</props>
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</variant>
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<variant frequency="1" name="apple_tree_d">
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<mesh>gaia/tree_apple_trunk_b.dae</mesh>
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<props>
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<prop actor="flora/trees/apple_top_d.xml" attachpoint="root"/>
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</props>
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</variant>
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</group>
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<group>
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<variant frequency="1" name="trunk_texture_a">
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<texture>gaia/trunk_deciduous_a.dds</texture>
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</variant>
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<variant frequency="1" name="trunk_texture_b">
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<texture>gaia/trunk_deciduous_b.dds</texture>
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</variant>
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</group>
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<material>basic_trans.xml</material>
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</actor>
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@@ -0,0 +1,44 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="1" name="apple_tree_e">
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<mesh>gaia/tree_apple_trunk_a.dae</mesh>
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<props>
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<prop actor="flora/trees/apple_top_e.xml" attachpoint="root"/>
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</props>
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</variant>
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<variant frequency="1" name="apple_tree_f">
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<mesh>gaia/tree_apple_trunk_b.dae</mesh>
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<props>
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<prop actor="flora/trees/apple_top_f.xml" attachpoint="root"/>
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</props>
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</variant>
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<variant frequency="1" name="apple_tree_g">
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<mesh>gaia/tree_apple_trunk_a.dae</mesh>
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<props>
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<prop actor="flora/trees/apple_top_g.xml" attachpoint="root"/>
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</props>
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</variant>
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<variant frequency="1" name="apple_tree_h">
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<mesh>gaia/tree_apple_trunk_b.dae</mesh>
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<props>
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<prop actor="flora/trees/apple_top_h.xml" attachpoint="root"/>
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</props>
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</variant>
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</group>
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<group>
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<variant frequency="1" name="trunk_texture_a">
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<texture>gaia/trunk_deciduous_a.dds</texture>
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</variant>
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<variant frequency="1" name="trunk_texture_b">
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<texture>gaia/trunk_deciduous_b.dds</texture>
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</variant>
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</group>
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<material>basic_trans.xml</material>
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</actor>
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@@ -0,0 +1,15 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant name="a">
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<mesh>gaia/tree_apple_top_a.dae</mesh>
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<texture>gaia/tree_apple_bloom.dds</texture>
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</variant>
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</group>
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<material>basic_trans.xml</material>
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</actor>
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@@ -0,0 +1,15 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant name="b">
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<mesh>gaia/tree_apple_top_b.dae</mesh>
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<texture>gaia/tree_apple_bloom.dds</texture>
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</variant>
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</group>
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<material>basic_trans.xml</material>
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</actor>
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@@ -0,0 +1,15 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant name="c">
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<mesh>gaia/tree_apple_top_c.dae</mesh>
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<texture>gaia/tree_apple_bloom.dds</texture>
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</variant>
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</group>
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<material>basic_trans.xml</material>
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</actor>
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@@ -0,0 +1,15 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant name="d">
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<mesh>gaia/tree_apple_top_d.dae</mesh>
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<texture>gaia/tree_apple_bloom.dds</texture>
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</variant>
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</group>
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<material>basic_trans.xml</material>
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</actor>
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@@ -0,0 +1,15 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant name="e">
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<mesh>gaia/tree_apple_top_e.dae</mesh>
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<texture>gaia/tree_apple_a.dds</texture>
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</variant>
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</group>
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<material>basic_trans.xml</material>
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</actor>
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@@ -0,0 +1,15 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant name="f">
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<mesh>gaia/tree_apple_top_f.dae</mesh>
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<texture>gaia/tree_apple_a.dds</texture>
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</variant>
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</group>
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<material>basic_trans.xml</material>
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</actor>
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@@ -0,0 +1,15 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant name="g">
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<mesh>gaia/tree_apple_top_g.dae</mesh>
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<texture>gaia/tree_apple_a.dds</texture>
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</variant>
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</group>
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<material>basic_trans.xml</material>
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</actor>
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@@ -0,0 +1,15 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant name="h">
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<mesh>gaia/tree_apple_top_h.dae</mesh>
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<texture>gaia/tree_apple_a.dds</texture>
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</variant>
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</group>
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<material>basic_trans.xml</material>
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</actor>
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@@ -0,0 +1,26 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="1" name="underbrush_01">
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<mesh>gaia/underbrush_01.dae</mesh>
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</variant>
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<variant frequency="1" name="underbrush_02">
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<mesh>gaia/underbrush_02.dae</mesh>
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</variant>
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</group>
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<group>
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<variant frequency="1" name="foliage-a">
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<texture>gaia/poplar_c.dds</texture>
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</variant>
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<variant frequency="1" name="foliage-b">
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<texture>gaia/tree_carob_b.dds</texture>
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</variant>
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</group>
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<material>basic_trans.xml</material>
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</actor>
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@@ -0,0 +1,24 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="1" name="falen_apples_a">
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<mesh>props/apples_fallen_a.dae</mesh>
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</variant>
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<variant frequency="1" name="fallen_apples_b">
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<mesh>props/apples_fallen_b.dae</mesh>
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</variant>
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<variant frequency="1" name="fallen_apples_c">
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<mesh>props/apples_fallen_c.dae</mesh>
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</variant>
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</group>
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<group>
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<variant>
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<texture>gaia/tree_apple_a.dds</texture>
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</variant>
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</group>
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</actor>
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@@ -1,9 +1,7 @@
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<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
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||||
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<Entity
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Parent="template_structure_gaia_settlement"
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>
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||||
<Entity Parent="template_structure_gaia_settlement">
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||||
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<Actor>structures/stlm_hele.xml</Actor>
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<Actor>structures/wrld_settlement_1.xml</Actor>
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</Entity>
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